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  • Nordic Game 2026
    • Dates & Venue
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    • Exhibitors NG26 Spring
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  • News
  • Nordic Game 2026
    • Dates & Venue
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    • Summits
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Nordic Game 2026
Program

26-29 May at Slagthuset in Malmö, Sweden
Summits

Gathering leaders for impactful discussions

Connect directly with industry leaders, policy makers, award-winning studios, publishers and investors in settings both open and intimate.

Facts & Figures
Program
CONFERENCE

Experts sharing thought-provoking content

Impactful testimonials, technical breakthroughs, unique solutions and more for an engaged games industry audience.

Facts & Figures
Program
SHOW FLOOR

A dynamic showcase of games industry innovators

Meet leading game companies, as well as startups and growing studios from region and across the globe, exhibiting their titles, products and services at Nordic Game.

Facts & Figures
Program
EVENTS

Be entertained, network or just unwind

Nordic Game is very much about knowledge and business, but emotion – that unique Nordic Game vibe – is an important part of the experience. From our highly-anticipated annual Nordic Game Awards show to partner events and relaxing mingles, Nordic Game offers gatherings for everyone.

Facts & Figures
Program

2025 Speaker Program

NB: The full NG26 speaker program will be revealed in early spring 2026.

  • All Topics
  • Business
  • Development
  • Event
  • In-Depth
  • Inspiring
  • Intense
  • Production
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  • 20 May 2025


  • Jacob RiisMarie Mejerwall
    10:00 - 10:10
    Welcome to NG25 Spring!
    By Jacob Riis Program Director, Nordic Game, Marie Mejerwall Games Consultant, Mejerwall Consulting

    I will say hello to all attendees at NG25 Spring, and then introduce the main stage host.
    Event
    Where
    Theatre
    Details & video

  • Mark Estdale
    10:15 - 10:50
    Creating engaging voice content
    By Mark Estdale Dialogue Director, OMUK

    Condensed wisdom from 30 years of working around the world with developers large and small to get the best possible
    Development
    Inspiring
    Production
    Where
    Theatre
    Details & video

  • Mårten Jonsson
    10:30 - 11:00
    The Pro's and Con's of Being a Solo Developer
    By Mårten Jonsson Owner, JMJ Interactive

    Sharing 14 years of experience being a solo developer, and how to navigate the complexity of the game industry alone.
    Business
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Thor MyrdalAntti Martikainen
    11:00 - 11:45
    Same Game Different Music
    By Thor Myrdal Audio Expert / BizDev, Freelancer, Antti Martikainen CEO, Virtual Dawn

    A panel of different composers write their own little snippet version of a video scene of an unreleased game. We [...]
    Intense
    Production
    Where
    Theatre
    Details & video

  • Francois Roughol
    11:00 - 11:35
    The World Building in Exoborne
    By Francois Roughol World Director, Sharkmob AB

    Discover how Sharkmob created its own version of the US South for Exoborne.
    Development
    Inspiring
    Where
    Gallerian
    Details & video

  • Jason Della Rocca
    13:00 - 18:00
    Games Capital Summit
    By Jason Della Rocca Co-Founder, Execution Labs

    The Games Capital Summit is a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking [...]
    Event
    Where
    Separaten
    Details & video

  • Malte Behrmann
    13:00 - 18:00
    Games Policy Summit
    By Malte Behrmann CEO, Game Farm GmbH

    The Games Policy Summit brings together policymakers, industry experts, and stakeholders to discuss the regulatory landscape and policy implications affecting [...]
    Event
    Where
    Vet`s Chamber
    Details & video

  • Tove OldebäckSonja Ängeslevä
    13:00 - 18:00
    Executive Summit
    By Tove Oldebäck  CEO & People Consultant, Recommended By, Sonja Ängeslevä CEO, Phantom Gamelabs

    The Executive Summit is an exclusive gathering designed for senior executives and decision-makers in the gaming industry. Hosted this May [...]
    Business
    Where
    Comfort Hotel
    Details & video

  • Baldvin Albertsson
    11:15 - 11:45
    How to start your own game company without ever been inside one
    By Baldvin Albertsson CEO, Vitar Games ehf

    In this talk, I share how I founded Vitar Games—funding a niche game against all odds without ever working in [...]
    Business
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Ali FarhaMohamed El Sheakh
    11:45 - 12:20
    The Middle East Insiders Talk
    By Ali Farha Senior Producer, Star Stable Entertainment, Mohamed El Sheakh Founder and CEO, Games Ventures

    Dives into the strategies, insights, and growth drivers behind the region’s booming mobile gaming industry. Learn how founders, investors, and [...]
    Business
    In-Depth
    Where
    Gallerian
    Details & video

  • Theo NogueiraAlistair Hirst
    12:00 - 12:30
    Enhancing gameplay with Dolby Atmos
    By Theo Nogueira Audio Director & Composer, Snowcastle Games / Snowcastle Audiolabs, Alistair Hirst Sr. Game Developer Relations Manager, Dolby

    Dolby Atmos surrounds the gamer with sound in 3D space including above and below the player, creating a more immersive [...]
    Development
    In-Depth
    Where
    Theatre
    Details & video

  • Alexander Hamparsomian
    12:45 - 13:15
    Wwise: Intimidating at First Glance – Until You Actually Start Using It
    By Alexander Hamparsomian Freelance Sound Designer, Ljudkemi Sverige AB

    Wwise's sprawling interface and audio engineering jargon make it look terrifying upon initial encounter - TERRIFYING! Just like this first [...]
    Development
    Inspiring
    Where
    Theatre
    Details & video

  • Valtteri Lahti
    13:00 - 15:00
    Fantasy & Duty: Sexual Awareness In Game Design
    By Valtteri Lahti Educator & Performer, Wanda O Rly

    Registration From: https://forms.gle/mtKAyJBatTQXXx5UA
    A discussion oriented workshop about human sexuality as a driver for game design to support creative [...]
    Business
    Development
    Intense
    Production
    Where
    Slagt 6
    Details & video

  • Oskar Hansson
    13:20 - 13:55
    Star Wars Outlaws: Developing the voice for our mischievous pet companion Nix
    By Oskar Hansson Voice Designer, Massive Entertainment

    In this talk you will get a behind-the-scenes look at how Nix, our main character's creature companion came to life [...]
    Development
    Where
    Gallerian
    Details & video

