Welcome to Slagt 2 to hear more about X Border support4games! The event begins with Jussi Autio's...
Accessibility in games goes beyond visuals and controls—it’s about designing for every player,...
80% of the top grossing video game companies in the world use PlaytestCloud for player insights...
The Games for Culture Cluster (GCC) is heading to Nordic Game 2025 with 4 projects, 12 partners and...
The Games Capital Summit is a rare opportunity for venture-ready companies to connect directly with...
medianet berlinbrandenburg, a network association connecting Creative Technology companies in...
Before a game becomes a world, it’s a rough sketch A scribbled character idea A half-formed...
Conventional wisdom says: give the people what they want And that’s true — with a caveat First,...
With less than a month until Nordic Game 2025 kicks off on 20-23 May, it's the perfect time to...