Asset Streaming in Valheim

May 2025

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00:00 - 00:01

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Olle	Axelsson
Olle Axelsson
Senior Programming Consultant, Piktiv AB

Valheim’s memory scalability was limited by Unity’s default asset management. To reduce the game’s memory usage, we implemented asset streaming. In this talk, I will go in-depth about what we learned about Unity’s asset management and Asset Bundles, how Addressables failed to meet our needs and what we did instead.
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Asset Streaming in Valheim • Nordic Game 2025
Topics
When
Sunday to Wednesday
December 23 to 26, 2022
Where
467 Davidson ave
Los Angeles CA 95716