  • Ion Hazzikostas
    14:00 - 14:50
    20 Years of World of Warcraft: Meeting Players Where They Are
    By Ion Hazzikostas Game Director, Blizzard Entertainment

    This talk reflects on how WoW has reinvented itself across two decades of existence, focusing on how the game has [...]
    Development
    In-Depth
    Where
    Theatre
    Details & video

  • Francois Fripiat
    14:00 - 14:35
    Indie Game Audio Simplified: Workflow Hacks and Production Secrets
    By Francois Fripiat Audio Producer, Demute

    In this talk, François Fripiat shares essential tips for high-quality indie game audio on a budget. With experience on 50+ [...]
    Development
    Production
    Where
    Gallerian
    Details & video

  • Travis Gibson
    14:00 - 14:30
    The Art of Pitching
    By Travis Gibson Senior Business Development Manager, Snowed In Studios

    This talk takes a look at pitching at a foundational, psychological level at what needs to be communicated (and how) [...]
    Business
    In-Depth
    Where
    Showcase Stage
    Details & video

  • Martin Halldin
    14:45 - 15:20
    Composing Music and SFX for Mouthwashing
    By Martin Halldin Audio Lead, Wrong Organ

    The sound of space is quiet, so we filled it with screaming. This talk will cover the sound and music [...]
    Development
    Inspiring
    Production
    Where
    Gallerian
    Details & video

  • Elena Lobova
    15:00 - 15:45
    From Zero to One Hundred: How To Become The Fastest-Growing Studio Despite the Crisis
    By Elena Lobova Head of Strategic Partnerships, Burny Games

    In just three years, Burny Games has risen to become Ukraine's fastest-growing gaming company, with a team of over 100
    Business
    Inspiring
    Where
    Theatre
    Details & video

  • Pontus Melin
    15:30 - 16:05
    The Voice of Inclusion: Creating Accessible Games using On-Device TTS
    By Pontus Melin Product Manager, ReadSpeaker

    This presentation demonstrates how on-device dynamic text-to-speech (TTS) empowers developers to create inclusive games. We’ll explore how TTS enables players [...]
    Development
    In-Depth
    Production
    Where
    Gallerian
    Details & video

  • Virginia BoyeroJane SkullmanMagdalena Björkman
    16:00 - 16:45
    Adopting Agile for Game Development
    By Virginia Boyero Producer, Sharkmob, Jane Skullman Production Director, Brink Gaming , Magdalena Björkman Senior Producer, Moon Rover AB, Jenny Österlund CEO, Game Boost Sweden AB, Helena Sokol Senior Producer, Flashbulb Games

    Game development is iterative, creative, and highly cross-disciplinary. Agile methods like Scrum can work, but they should be adapted to [...]
    Inspiring
    Production
    Where
    Theatre
    Details & video

  • Mira Aasma
    16:00 - 17:00
    Relaxation Soundbath Sessions with Mira
    By Mira Aasma Composer, Freelancer

    Mira creates ethereal, nature-influenced soundscapes, blending homemade instruments, acoustic sound bath percussion, and electronic elements – combined with breathwork and
    Development
    Inspiring
    Production
    Where
    Slagt 2
    Details & video

  • Thea Zaitsev
    16:15 - 16:50
    Navigating Music Licensing for Game Developers and How to Get Your Music to Games
    By Thea Zaitsev Founder, Artist Manager, Publisher and Sync Agent, Tier Music OÜ

    By the end of this session, you’ll have a clear roadmap for sourcing, licensing and implementing music in your game. [...]
    Business
    Development
    Inspiring
    Where
    Gallerian
    Details & video

  • Gustav LindeJamin SmithEmma Farrow
    17:00 - 17:45
    The New Face of Publishing: Players as Creators, Marketers, and Partners
    By Gustav Linde Co-founder, The Gang, Jamin Smith Founder, Pantaloon, Emma Farrow Chief Publishing Officer, Avalanche Studios Group, Alexander Bergendahl CEO, LootLocker, Charlotte Cook MD & Founder, CALM Consultancy Ltd

    Traditional publishing models have evolved to the point where players no longer just consume content, they create, promote, and even [...]
    Business
    Development
    Inspiring
    Production
    Where
    Theatre
    Details & video

  • 21 May 2025


  • Jacob RiisMatilda Smedius
    10:00 - 10:15
    Welcome to Day 2
    By Jacob Riis Program Director, Nordic Game, Matilda Smedius Mainstage Host

    Matilda Smedius is presented as the main stage host of Day 2 and 3 of NG25 Spring
    Event
    Where
    Theatre
    Details & video

  • Marie Mejerwall
    10:15 - 10:50
    Essential AI systems for combat games
    By Marie Mejerwall Games Consultant, Mejerwall Consulting

    In this talk, former Senior Systems Designer Marie will walk through the AI combat systems she worked with at famous [...]
    Development
    Where
    Theatre
    Details & video

  • David HigleyErik Robertson
    10:15 - 10:50
    Northern Lights: Bright Paths for M&A and Investment in the Game Industry
    By David Higley Partner, Perella Weinberg Partners, Erik Robertson CEO, Nordic Game

    Join our fireside chat on strategies for M&A and capital-raising in today’s market. Gain veteran insights from prior industry cycles [...]
    Business
    In-Depth
    Where
    Separaten
    Details & video

  • Alessandro Canossa
    10:30 - 11:05
    Gaming Across Borders: Cross-Cultural Player Experience in Rainbow 6 Siege
    By Alessandro Canossa Associate Professor, Royal Danish Academy

    Examining players from 26 countries we identified eight tribes of gamers, from the strategists of north-western Europe to the touchy-feely
    Business
    Development
    Inspiring
    Where
    Gallerian
    Details & video

  • Harry Heath
    10:30 - 11:00
    The Rise of Cozy Gaming
    By Harry Heath CEO & Creative Director, Cold Sector

    Get nice and comfy as we check out the growing cozy games genre. We'll be looking at why many gamers [...]
    Business
    Development
    Inspiring
    Production
    Where
    Showcase Stage
    Details & video

  • Kim NordstromJosef FaresOskar Wolontis
    11:00 - 12:00
    NG Conversation: Josef Fares and Split Fiction
    By Kim Nordstrom CEO, PLAYERUNKNOWN Productions, Josef Fares Creative Director, Hazelight, Oskar Wolontis Chief Operating Officer, Hazelight Studios

