The Voice of Inclusion: Creating Accessible Games using On-Device TTS

May 2025

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00:00 - 00:01

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Pontus Melin
Pontus Melin
Product Manager, ReadSpeaker

This presentation demonstrates how on-device dynamic text-to-speech (TTS) empowers developers to create inclusive games. We’ll explore how TTS enables players with disabilities to experience games and how ReadSpeaker facilitates seamless integration of TTS in a cross-platform environment. Get a look into how it integrates with Unity, Unreal Engine and Wwise.
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The Voice of Inclusion: Creating Accessible Games using On-Device TTS • Nordic Game 2025
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When
Sunday to Wednesday
December 23 to 26, 2022
Where
467 Davidson ave
Los Angeles CA 95716