AI will shape the next generation of games. But without trust, it delivers spam, not value. IP holders, developers, and players need confidence that AI respects authored worlds, keeps to rules, and delivers real value.
This panel focuses on how human-led design allows AI to scale storytelling, ensures great game design, and unlocks new gameplay features, while protecting IP, narrative integrity, and player trust.
We’ll discuss reactive worlds, rich NPCs, dynamic narratives, and player agency with meaningful consequences. We’ll also cover some of the real challenges of AI in games today – consistency, memory, control, and costs.
Tidefall, the first Living World Game, will be used as a case study, sharing lessons from building and running a live AI-driven game.
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Alastair Chamorro
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