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NG16 video highlights released

NG16 video highlights

Update! Here are five new videos from NG16 for you to enjoy. The five earlier released video highlights are included below, and you can find the Q&A session video with Hideo Kojima right here. Enjoy!

 
“Making Big Games with Small Teams: The Talos Principle Post-Mortem” presented by Alen Ladavac, Croteam CTO:

 
“Designing for VR: Getting the Best Out of the Platform” with Katie Goode, creative director at Triangular Pixels:

 
“You Say Jump, I Say How High?” with Martin Fasterholdt, gameplay designer at Playdead:

 
“Don’t Ask For Permission: Assert Your Creative Freedom!” with freelance composer Olivier Derivière:

 
“Witchcraft: The Alchemy of a Crafting-Based Economy” with Matthew Steinke, senior game designer at CD Projekt RED:

 
Previously released video highlights from NG16:

 
As a natural start, here’s the NG16 opening keynote “The Future of Graphics, Games and Everything”, presented by Tim Sweeney, founder & CEO, Epic Games:

 
Next up, “Making of Quantum Break: The Game Is About the Heroes – The Show Is About the Villains” featuring Remedy Entertainment’s head of communications Thomas Puha and senior narrative designer Gregory Louden:

 
“From Papo & Yo to Emotional Experiences in VR” with Vander Caballero, Minority Media CEO :

 
“Dialog Systems in Double Fine Games” presented by Anna Kipnis, senior gameplay programmer at Double Fine Productions.

 
And last but not least, the tech talk “Defold is a New Cross-Platform Engine From King: What’s Cool About It?”

 
More NG16 videos coming soon, so stay tuned!

Jun 20, 2016Jacob Riis

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Jacob Riis
Jacob Riis
20/06/2016 NG1617,581
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