Adopting Agile for Game Development

May 2025

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00:00 - 00:01

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Virginia Boyero
Virginia Boyero
Producer, Sharkmob
Jane Skullman
Jane Skullman
Production Director, Brink Gaming
Magdalena Björkman
Magdalena Björkman
Senior Producer, Moon Rover AB
Jenny Österlund
Jenny Österlund
CEO, Game Boost Sweden AB
Helena Sokol
Helena Sokol
Senior Producer, Flashbulb Games

Game development is iterative, creative, and highly cross-disciplinary. Agile methods like Scrum can work, but they should be adapted to fit the industry's ever-changing realities. In this panel, seasoned Game Producers and Agile experts share hard-earned lessons, practical advice, and best practices for making Agile work in game development.
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Adopting Agile for Game Development • Nordic Game 2025
Topics
When
Sunday to Wednesday
December 23 to 26, 2022
Where
467 Davidson ave
Los Angeles CA 95716