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News
Nordic Game 2026
Dates & Social Events
Program Schedule
Speakers
Summits
AI Track
Indie Showcase
Business Meetings
Masterclass Friday
NG Awards 2026
Exhibitors & Sponsors
Exhibitors NG26 Spring
Sponsors NG26 Spring
Media & Partners NG26 Spring
Register & FAQ
Code of Conduct
Passes & Register
Upgrades and Extras
Hotels, Food & Drink Offers
Pass Discounts for NG26 Spring
News
Nordic Game 2026
Dates & Social Events
Program Schedule
Speakers
Summits
AI Track
Indie Showcase
Business Meetings
Masterclass Friday
NG Awards 2026
Exhibitors & Sponsors
Exhibitors NG26 Spring
Sponsors NG26 Spring
Media & Partners NG26 Spring
Register & FAQ
Code of Conduct
Passes & Register
Upgrades and Extras
Hotels, Food & Drink Offers
Pass Discounts for NG26 Spring
PRODUCTION
Production topic
23 April 2026
Masterclass Friday: Lift Off! Elevate Your Vehicle Design
Let’s explore how to apply design language throughout the process of creating a vehicle...
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23 April 2026
The ARC Design Framework – Use Real Psychology to Build Standout Features
This hands-on training workshop introduces the ARC Design Framework, a practical...
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23 April 2026
It’s not your game anymore!
Game directors call the shots, right? But what if there's unseen forces at play?...
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20 April 2026
Steam Reviewed – A Thumbs Up & Down Theater
Player feedback can be insightful sometimes brutally honest. In this unique session,...
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18 April 2026
Workshop
Game developers burn out quietly. The industry doesn't talk about it enough. These...
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18 April 2026
Business Masterclass: The TRUTH about investors, publishing and broken player promises
What's the point of these marketing guys? Do you need them and why? When should you develop...
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18 April 2026
Design Masterclass: The ARC Design Framework – Training to Build Standout Features
This hands-on training workshop introduces the ARC Design Framework, a practical...
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18 April 2026
Creating Diverse Characters from comics to AAA
Lauren Stone, former Ubisoft Narrative Director, will talk about how she was able...
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18 April 2026
Your Enemies Are Boring (And How to Fix Them)
Most enemies fail because they’re designed as obstacles instead of experiences....
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18 April 2026
NG26 Voice Acting Panel
Danish legendary games personality Thomas Bense meets with two of the most successful...
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