With marketing background at EA DICE and Bandai Namco, I currently I lead the planning, development and execution of marketing strategies for both internal and third-party titles at VR game developer & publisher Fast Travel Games.
Join for a behind the scenes look of The Midnight Walk, with real examples and key lessons from launching a hybrid game - playable on PC, consoles, and VR - while connecting with two very different audiences.
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Andreas Juliusson
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