    Kim Nordström, author of the hit book “Up Down Up”, intrigues the audience with a string of clever questions for [...]
    Development
    Inspiring
    Where
    Theatre
    Details & video

  • Are Mack GrowenSigurlina IngvarsdottirAlli Ottarsson
    11:00 - 11:50
    Venture Funding: Current Landscape Opportunities and Hurdles
    By Are Mack Growen General Partner, London Venture Partners LLP, Sigurlina Ingvarsdottir Founding Partner, Behold Ventures, Alli Ottarsson Principal, Makers Fund, Jason Della Rocca Co-Founder, Execution Labs

    The annual investor panel will provide insights on the current landscape for raising capital from venture investors. We'll get the [...]
    Business
    In-Depth
    Where
    Separaten
    Details & video

  • Christian Fonnesbech
    11:00 - 12:00
    WORKSHOP: building lasting IPs & Brands (60 mins)
    By Christian Fonnesbech CEO & Head of IP, Leverage

    Discover the critical pillars of IP and brand value creation. This talk + extended Q&A will explore challenges like uniqueness, [...]
    Business
    Development
    Production
    Where
    Vet`s Chamber
    Details & video

  • Søren Lass
    11:15 - 11:45
    How to Navigate the Publisher Market in 2025
    By Søren Lass Co-Founder / Managing Partner, Tugboat Interactive UG

    The publishing landscape has changed significantly over the last years. This talk will compare the benefits and risks of working [...]
    Business
    In-Depth
    Where
    Showcase Stage
    Details & video

  • Yolanda	Huang
    11:15 - 11:50
    Launching PC & Console Titles in China in Year 2025 - The Fast Approach
    By Yolanda Huang Director / Client Growth, Nativex

    This session offers insights into Chinese gamers, key policy considerations, and the local media ecosystem. We’ll walk through user behavior [...]
    Business
    In-Depth
    Where
    Gallerian
    Details & video

  • Nathan SölbrandtArjuna “AJ” SathBibbi Wikman
    12:00 - 12:50
    Survive to 2025 – Now What? Evolving as Indie Developers in a Changing Industry
    By Nathan Sölbrandt Director of BD - EMEA, Xsolla, Arjuna “AJ” Sath Developer Relations Lead, Xsolla, Bibbi Wikman Head of Publishing, Aurora Punks, Sami Mikkola Partner, Bonus Stage Publishing

    Ready to thrive, not just survive? Join AJ Sath (Developer Relations Lead) and Nathan Sölbrandt (Business Development Director) at Xsolla, [...]
    Business
    Inspiring
    Where
    Gallerian
    Details & video

  • Junae Benne
    12:15 - 12:50
    Building Lasting Game Communities with Strategic PR
    By Junae Benne Marketing Journalist, Benne Media Solutions

    PR isn’t just buzz words—it’s a key to building lasting player communities. This talk explores strategic PR's role in community [...]
    Business
    Where
    Theatre
    Details & video

  • Bastien Remy
    12:15 - 12:50
    What do European players do and want?
    By Bastien Remy Policy Officer, European Commission

    Tune in to know more about the preferences of European consumers. We conduct an EU-wide survey to know about who [...]
    Business
    In-Depth
    Where
    Vet`s Chamber
    Details & video

  • Tove Oldebäck
    12:45 - 13:20
    Rebooting Us: A Time to Heal & Regroup
    By Tove Oldebäck  CEO & People Consultant, Recommended By

    Tove Oldebäck has supported game studios through some of their hardest moments—layoffs, restructures, restarts. In this honest and energizing talk, [...]
    Business
    Where
    Separaten
    Details & video

  • Valtteri Lahti
    13:00 - 15:00
    Fantasy & Duty: Sexual Awareness In Game Design
    By Valtteri Lahti Educator & Performer, Wanda O Rly

    Registration From: https://forms.gle/mtKAyJBatTQXXx5UA
    A discussion oriented workshop about human sexuality as a driver for game design to support creative [...]
    Business
    Development
    Intense
    Production
    Where
    Slagt 6
    Details & video

  • Ben Douglas
    13:00 - 13:35
    When Live Events Become Playgrounds: Gaming Meets Digital Twins
    By Ben Douglas Director, Badass Studios Ltd

    Explore how digital twins are transforming live events, enabling real-time customisation, interactive viewing, and data-driven participation. From spectors sports to [...]
    Development
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Ben Fisher
    13:00 - 13:35
    The Evolution of Atomfall – How Our Core Pillars Shaped The Final Game
    By Ben Fisher Head of Design, Rebellion

    This session will elaborate how the Atomfall team developed the unique game design and features by enveloping themselves in the [...]
    Development
    Production
    Where
    Theatre
    Details & video

  • Robert Bäckström
    13:00 - 13:30
    Get you game out the door with DIY funding
    By Robert Bäckström CEO, Aurora Punks AB

    This talk offers both guidance and inspiration on the intricacies of DIY game development and release - bootstrapping.
    Business
    Inspiring
    Production
    Where
    Showcase Stage
    Details & video

  • Ugo Bui-Xuan
    13:05 - 13:50
    From Insight to Impact: Using Player Data to De-Risk Game Development
    By Ugo Bui-Xuan Director of Research, PlaytestCloud

    Player-centric development is essential, but many teams struggle to turn these insights into measurable business impact. Learn how to build [...]
    Business
    Development
    Production
    Where
    Gallerian
    Details & video

  • Tim WangJoel Forssell
    13:30 - 14:05
    No Two Steps Alike: How Generative Animation is Creating Living Worlds
    By Tim Wang Head of Product, Motorica, Joel Forssell Head of Strategy, Motorica

    What if every NPC in a bustling city moved with their own rhythm—every step, and gesture unique? A new generative [...]
    Development
    Inspiring
    Production
    Where
    Separaten
    Details & video

  • Dino PattiAlexander Bergendahl
    13:45 - 14:20
    The Ultimate Side Quest: From Building Games to Building Tech
    By Dino Patti CEO and Founder, coherence, Alexander Bergendahl CEO, LootLocker

    What happens when chasing your dream game reveals a bigger mission? Join two CEOs who turned side quests—solving tech hurdles—into [...]
    Business
    In-Depth
    Production
    Where
    Theatre
    Details & video

