Space Marine 2: Building a Global Warhammer 40K Experience

May 2025

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00:00 - 00:01

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Guillaume De Cesare
Guillaume De Cesare
Line Producer, Focus Entertainment
Marina Lekhina
Marina Lekhina
Head of Account Management, Allcorrect

How do you make a lore-rich universe like Warhammer 40K feel authentic across 16 languages? This talk explores the intersection of localization and game design, showing how terminology consistency, narrative alignment, and multi-layered approvals impact player immersion and ensure Space Marine 2 feels like Warhammer no matter the language.
Inspiring
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Space Marine 2: Building a Global Warhammer 40K Experience • Nordic Game 2025
Topics
When
Sunday to Wednesday
December 23 to 26, 2022
Where
467 Davidson ave
Los Angeles CA 95716