speaker-info

Andreas Stokholm

CTO, LootLocker

Andreas has spent the past XX years scaling and managing startups and game studios in Denmark and Sweden. Before co-founding LootLocker as the CTO, he was a Backend Engineer at Avalanche Studios and Senior Backend Engineer at Karma.

Learn more about LootLocker at www.lootlocker.com.

About Andreas's sessions:

A CTO’s Perspective on Balancing In-House Tech with External Solutions in Game Development

Separaten

A veteran panel of CTOs on an exploration of the age-old question: how much in-house tech is necessary in today’s game development? Drawing from extensive experience in the field, we’ll dissect the risks tied to an exclusively in-house approach, juxtaposed with the challenges when relying on third party tools.

Business Development Inspiring Production
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