  • Alexander Klockare-Holland
    14:00 - 14:30
    From Hype to Hit: Crafting Game Trailers That Players Can’t Ignore
    By Alexander Klockare-Holland Chief Creative Officer, Rabbits Foot Studios AB

    Discover what makes a game trailer truly hit. Alexander ‘Dutch’ Klockare-Holland, CCO of Rabbit’s Foot Studios, shares strategies behind award-winning [...]
    Business
    Inspiring
    Production
    Where
    Showcase Stage
    Details & video

  • Lewis Speller
    14:00 - 14:35
    PlayStation Independent Partners Session
    By Lewis Speller Partner Development Manager, Sony Interactive Entertainment

    From SIE’s Independent Partners team, Lewis will be giving an introduction to releasing on PlayStation – how to become a [...]
    Business
    Development
    Inspiring
    Production
    Where
    Gallerian
    Details & video

  • Kate Edwards
    14:15 - 14:50
    When Worlds Collide - Creating Games in a Polarizing World
    By Kate Edwards CEO / CXO & Cofounder, Geogrify / SetJetters

    When you create a game, you create a world of content that carries culture - of yourself, your team, your [...]
    Business
    In-Depth
    Production
    Where
    Separaten
    Details & video

  • Chelsea BlaskoTracey McGarrigan
    14:30 - 15:05
    Forging Your Own Path: Chelsea Blasko’s Leadership Journey in Games
    By Chelsea Blasko CEO, Iron Galaxy Studios, Tracey McGarrigan CEO & Founder, Ansible Comms

    Chelsea will open up about her personal leadership journey, the obstacles she’s faced, and the philosophies that guide her today. [...]
    Business
    Development
    Inspiring
    Production
    Where
    Theatre
    Details & video

  • Josephine Baird
    14:30 - 15:05
    More Than Representation: Designing Compelling Trans Narratives for Games
    By Josephine Baird Lecturer, Uppsala University

    This is a practical discussion on the inclusion of diverse communities in games, focusing on though not exclusive to, trans [...]
    Development
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Alexandros KilmpasanisMichael Souto
    14:45 - 15:20
    Payday3 localization - Less Greed, more Gridly
    By Alexandros Kilmpasanis Live Director, Starbreeze Entertainment, Michael Souto Biz Dev Director, Gridly

    Learn how Starbreeze Entertainment is streamlining their localization pipeline with Gridly to make Payday3 global-ready faster than ever. This talk [...]
    Development
    Inspiring
    Production
    Where
    Gallerian
    Details & video

  • James Batchelor
    15:00 - 15:35
    How do we solve the discoverability issue?
    By James Batchelor Communications Manager, Digital Bandidos

    With more games launching than ever before, it's increasingly difficult to make your title stand out. Digital Bandidos' James Batchelor [...]
    Business
    Inspiring
    Where
    Separaten
    Details & video

  • Ida Fontaine
    15:00 - 15:30
    Swedish internships and why they aren't slavery
    By Ida Fontaine Site Manager, The Game Assembly Stockholm

    The rhetoric around internships is sometimes heated to the point of words like slavery being used. How do internships work [...]
    Business
    Inspiring
    Production
    Where
    Showcase Stage
    Details & video

  • Morten Brunbjerg
    15:15 - 15:50
    AI As Co-Writer? NDA Says No!
    By Morten Brunbjerg Writer, Freelance

    NDAs protect confidential information but often block AI use. Game writer Morten Brunbjerg explores the tension between creativity, AI, and [...]
    Business
    Development
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Erik Nilsson
    15:15 - 15:50
    The Exo art design
    By Erik Nilsson Art Director, Sharkmob

    Exo-skeletons are cool! But they are hard to make if you want to do them justice. Tag along as I [...]
    Development
    In-Depth
    Where
    Theatre
    Details & video

  • Lilit PalmarRein Zobel
    15:30 - 16:05
    Leveling Up: How 40 VR Projects Shaped Our Premium Game Development
    By Lilit Palmar Co-Founder & CEO, Maru VR Productions Ltd, Rein Zobel Creative Director, Maru VR Productions Ltd

    This presentation explores how hands-on experience from developing over 40 diverse VR projects influenced the creation of Bootstrap Island, a
    Development
    Inspiring
    Production
    Where
    Gallerian
    Details & video

  • Pontus Rundqvist
    15:45 - 16:20
    Raw Fury: HOW TO STAND OUT VS 18,239+ OTHERS
    By Pontus Rundqvist Senior Brand Manager, Raw Fury

    Stories from many games like Snufkin: Melody of Moominvalley to Kingdom Two Crowns, this talk covers (with a few examples) [...]
    Business
    Inspiring
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    Separaten
    Details & video

  • Tuomas	Pelkonen
    16:00 - 16:35
    AI, Copyright, and the Law: What Every Game Developer and Creative Professional Needs to Know
    By Tuomas Pelkonen Attorney / Senior Associate, Asianajotoimisto Nordia Oy

    As AI reshapes creative industries, the law struggles to keep up. Attorney and economist Tuomas Pelkonen guides you through the [...]
    Development
    In-Depth
    Where
    Vet`s Chamber
    Details & video

  • Peter MolyneuxJohn Clark
    16:00 - 17:00
    Fireside chat with Peter Molyneux
    By Peter Molyneux Creative Director, 22cans, John Clark Director, Odeon Interactive

    Fireside chat with Peter Molyneux moderated by John Clark
    Business
    Development
    Where
    Theatre
    Details & video

  • Mira Aasma
    16:00 - 17:00
    Relaxation Soundbath Sessions with Mira
    By Mira Aasma Composer, Freelancer

    Mira creates ethereal, nature-influenced soundscapes, blending homemade instruments, acoustic sound bath percussion, and electronic elements – combined with breathwork and
    Development
    Inspiring
    Where
    Slagt 2
    Details & video

  • Guillaume De CesareMarina Lekhina
    16:15 - 16:50
    Space Marine 2: Building a Global Warhammer 40K Experience
    By Guillaume De Cesare Line Producer, Focus Entertainment, Marina Lekhina Head of Account Management, Allcorrect

    How do you make a lore-rich universe like Warhammer 40K feel authentic across 16 languages? This talk explores the intersection
    Inspiring
    Production
    Where
    Gallerian
    Details & video

