After the recent first public showing of Progress at Pocket Gamer Connects London, Ludosity has announced that their award-winning game will be also be on display at other trade shows and events around the globe this spring, including the Nordic Game conference in May.
Progress tour events include Casual Connect Europe (Amsterdam, 4-6 February), Nordic Game Jam (Copenhagen, 5-8 February), GDC (San Francisco, 2-6 March), A-Maze (Berlin, 22-25 April) and Nordic Game 2015 (Malmö, 20-22 May).
Progress is 100 silly, bouncy, playful puzzles for tablets and smartphones. It’s simple, elegant and works perfectly in a social setting or at a party.
Progress is the result of a Scandinavian co-production, developed by Tim Garbos from the Copenhagen Game Collective with music by Martin Kvale from Norwegian Krillbite Studios and published by the Swedish studio Ludosity. On its first day of showing, Progress won “Best Game” in the Very Big Indie Pitch during Pocket Gamer Connects, then went on to win an invitation to Casual Connect’s Indie Prize competition.
Progress will be released for iOS and Android tablets and smartphones in the spring of 2015.
Check out the Pocket Gamer.biz interview with Joel Nyström from Ludosity:
Ludosity is a Swedish developer and publisher of indie titles like Card City Nights and Ittle Dew. The studio also developed Magicka: Wizards of the Square Tablet for Paradox, and helped Mojang with Scrolls. Lately, Ludosity has been involved in developing a second title in the Ittle Dew series.
For more information head to www.ludosity.com.