Malmö-based developer Tarsier Studios was at Gamescom in Cologne last week to show off their latest title, Little Nightmares. Set for a spring 2017 release by Bandai Namco Entertainment Europe, the game drew crowds to the studio’s eye-catching booth, and also won a number of awards including Gamescom’s own “Best Indie” prize.
Tarsier Studios’ concept for Little Nightmares (working title Hunger) received development funding from Creative Europe and the Nordic Game Program. This financial support gave newly independent Tarsier Studios the time and resources to create a prototype and a teaser trailer, which in turn helped them turn heads at Bandai Namco, showing exactly what they could accomplish with a full game.
“The team worked for a long time to get the game together without knowing if it would connect with players,” says Tarsier Studios CEO Ola Holmdahl. “It’s humbling that Little Nightmares was received so well at Gamescom. I think it’s inspiring for all of us, like a great energy injection before tackling the remaining development. From here on it’s all about making and shipping an exceptional game.”
Check out the following videos to see how the project has developed over the years:
Hunger concept teaser:
Little Nightmares reveal:
Little Nightmares Gamescom 2016 announcement:
IGN’s gameplay footage at Gamescom 2016:
About Tarsier Studios
Tarsier Studios first came to prominence with their original game concept The City of Metronome. The studio behind LittleBigPlanet on Sony PS Vita now employs around 40 people in Malmö, Sweden. Their latest title, Little Nightmares, is slated for a spring 2017 release.
Learn more about Tarsier Studios and Little Nightmares at tarsier.se.