  • Elina TyyneläSam BarrattMarléne Tamlin
    17:00 - 17:45
    Supporting Sustainable Practices in the Games Industry
    By Elina Tyynelä Climate and sustainability specialist, Neogames Finland Assn., Sam Barratt Chief, Youth, Education and Advocacy, UN Environment Programme, Marléne Tamlin Head of Sustainability, Dataspelsbranschen, Joni Lappalainen CEO, Dreamloop Games, Mathilde Yagoubi-Thery General Manager, GAME ONLY

    This session brings together industry experts and sustainability researchers to review the latest data and innovations in sustainable game development [...]
    Development
    Inspiring
    Production
    Where
    Gallerian
    Details & video

  • Ste Curran
    17:15 - 18:00
    Saving The Games Industry
    By Ste Curran Designer, Magicave

    Something must be done. So we will do something. NG25 attendees are cordially invited to SAVE THE GAMES INDUSTRY. Those [...]
    Business
    Development
    Inspiring
    Production
    Where
    Theatre
    Details & video

  • 22 May 2025


  • Matilda Smedius
    10:00 - 10:05
    Welcome to Day 3
    By Matilda Smedius Mainstage Host

    Matilda says goodmorning and welcome to Day 3
    Event
    Where
    Theatre
    Details & video

  • Kate EdwardsAxel TorveniusJens Andersson
    10:05 - 10:55
    Fireside: The Development of Indiana Jones and the Great Circle
    By Kate Edwards CEO / CXO & Cofounder, Geogrify / SetJetters, Axel Torvenius Creative Director, MachineGames, Jens Andersson Design Director, MachineGames

    A fireside chat with MachineGames' Creative Director Axel Torvenius and Design Director Jens Andersson. Moderated by Kate Edwards, who collaborated [...]
    Development
    Inspiring
    Where
    Theatre
    Details & video

  • Brian Bartram
    10:30 - 11:00
    Neurodiversity & Games: We Can Make a Better World
    By Brian Bartram Chairman, Lead Instructor, Divergent Neurons Academy

    This inspiring and informative talk explores how game mechanics can reflect neurodivergent experiences and reveals the progression of representation of [...]
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Maria Burns Ortiz
    11:00 - 11:35
    Ctrl+Alt+Disinfo: Lessons from a Game Jam to Tackle Disinformation
    By Maria Burns Ortiz Executive Director, Global Game Jam

    Now more than ever, disinformation poses a legitimate threat to global societies. Games present an innovative approach to addressing it. [...]
    Development
    Where
    Theatre
    Details & video

  • Morten LarssenRobin ÅströmAlexander Bergendahl
    11:00 - 11:45
    From Chaos to Control: The New Era of Digital Publishing
    By Morten Larssen King's Hand, Combined Effect / Raw Fury, Robin Åström CEO & Founder, Wehype, Alexander Bergendahl CEO, LootLocker, Charlotte Cook MD & Founder, CALM Consultancy Ltd, Julian Migura COO, VaultN

    Discover how next-gen platforms, data, and automation are reshaping digital publishing. Industry leaders reveal how to boost discoverability, streamline operations, [...]
    Business
    Inspiring
    Where
    Separaten
    Details & video

  • Michal Debek
    11:00 - 11:35
    Crafting Games That Matter: Bridging Psychology and Design
    By Michal Debek CEO / Head of Research, Try Evidence

    The Psychogenic Equilibrium Theory of Gamer Motivation (PETGaMo) offers a fresh perspective on player psychology, grounded in Gaming Sense 2024
    Business
    Development
    In-Depth
    Where
    Vet`s Chamber
    Details & video

  • Mikko Aaltio
    11:15 - 12:00
    How to work with an external music composer
    By Mikko Aaltio Composer, Naapurin runoilijapoika tmi

    The do's and don'ts of working with a freelance composer for indie game developers who care about the production quality [...]
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Jose PlanoPaul DepréFabien Rossini
    11:15 - 12:05
    Building games in 2025: Emerging models
    By Jose Plano Tech Director, Globant, Paul Depré Director Gaming Europe, Globant, Fabien Rossini Head of Gaming Europe, Globant

    Market conditions from cost of capital to content saturation, there is an opportunity to rethink the way we build games, [...]
    Business
    Development
    Inspiring
    Production
    Where
    Gallerian
    Details & video

  • Harry Krueger
    11:45 - 12:20
    From Coder to Creative Director
    By Harry Krueger CEO / Creative Director

    This talk will reflect on Harry's 15+ year gamedev journey: from being a programmer for smaller games, to directing the
    Development
    Where
    Theatre
    Details & video

  • Björn Ottosson
    11:45 - 12:20
    From AAA to Education - Designing a game engine for learning game development
    By Björn Ottosson Educator and Software Engineer, The Game Assembly

    Game engines are complex, posing challenges for learning game development. At The Game Assembly, we've created a simple game engine [...]
    Development
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Fredrik PräntareCasey Al-Kaisy
    12:00 - 12:35
    Pugstorm, Core Keeper and the magic of Adventure Sandbox
    By Fredrik Präntare CEO, Pugstorm, Casey Al-Kaisy Product Director, Brink Gaming

    Fireside chat with CEO, found and Phd. Fredrik Präntare on the success of Pugstorm and the magic of Adventure Sandbox [...]
    Business
    Development
    Where
    Separaten
    Details & video

  • Sebastien CroteauMolly Heady-Carroll
    12:15 - 12:50
    A Creature Design Story: From Concept Art to Sound Design
    By Sebastien Croteau CEO, The Monster Factory AV INC, Molly Heady-Carroll Creature Consultant, Arcane Circus

    Designing unholy abominations for games might sound fun but it is also hard work! Creature design requires specialized experts who [...]
    Development
    Where
    Gallerian
    Details & video

  • Thorbjørn Nielsen
    12:30 - 13:05
    Sharpen Your Tools, Forge Your Game
    By Thorbjørn Nielsen Game Director, Guidelight Games

    Tools are important for game development. Not only does the right tools make iteration and development faster, it also makes [...]
    Development
    Where
    Theatre
    Details & video

  • Mattias Liljeson
    12:45 - 13:20
    CPU + GPU = ❤️
    By Mattias Liljeson GPU Developer Technology Engineer, AMD

