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Nordic Game 2026
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News
Nordic Game 2026
Dates & Social Events
Program Schedule
Speakers
Summits
AI Track
Indie Showcase
Business Meetings
Masterclass Friday
NG Awards 2026
Exhibitors & Sponsors
Exhibitors NG26 Spring
Sponsors NG26 Spring
Media & Partners NG26 Spring
Register & FAQ
Code of Conduct
Passes & Register
Upgrades and Extras
Hotels, Food & Drink Offers
Pass Discounts for NG26 Spring
News
Nordic Game 2026
Dates & Social Events
Program Schedule
Speakers
Summits
AI Track
Indie Showcase
Business Meetings
Masterclass Friday
NG Awards 2026
Exhibitors & Sponsors
Exhibitors NG26 Spring
Sponsors NG26 Spring
Media & Partners NG26 Spring
Register & FAQ
Code of Conduct
Passes & Register
Upgrades and Extras
Hotels, Food & Drink Offers
Pass Discounts for NG26 Spring
PRODUCTION
Production topic
18 April 2026
Fireside chat with Tim Badylak: The story of RV there yet
The story behind how one of the biggest games coming out of sweden in 25 was also...
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17 April 2026
Everything is (level) Design: How lessons learned in my first craft have served me across
Level design has defined my career in many ways, whether my job title was “level...
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17 April 2026
Teamwork is TOXIC by Nature
Why teamwork often falters, and how “nice people being nice” can unintentionally...
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16 April 2026
Building Scalable AI NPCs: A Production System Handling Thousands of Unique Personalities
How we built a production system that scales from one NPC to thousands, each with...
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16 April 2026
The Next Big Shift in Gaming: Players, Parents and the Regulation Wave
Gaming is entering a new phase where players, parents and regulation collide. As global...
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15 April 2026
GDRC – research centre to support game development
Games research has just become practical and applicable in Sweden - a new tool for companies...
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15 April 2026
Workshop – Self-Compassion
Game developers burn out quietly. The industry doesn't talk about it enough. These...
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15 April 2026
Workshop – Emotional Control
Game developers burn out quietly. The industry doesn't talk about it enough. These...
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15 April 2026
Workshop – Identity & Self-Sabotage
Game developers burn out quietly. The industry doesn't talk about it enough. These...
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15 April 2026
No API, No Problem: Deploying Fast, Private, and Purpose-built GenAI models for Games
This talk explores a production-ready approach to deploying small, fine-tuned, dynamic...
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