Speaker Update NG26: Samson Creator Christofer Sundberg Leads New Wave of Speakers in Malmö
The official call for speakers for NG26 is now closed, and the full program is taking shape in the coming weeks. In the meantime, we are thrilled to announce another strong wave of Nordic and international industry voices, all confirmed and ready to light up the stages at Slagthuset in Malmö this May.
Samson, Lana, Hitman vs Viking
Samson creator and Liquid Swords CEO Christofer Sundberg will deliver a no-holds-barred talk titled “No Safe Answers: Christofer Sundberg on the Games Industry”. Expect a direct and honest discussion about development, leadership, creativity and business realities, complete with reflections on risk, Samson, failures and successes. Audience participation is not just welcome – it’s required.

In a special voice acting panel, the legendary David Bateson (the voice and face of Hitman) meets Magnus Bruun (Assassin’s Creed Valhalla, Call of Duty, The Last Kingdom, Black Mirror) for a fierce yet cozy conversation about the challenges and rewards of the craft. The session will be moderated and kept suitably calm by Thomas Bense from PixelTV and Danish television stardom.
The creative duo behind the critically acclaimed Planet of Lana series, Adam Stjärnljus and Klas Eriksson from Wishfully, will take the stage with the deeply personal talk “Planet of Lana – 30 Years in the Making”. From early sketches in the 90s to the recent release of the sequel, they will share the long and winding road of building a dream game and what it really takes to keep believing across three decades.

Real Vampires, Hela
Trine Laier from Those Eyes brings experimental energy with her talk “Dig, Bite, Bake and Decapitate – Inverse Mechanics in Real Vampires”. Drawing from her unique vampire life-sim, she will explore how flipping traditional mechanics (and player expectations) can create surprising, addictive gameplay and stronger emotional connections. Her talk is followed up by a workshop dubbed “Real Vampires”, hosted in co-op with Julia Mirny, Art Director at Those Eyes.
Finally, Amanda Gardfors Granberg (Design Lead) and Alexander Benitez (Studio Head) from Windup Games join the strong lineup. Amanda, one of Sweden’s rising design talents, together with Alexander, will focus on player-first design and building meaningful loops in emotionally driven experiences.

These new additions join an already impressive lineup and further strengthen NG26 as the place for real conversations, genuine insights and valuable connections in the Nordic and European games industry.
The full speaker list and schedule will continue to grow – stay tuned for more announcements in the coming weeks.
Passes are on sale now at nordicgame.com/registration – make sure to secure yours before the final price increase on 30 April.
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Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you!
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About the Nordic Game conference
Nordic Game is the leading games conference in Europe. Gathering thousands of industry professionals in the spring each year, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden.
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