    An Accelerated Processing Unit (APU) combines a CPU and a GPU on the same chip. This talk will cover what [...]
    Where
    Separaten
    Details & video

  • Valtteri Lahti
    13:00 - 15:00
    Fantasy & Duty: Sexual Awareness In Game Design
    By Valtteri Lahti Educator & Performer, Wanda O Rly

    Registration From: https://forms.gle/mtKAyJBatTQXXx5UA
    A discussion oriented workshop about human sexuality as a driver for game design to support creative [...]
    Business
    Development
    In-Depth
    Production
    Where
    Slagt 6
    Details & video

  • Hanna HoffmanAndrew Yoder
    13:00 - 13:35
    Mysteries and Secret Actions: Life in the Sandboxes of Indiana Jones and the Great Circle
    By Hanna Hoffman Level Designer, MachineGames, Andrew Yoder Lead Level Designer, MachineGames

    Two years from release, the team on Indiana Jones faced a hard challenge: how to flesh out 3 sandbox levels
    Development
    Inspiring
    Where
    Gallerian
    Details & video

  • João Xavier
    13:00 - 13:30
    Balancing Responsibilities: Thriving as a Lead Programmer
    By João Xavier Technical Director, FunPlus

    Being a Lead Programmer means juggling technical work and leadership—but how do you find the right balance? This talk explores [...]
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Fawzi Mesmar
    13:15 - 14:00
    Demystifying Creativity
    By Fawzi Mesmar Creative Director, Ubisoft

    What drives us to think outside the box? Where does a fresh idea originate? And how can one truly gauge [...]
    Development
    Where
    Theatre
    Details & video

  • Asmo Saloranta
    13:15 - 13:50
    Publishing a Game Where the Audience Doesn’t Care About Games
    By Asmo Saloranta Head of Hype, Bonus Stage Publishing

    How to market a game to people who don’t hang out on Discord or Steam, but ride snowmobiles in the [...]
    Business
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Tadej Gregorcic
    13:30 - 14:05
    Reinventing Multiplayer for the Modern Game: How We Solved Co-Op in Vampire Survivors
    By Tadej Gregorcic CTO / co-founder, coherence

    coherence has helped Vampire Survivors, Devolver, Lost Skies, LEGO, and others with multiplayer. With the right approach and flexible technology, [...]
    Business
    Development
    Inspiring
    Production
    Where
    Separaten
    Details & video

  • Josua MannebäckSarah ClarkePierre Escaich
    13:45 - 14:30
    Panel: Embracing Neurodivergence: Building Understanding for Yourself and Your Team
    By Josua Mannebäck Key Account Manager, Game Boost AB, Sarah Clarke Producer, Avalanche Studios Group, Pierre Escaich Neurodiversity Talent Program Director, Ubisoft, Petra Skoglund Senior HR Streategist, People By Cederfeldt

    Join us for an insightful discussion on neurodivergence in the gaming industry, where we’ll explore practical strategies to foster self-awareness [...]
    Development
    Inspiring
    Production
    Where
    Gallerian
    Details & video

  • Jesper Juul
    14:00 - 14:35
    Fresh Ideas from Old Machines: The Forgotten Design Wisdom of Commodore 64 Games
    By Jesper Juul Associate Professor, Royal Danish Academy

    Rediscover the surprising, weird, and shocking 1980s games of the Commodore 64. Modern game designers of mobile, indie, and other
    Development
    Inspiring
    Production
    Where
    Vet`s Chamber
    Details & video

  • Pelle Cahndlerby
    14:00 - 14:30
    What dreams we shared of the demon – post-mortem for Ultros through poetry
    By Pelle Cahndlerby Writer, Poet, and Narrative Designer, El Huervo AB

    Enjoy a relaxing and poetic deliverance of mind and soul through reflections from the realms of a cosmic space uterus [...]
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Frode Krisner
    14:15 - 14:50
    The Genre Illusion: Why clinging to genres is stifling game discovery and why stirring peoples emotions is the path forward
    By Frode Krisner co-CEO, Gameopedia AS

    We play games to feel. To get an emotional response. Whether you want to feel powerful or you want to [...]
    Business
    Development
    Inspiring
    Where
    Theatre
    Details & video

  • Sam Barratt
    14:15 - 14:50
    Why is the UN Spending So Much Time with the Games Industry?
    By Sam Barratt Chief, Youth, Education and Advocacy, UN Environment Programme

    In this talk you'll hear how the UN is supporting studios to inspire action for nature through play, reduce carbon [...]
    Business
    Development
    Inspiring
    Production
    Where
    Separaten
    Details & video

  • Mehdi Benkirane
    14:45 - 15:20
    Need money? Get in line or think outside the box
    By Mehdi Benkirane CEO, Zenith Pirates

    Today's landscape is as challenging as ever! Developers and publishers alike are in dire need of revenue and potentially cutting [...]
    Business
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Lars Hard
    14:45 - 15:20
    How Powerful AI Will Revolutionize Games Discovery
    By Lars Hard Chief AI Officer / Co-founder, Oxide AI

    AI is flooding the market with new games, but discovering audiences is harder than ever. The old “app store” model [...]
    Business
    Inspiring
    Where
    Gallerian
    Details & video

  • Michael FrasierBenjamin Lund
    15:00 - 15:50
    Voices from the Void: using Immersive Voice Chat to enhance the Co-op Game Experience of Void Crew
    By Michael Frasier Sr. Client Manager, Unity, Benjamin Lund Co-Founder/ Chairman of the Board, Hutlihut Games

    Discover how immersive in-game voice is transforming player experiences and driving community growth. Michael Frasier shares strategies from Hutlihut Studio [...]
    Business
    Development
    In-Depth
    Production
    Where
    Theatre
    Details & video

  • Charlie Olson
    15:00 - 15:35
    Competitive System Design: The Evolution of Ranked Play in The Finals
    By Charlie Olson CEO, Invokation

    No other game is quite like The Finals, and no other game has such a boldly transparent Ranked Play system. [...]
    Development
    In-Depth
    Where
    Separaten
    Details & video

  • Olle	Axelsson
    15:30 - 16:05
    Asset Streaming in Valheim
    By Olle Axelsson Senior Programming Consultant, Piktiv AB

    Valheim’s memory scalability was limited by Unity’s default asset management. To reduce the game’s memory usage, we implemented asset streaming. [...]
    Development
    In-Depth
    Where
    Gallerian
    Details & video

