Stugan, a non-profit accelerator launched by some of Sweden’s most influential video game developers and entrepreneurs, has received twice as many applications to their summer game development program than last year.
Applications have come in from 43 countries across all continents – only Antarctica seem to be low on game developers – wanting to spend seven weeks in the Swedish countryside working on their games. The submissions from applicants run across all genres and platforms, and Stugan manager Jana Karlikova describes them as having “an unprecedented level of quality.”
This year Stugan will be moving to a new location in Bjursas, which is in the same Falun municipality as last year’s program. The region is a popular winter ski destination for locals, and boasts beautiful landscapes and recreational attractions like Lake Bjursen, which the program’s “stuga” (cabin) will overlook.
“We are very excited to return to the Falun municipality for the 2016 program and this new location, which is just as scenic and inspiring as last year’s location,” says Karlikova.
This year’s program will run from 8 July until 27 August. Once selected, 20 talented game developers will spend seven all expense paid weeks in a traditional Swedish countryside cabin, where they will be supported and mentored while building their games.
Stugan (Swedish: “the cabin”) is a non-profit annual accelerator program for aspiring game developers. Stugan leverages the expertise of the established Swedish game industry and aims to provide opportunities for shepherding up-and-coming game designers and developers through development, publishing, marketing and more to ensure a successful games launch.
Stugan is supported by individuals including Oskar Burman, general manager of Rovio Stockholm, Tommy Palm, games guru at King Digital Entertainment and Christofer Sundberg, founder and creative director of Avalanche Studios.
For more information visit www.stugan.com.