Helsinki-based studio Virtual Air Guitar Company has announced their latest Xbox One motion game, Beatsplosion for Kinect, slated for release on 30 December worldwide.
Produced via the Microsoft ID@Xbox self-publishing program, Beatsplosion uses Kinect for Xbox One to transport players into the crazy world of subatomic particles in search of a “Unified Field Theory” – by smashing everything into smithereens. Players punch “crystals”, dodge walls and jump over obstacles, all to the beat of music.
“You’re playing a rhythm game where you must also aim your punches correctly to hit crystals. As you earn higher skill belts, the music’s tempo gets more hectic, so you’ll need to start throwing those punches rapidly,” says Virtual Air Guitar Company founder and lead designer Aki Kanerva. “We’ve ensured that smashing stuff is really satisfying: when you hit a crystal pillar, it responds immediately by breaking into tiny fragments that scatter and fly with real physics. Every punch is unique!”
Check out the trailer:
Beatsplosion for Kinect has been designed with daily exercise in mind, with 3-minute levels, special 20-minute challenges and a graph of playing time for the past two weeks.
“We wanted to give players a fun and satisfying way to get their sweat on by combining rhythm game elements with our distinct physical Kinect motion control,” Kanerva continues. “And you get to smash things into a thousand pieces!”
Learn more about Beatsplosion for Kinect at beatsplosion.com.
About Virtual Air Guitar Company
Virtual Air Guitar Company Ltd, founded in 2006, is head quartered in Helsinki, Finland. The company is an independent game studio specialising in camera and motion games for consoles and PCs. Previously released titles include Squid Hero for Kinect (Xbox One), Boom Ball for Kinect (Xbox One), Kung-Fu High Impact (Xbox 360) and Kung-Fu Live (PlayStation 3).
Learn more about the studio at www.virtualairguitar.com.