  • Simone Odoardi
    15:30 - 16:05
    Using AI creatively and ethically in games: the journey of Vaudeville
    By Simone Odoardi CEO, Bumblebee Studios

    A talk about the success story of Vaudeville, the first detective game based on conversational AI, and how we are [...]
    Development
    Inspiring
    Production
    Where
    Vet`s Chamber
    Details & video

  • Mira Aasma
    15:30 - 16:30
    Relaxation Soundbath Sessions with Mira
    By Mira Aasma Composer, Freelancer

    Mira creates ethereal, nature-influenced soundscapes, blending homemade instruments, acoustic sound bath percussion, and electronic elements – combined with breathwork and
    Development
    Inspiring
    Where
    Slagt 2
    Details & video

  • Adam Collier
    15:45 - 16:20
    Beyond the Game: How Subway Surfers Built a Lasting Global Brand
    By Adam Collier Head of Brand, SYBO

    Creating a great mobile game is one thing, but building a sustainable brand whose IP transcends the app is an [...]
    Business
    Inspiring
    Where
    Separaten
    Details & video

  • Rami IsmailSigurlina IngvarsdottirMark Maslowicz
    16:00 - 16:50
    Industry in Crisis: Reflections and Insights to Navigate the Future
    By Rami Ismail Independent games developer, Sigurlina Ingvarsdottir Founding Partner, Behold Ventures, Mark Maslowicz VP of Partnerships and Investments, Tencent Games, Jason Della Rocca Co-Founder, Execution Labs

    Yes, it's been a rough few years for the game industry, but there is still a lot to be excited [...]
    Business
    Inspiring
    Where
    Theatre
    Details & video

  • Rebecca Elfström HidénMitra Ashkan Far
    16:15 - 16:50
    Indiana Jones and the Great Circle Cinematics - Recreating the eighties
    By Rebecca Elfström Hidén Lead Cutscene Animator, MachineGames, Mitra Ashkan Far Producer, MachineGames

    It starts with a question: "How would they have shot this back then?". This talk will show you how the [...]
    Development
    Inspiring
    Where
    Gallerian
    Details & video

  • Simon McCallum
    16:15 - 16:50
    Beyond Vive coding (AI agent coding)
    By Simon McCallum Consultant, Ludogogy

    Vibe coding is changing game development. Programming with high capability AI partners creates massive challenges. This talk moves beyond mere [...]
    Development
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Anton Pavlov
    16:30 - 17:05
    Kingmakers - Engineering a Viral Game
    By Anton Pavlov Executive Producer, tinyBuild LLC

    Kingmakers is that hybrid third-person shooter/RTS game you use modern weaponry to fight the medieval armies. The game [...]
    Development
    Inspiring
    Where
    Separaten
    Details & video

  • Rami Ismail
    17:00 - 17:45
    Picking The Right Game: Your First Choice Matters
    By Rami Ismail Independent games developer

    In this talk, independent developer, scout, consultant, and studio advisor Rami Ismail will discuss how to avoid a painfully
    Business
    Development
    Inspiring
    Production
    Where
    Theatre
    Details & video

  • Zoran RosoDieter Marchsreiter
    17:00 - 17:35
    Gaming Communications in Video Games Publishing – More Than Just a Game
    By Zoran Roso Founder & Consultant, ZR Consulting, Dieter Marchsreiter CEO, Marchsreiter Communications

    This panel explores the crucial role of communications within video game publishing. Experts discuss strategies extending beyond mere game promotion, [...]
    Business
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Peter Lewin
    17:15 - 17:50
    Games Deal Pitfalls and War Stories – A Lawyer’s Retro
    By Peter Lewin Lawyer, Wiggin

    This session will distil a decade of experience advising games businesses and negotiating games deals into a series of short [...]
    Business
    In-Depth
    Where
    Separaten
    Details & video

  • Matilda Smedius
    18:00 - 20:00
    Nordic Game Awards + NG25 Wrap-up
    By Matilda Smedius Mainstage Host

    Always a highlight of the Nordic Game conference, this year’s award show will spotlight the talent and expertise of the [...]
    Event
    Where
    Theatre
    Details & video

  • 23 May 2025 [MasterClass Friday]


  • Casey Al-Kaisy
    10:00 - 10:30
    Opening Panel
    By Casey Al-Kaisy Product Director, Brink Gaming

    The Mighty Diamonds open the Masterclass Friday
    Event
    Where
    Showcase Stage
    Details & video

  • Emma Westerlund
    10:35 - 10:55
    Borderless Learning – Game Arts at Novia University of Applied Sciences
    By Emma Westerlund Education and Sustainability Designer, Novia University of Applied Sciences

    Learning that takes place in the heart of reality and outside comfort zones is the best learning. As a result [...]
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Felix Köcher
    11:00 - 11:30
    “Hello, I don’t know anyone, who are you anyways?” – 5+ quick tips for strong networking
    By Felix Köcher Game Designer, Game Fraîche

    New to networking and not sure what to say? This fun, beginner-friendly talk gives you a few clever conversation tools [...]
    Business
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Patrick RoseNick Murray
    11:00 - 12:45
    Masterclass 1: Design
    By Patrick Rose Product Strategy & Design Consultang, MIGHTY DIAMONDS | Game Consultants, Nick Murray F2P Consultant, Gamesconsulting

    Learn how to design for powerful player retention and monetization in free-to-play games. We’ll explore psychology, player behavior and game [...]
    Development
    Inspiring
    Where
    Gallerian
    Details & video

  • Oscar Westberg
    11:00 - 12:45
    Masterclass 1: Art
    By Oscar Westberg Illustrator, Freelance

    Learn how to create memorable fantasy and medieval armor designs. We’ll use reference, iteration, sketching, and story to create armor [...]
    Development
    Inspiring
    Where
    Separaten
    Details & video

  • Jousef Gabro
    11:00 - 12:45
    Masterclass 1: Code
    By Jousef Gabro Founder / Indie / Contractor, AmberWing

    Unity and streamline development with custom editor scripts, debugging shortcuts,and productivity hacks to help your team stay on schedule and [...]
    Development
    Inspiring
    Where
    Slagt 1
    Details & video

