Publishing a Game Where the Audience Doesn’t Care About Games

May 2025

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00:00 - 00:01

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Asmo Saloranta
Asmo Saloranta
Head of Hype, Bonus Stage Publishing

How to market a game to people who don’t hang out on Discord or Steam, but ride snowmobiles in the backcountry instead. This talk unpacks how we launched our hit game Sledders on PC and consoles, built a real community, and found success—without a traditional marketing budget.
Business
Inspiring

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Publishing a Game Where the Audience Doesn’t Care About Games • Nordic Game 2025
Topics
When
Sunday to Wednesday
December 23 to 26, 2022
Where
467 Davidson ave
Los Angeles CA 95716