I am a F2P veteran of over 15 years experience at companies such as Rovio, GREE and Ubisoft. I have worked for the last several years as a consultant, helping teams to improve their design, monetization, game economies and live operations.
Learn how to design for powerful player retention and monetization in free-to-play games. We’ll explore psychology, player behavior and game mechanics to create engaging experiences that keep players coming back while driving revenue