In this talk, independent developer, scout, consultant, and studio advisor Rami Ismail will discuss how to avoid a painfully common mistake: a "another one of those" of a game. In a world of hundreds of highly similar and generic "cozy deckbuilder roguelites with a twist" that are all not getting funded, Rami discusses how to pick a game, validate your choices, and get it ready for funding & production.
Business
Development
Inspiring
Production