HR TRACK
WELCOME TO THE NORDIC GAME 2012 HR TRACK – IN COLLABORATION WITH DATASPELSBRANSCHEN
For the first time ever Nordic Game offers a track specifically tailored towards HR management and leads. These sessions will deal with questions concerning labour law, diversity management, working culture and structured creativity. Want to know how to make the most of your human resources? Then this track is for you!
The HR track has been produced in co-operation with the Swedish Games Industry.
PROGRAM
Blackberry Theater, 24 May, 10:00-11:00
SECRET IDENTITY: HOW GEARBOX SOFTWARE MANAGES ITS IMAGE
With Randy Pitchford, President, Gearbox Software
As developers of original IP (such as Borderlands and Brothers in Arms) as well as licensed IP (such as Half-Life, Halo, and Aliens), this talk focuses on how Gearbox Software defines and maintains its own identity and culture both publicly and internally.
Room Helsinki, 24 May, 11:15-12:00
LOYALTY, SOCIAL MEDIA AND CHALLENGING SITUATIONS
With Ebba Walberg Snygg, Lawyer, and Thomas Ogard, Associate, Moll Wendén Law Firm
Prerogatives, obligations and possibilities A seminar for HR-Managers focusing on challenges and opportunities within the game industry. Some of the questions to be discussed: • Can you as an employer control your staff’s presence in social media? And do you have anything to gain from it? • How can a whistleblowing policy enforce your corporate culture? • When your staff is your biggest asset –how to handle challenging individuals.
Room Helsinki, 24 May 13:00 - 13:45
LOYALTY, SOCIAL MEDIA AND CHALLENGING SITUATIONS
With Ebba Walberg Snygg, Lawyer, and Thomas Ogard, Associate, Moll Wendén Law Firm
The previous session opens up to a round table discussion. Bring your own questions and challenges regarding fx. labor law, employees or Nordic standards regarding foreign labour for a focused session with
Room Helsinki, 24 May, 14:00-14:45
REVEALING MYTHS ABOUT GENDER EQUALITY AND GAMING
With Pernilla Alexandersson, Gender Equality Cons, Add Gender
In most workplaces and educational institutions in the gaming industry the gender representation is unbalanced. Many people are debating about what this fact depends on, and what the consequences are. The truth is that gender equal companies has higher margins than unequal. Reveal the myths and take the lead!
Room Oslo, 24 May, 15:00-16:00
PRODUCERS ON HOW TO LEAD CREATIVES
Moderated by Ann-Sofie Sydow, Headmaster, The Game Assembly
In a moderated session, producers from three of Sweden's largest game studios will give their views on how to lead in order to create a balance between creativity and a structured work environment. They will unveil their strategies for building a working culture where responsibility, expectations and knowledge development can be managed succesfully.
With Patrick Liu, Senior Producer, EA/DICE, Petter Sydow, Producer, Ubisoft Massive, and Åsa Roos, Producer, Avalanche Studios
Room Stockholm, 24 May, 16:15-17:00
5 WAYS PRODUCERS AND PRODUCTION CAN UNLOCK CREATIVITY
With Don Daglow, Pres. & Creative Dir, Daglow Entertainment LLC
How can we preserve the creativity of game developers in a world of ever-tightening schedules, micro-managed budgets and hyper-competitive markets? How do we escape the pattern of using all our efforts just to make the next deadline, with nothing left over to enhance unique features or quality? Based on his experience leading development teams on every generation of game hardware, Don Daglow will share five methods you can start using immediately to give your team more opportunities to think creatively.
SPEAKERS

SECRET IDENTITY: HOW GEARBOX SOFTWARE MANAGES ITS IMAGE
Randy Pitchford, President
Gearbox Software
Bio:
Randy Pitchford, as President of Gearbox Software, has been an Executive Producer Director, Producer, Designer, Writer, Programmer and Artist on the studio's games.

LOYALTY, SOCIAL MEDIA AND CHALLENGING SITUATIONS
Ebba Walberg Snygg, Lawyer
Moll Wendén
Bio:
Ebba Walberg-Snygg is partner at Moll Wendén Law Firm and specialized in Labor Law. With more than 15 years experience she has a profound knowledge about HR-related issues. Ebba advises both Swedish as well as international companies on strategic matters.

LOYALTY, SOCIAL MEDIA AND CHALLENGING SITUATIONS
Thomas Ogard, Associate
Moll Wenden
Bio:
Thomas Ogard is an associate with Moll Wendén Law Firm and is specialized in Labor Law. Thomas has 5 years’ experience of HR-related issues, such as reorganizations, M&A, international assignments and new business establishments. Thomas advises both Swedish as well as international companies on both day-to-day and strategic matters.

REVEALING MYTHS ABOUT GENDER EQUALITY AND GAMING
Pernilla Alexandersson, Gender Equality Cons
Add Gender
Bio:
Pernilla Alexandersson is an expert in gender equality in the gaming industry and manager at Add Gender, a company focusing on gender equality in business.

PRODUCERS ON HOW TO LEAD CREATIVES
Patrick Liu, Senior Producer
EA/DICE
Bio:
Senior Producer at DICE

PRODUCERS ON HOW TO LEAD CREATIVES
Ann-Sofie Sydow, Headmaster
The Game Assembly
Bio:
Ann-Sofie Sydow is the Headmaster at The Game Assembly in Malmö, Sweden. The Game Assembly educates game programmers, game artists and levedesigners with no hesitation and is a part of the Swedish game industry ecosystem. Ann-Sofie Sydow has a background in fine arts, media, research and is also a Member of the board at Swedish Game Developer Association - Spelplan.

PRODUCERS ON HOW TO LEAD CREATIVES
Åsa Roos, Producer
Avalance Studios
Bio:
Game designer turned producer with a mean organizational streak. Main role within Avalanche is to keep track of processess and ensure our production runs smoothly.

PRODUCERS ON HOW TO LEAD CREATIVES
Petter Sydow, Producer
Ubisoft Massive
Bio:
Producer of Far Cry 3 Online at Massive.

5 WAYS PRODUCERS AND PRODUCTION CAN UNLOCK CREATIVITY
Don Daglow, Pres. & Creative Dir
Daglow Entertainment LLC
Bio:
Don Daglow has been designing computer games for over 40 years, and is the only game designer and producer in industry history to lead development teams on every generation of game hardware. His creation of the first graphical MMORPG, Neverwinter Nights, earned an Emmy® Award for Technology and Engineering in 2008.
in co-operation with
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