AI track at NG26: First Sessions Revealed
For over two decades, Nordic Game has been drawing thousands of professionals to Slagthuset, the iconic venue just minutes from Copenhagen Airport. And with AI now infiltrating everything from procedural world-building to adaptive NPC behaviors, NG26 is evolving to meet the moment. Enter the inaugural AI Track, a dedicated spotlight series curated by ImmerSynth Inc., a company that delivers end-to-end strategic AI expertise and execution, helping organizations go-to-market with real world impact.
The NG26 AI Track is sponsored by our dear friends from Checkstep and Raw Power Labs, and the following speakers and sessions are ready to enter the stages at the NG26 venue:
Human-Led AI: the Future of Role Playing Games
With Alastair Chamorro, CTO, Infinity Fiction, Alexander Chamorro, CEO & Co-founder, Infinity Fiction Limited, Jeff Gardiner, CEO, Something Wicked Games, and John Clark, Advisor, Infinity Fiction.

AI will shape the next generation of games. But without trust, it delivers spam, not value. IP holders, developers, and players need confidence that AI respects authored worlds, keeps to rules, and delivers real value. This panel focuses on how human-led design allows AI to scale storytelling, ensures great game design, and unlocks new gameplay features, while protecting IP, narrative integrity, and player trust. We’ll discuss reactive worlds, rich NPCs, dynamic narratives, and player agency with meaningful consequences. We’ll also cover some of the real challenges of AI in games today – consistency, memory, control, and costs. Tidefall, the first Living World Game, will be used as a case study, sharing lessons from building and running a live AI-driven game.
No API, No Problem: Deploying Fast, Private, and Purpose-built GenAI models for Games
With Kristian Pedersen, Data Engineer, Raw Power Labs, and Keith Lia, Senior Data Engineer, Raw Power Labs

This talk explores a production-ready approach to deploying small, fine-tuned, dynamic language models inside games — without needing any internet connectivity. Ultimately, you’ll understand how to generate reliable results with dramatically reduced memory usage and power consumption, even on the smallest of devices.
How Odd Latent & AI is Redefining What it Means to be a Developer
With Tatu Petersen-Jessen, CEO & Co-Founder, Odd Latent

Being a developer isn’t what it used to be. But making games still lives or dies from iteration: Does it feel fun, readable, surprising in your hands? I’ll share how we built an AI‑native studio at Odd Latent, collapsed a lot of roles, and redefined “developer” around shipping joy.
Psychology and Technology Behind Safer Online Spaces
With Ewa Antczak, CEO, Felixa

Toxicity remains a major issue in online gaming, with nearly 20% of players facing harassment and many avoiding toxic communities. This harms players’ mental health and costs studios billions in lost engagement and retention. The presentation outlines how combining psychology, behavioral science, and AI can address this problem more effectively than traditional punitive measures like bans and reporting. By detecting early signs of harmful behavior and promoting empathy and self-regulation, AI can help build healthier communities.
AI Game QA: What actually works today?
With Jan Schnyder, CEO, Nunu AI

AI is often sold as a magical solution to every problem, but that’s not the reality for QA (yet). In this session, you’ll get a clear overview of what already works in AI-driven testing (and what doesn’t), and how you can start leveraging it today.
The speaker and session list will continue to expand, so stay tuned! Secure your NG26 pass at https://nordicgame.com/registration/

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Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you!
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About the Nordic Game conference
Nordic Game is the leading games conference in Europe. Gathering thousands of industry professionals in the spring each year, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden.
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