
In the past 12 months, as Espoo-based Remedy Entertainment has embraced a more hybrid model of working, multiple Sweden–based senior game developers have joined the studio working remotely from Finland’s Scandinavian neighbor.
Now Remedy is officially expanding to Sweden in 2022 by opening a Swedish subsidiary. Senior-level developers based in Sweden can join Remedy in making great, genre-defining games on their home turf.
Swedish representation has long been strong at Remedy. For over a year, multiple Sweden–based talent have been working for the company as part of a pilot initiative in Stockholm, led by the general manager of Remedy’s Vanguard project, Johnny Mang.
“The shift to location-agnostic work in the wake of COVID made us realize that Remedy is a state of mind, rather than a place in Finland,” says Mang.
Remedy is looking to hire up to 25 developers in Sweden by the end of 2022. They are also planning to open a work space in the first half of 2022 in central Stockholm for Sweden–based colleagues to be able to get together and work in an office space when needed, since face-to-face communication is important in the hybrid model too.
“We understand that everyone is different, and has different needs, on different days. Some days are best spent focused, headphones on, working on something cool, whereas other days, such as when teams are working on planning, perhaps would benefit from in-person face time. The hybrid model is about letting people choose the method that works best for them, on any given day,” adds James Salt, a Remedy game director based in Sweden.
You can read more about Remedy in Sweden in this article by Dagens Industri here (in Swedish) and more about Remedy’s Swedish expansion plans here.