Game Director, Bird Island
Shalev is a game director at Bird Island, where he also manages the Narrative team. He’s been a designer for over a decade, and has worked on a wide range of games – from racing to cards, from educational to MMO. He especially loves story-driven RPGs.
Learn more about Bird Island at www.birdisland.studio.
In this practical design talk, breaking down our work on the award-winning RPG Gerda: A Flame In Winter, we offer an approach for using role-playing game systems not just for story and and player expression, but for creating interesting problems for the player to solve.