  • Vivy Zhao
    11:00 - 12:45
    Masterclass 1: Marketing
    By Vivy Zhao 

    Master the art of pitching your first game to publishers and investors. Learn how to present your vision effectively, highlight [...]
    Business
    Inspiring
    Where
    Round Bar
    Details & video

  • Lars Håhus
    11:00 - 12:45
    Masterclass 1: Production
    By Lars Håhus CEO, Llama Lane

    Understand the ins and outs of game production, from planning to execution. Gain insights into managing resources, timelines,and teams to [...]
    Inspiring
    Production
    Where
    Vet`s Chamber
    Details & video

  • Jonne Taivassalo
    11:40 - 12:10
    Build your deck for success (in the game industry)
    By Jonne Taivassalo Lab Master, Senior Advisor of Game Industry, Business Espoo

    Team work is hard, game dev is hard, game business is even harder. My probabilistic approach comes from my (business [...]
    Business
    Development
    Inspiring
    Production
    Where
    Showcase Stage
    Details & video

  • Annie Tsai
    12:20 - 12:50
    Why TypeScript/JavaScript for Game Engine
    By Annie Tsai Co-Founder, Hology Interactive AB

    TypeScript/JavaScript has been used in web and mobile games for years, but we are starting to see more game engines [...]
    Development
    Inspiring
    Production
    Where
    Showcase Stage
    Details & video

  • Oscar Rickett
    13:00 - 13:30
    Fail Better: Lessons from the Games That Never Launched
    By Oscar Rickett Founder & Artist, Glowfish Games AB

    “Fail Better” explores the rarely discussed side of game development projects that were cancelled or never shipped. Drawing on 13
    Business
    Development
    Inspiring
    Production
    Where
    Showcase Stage
    Details & video

  • Geert NellenDavid Thier
    13:00 - 14:45
    Masterclass 2: Design
    By Geert Nellen Design Director, David Thier Consultant, Mighty Diamonds

    You've just made your fifth prototype, and they could all be amazing games. But how do you decide which project [...]
    Development
    Inspiring
    Where
    Gallerian
    Details & video

  • Danny / Daniel Perez
    13:00 - 14:45
    Masterclass 2: Art
    By Danny / Daniel Perez Studio Art Director, Starbreeze Entertainment

    This workshop discusses Art in the GamingIndustry, especially the role of Art Direction. Learn best practices and strategies to follow [...]
    Development
    Inspiring
    Where
    Separaten
    Details & video

  • Gustav Carlberg
    13:00 - 14:45
    Masterclass 2: Code
    By Gustav Carlberg Tech Producer, Aurora Punks

    Demystifying Porting: Explaining how you can prepare your projects to make it easier to port.
    Development
    Inspiring
    Where
    Slagt 1
    Details & video

  • Rob Bartholomew
    13:00 - 14:45
    Masterclass 2: Marketing
    By Rob Bartholomew Director, Bartle & Wood

    Discover how to craft a compelling brand and product identity that resonates with your target audience. Learn the essentials of [...]
    Business
    Inspiring
    Where
    Round Bar
    Details & video

  • Robert Bäckström
    13:00 - 14:45
    Masterclass 2: Startup
    By Robert Bäckström CEO, Aurora Punks AB

    Explore the essentials of running a game development startup, including team management, company structure, and growth strategies.
    Business
    Inspiring
    Where
    Vet`s Chamber
    Details & video

  • Dennis Jensen
    13:30 - 14:10
    AI vs. Creatives: The Thrills and Chills of Game Development 10 Years Ahead
    By Dennis Jensen Technical Animator, Developer, Imaginative Ones

    How will AI reshape the gaming industry and its creatives? Will it replace us or empower us? Are we facing [...]
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Tim Lukas LeinertRobert Boehm
    14:20 - 14:50
    Building Real-Time Mobile Multiplayer: Pocket Hockey Meets Photon Quantum
    By Tim Lukas Leinert Business Development Manager, Arctic Game, Robert Boehm Vice President, Photon Engine

    Gold Town Games is developing Pocket Hockey, a fast-paced mobile ice hockey game powered by Photon Quantum. Photon’s robust networking [...]
    Development
    Inspiring
    Where
    Showcase Stage
    Details & video

  • Oscar Sidoff Rydelius
    15:00 - 15:30
    Have Games Stuck in an Inspiration Loop? – A Journey Into Ultros
    By Oscar Sidoff Rydelius Sound Sculpture, Ratvader

    Are games stuck in an inspiration loop? In this playful yet critical talk, we explore how creativity suffers when games [...]
    Development
    Inspiring
    Production
    Where
    Showcase Stage
    Details & video

  • Tim Browne
    15:40 - 16:10
    Checkpoint - Game Pillars for your business and your audience
    By Tim Browne CPO and Co-Founder, Bright Gambit

    This talk will focus on 4 key areas and ask thought provoking questions about how prepared game developers are for
    Business
    In-Depth
    Where
    Showcase Stage
    Details & video

  • Pre-recorded


  • Tiago Loureiro
    00:00
    Games, Hype, and Hard Truths: 20+ Years of Engineering and Lessons for the Future
    By Tiago Loureiro CTO, ili-ad

    Game development should be about the grit, the passion, and the people pushing it forward. This talk is rooted in [...]
    Development
    Inspiring
    Where
    Youtube
    Details & video

  • Simon Usiskin
    00:00
    Music and Games: BFF’S...or Mortal Enemies?
    By Simon Usiskin CEO, JWR Ventures

    Explore how licensed music enhances gameplay, boosts engagement, and opens new revenue streams. This session examines challenges in licensing, evolving [...]
    Business
    Inspiring
    Where
    Youtube
    Details & video


Venue

Slagthuset: Jörgen Kocksgatan 7, 211 20 Malmö, Sweden

Slagthuset is conveniently located near Malmö Central Station (Malmö C stop), directly accessible from the train station at Copenhagen Airport and Copenhagen Central Station.

Nordic Game Resources AB
Box 20, SE 239 21 Skanör, Sweden
+46 725 36 76 70

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Gallery

Erik Robertson, managing director, Nordic Game
Ste Curran, 2024 speaker & host
Pauliina Törnqvist, 2024 speaker & host
2024 Nordic Game Awards winners
Fireside chat with Ilari Kuittinen, co-founder & studio head, Housemarque
Jacob Riis, executive producer, Nordic Game
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