# Nordic Game 2026 > Nordic Game, Europe's leading games industry event, welcomes you to NG26 Spring on 26-29 May, online and at Slagthuset in Malmö, Sweden. --- ## Pages - [Dates & Venue](https://nordicgame.com/dates-and-venue/): Dates & Venue WELCOME TO NORDIC GAME 2026! Welcome to Nordic Game, Europe’s leading games industry conference and the only... - [Hotels, Food & Drink Offers](https://nordicgame.com/hotels-food-drink-offers/): Nordic Game 2026 Hotels, Food & Drink Offers Accommodations & Refreshments Discounts on hotels, food & drinks in Malmö Find... - [Summits](https://nordicgame.com/summits/): Nordic Game 2026 Summits 26 May at Slagthuset in Malmö, Sweden Investment Games Capital Summit The Games Capital Summit is... - [Receipt](https://nordicgame.com/receipt/) - [Upgrades and Extras](https://nordicgame.com/upgrades-and-extras/): Nordic Game 2025 Upgrades All upgrades half-price for a limited time November sale UPGRADE YOUR NORDIC GAME EXPERIENCE Nordic Game... - [Partners](https://nordicgame.com/partners/): Nordic Game 2026 Media & Partners MEDIA The press, PR agencies and influencers sharing their Nordic Game experiences As we... - [Maintenance Page](https://nordicgame.com/maintenance-page/): Our Website is Coming soon. - [Welcome](https://nordicgame.com/): Nordic Game 2026 26-29 May at Slagthuset in Malmö, Sweden Save €200 on passes before 28 Feb. REGISTER TODAY ABOUT... - [About The Event](https://nordicgame.com/about-the-event-2/): Nordic Game Flashback NG23 Spring: Celebrating another record-breaker Nordic Game celebrated its twenty-third edition with another string of records broken,... - [Sponsors](https://nordicgame.com/sponsors/): Nordic Game 2026 Sponsors Sponsorship Join Our Sponsors More than twenty years of support and engagement by our extended industry... - [Exhibitors](https://nordicgame.com/exhibitors/): Nordic Game 2026 Exhibitors Show Floor Exhibit at Nordic Game As Nordic Game ramps up for our 2026 show on... - [Speakers](https://nordicgame.com/speakers/): Nordic Game 2026 Speakers 2026 SPEAKERS Each fall, Nordic Game opens submissions for our May speaker program, held online and... - [Gallery](https://nordicgame.com/gallery/): Sign-up for our newsletter to receive the latest Nordic Game updates 2024 Program Spotlight Your browser does not support the... - [Program](https://nordicgame.com/program/): Nordic Game 2026 Program 26-29 May at Slagthuset in Malmö, Sweden Summits Gathering leaders for impactful discussions Connect directly with... - [Registration](https://nordicgame.com/registration/): NG26 Summer Sale! pass sale Passes on Sale Now! Nordic Game welcomes you to celebrate our twenty-first anniversary show, NG25... - [News](https://nordicgame.com/news/): Latest News Nordic Game Policy Summit at NG26 to Build on NG25 Success and New EU Report The Games Policy... - [Last Event](https://nordicgame.com/last-event/): Nordic Game 2024 Flashback NG24 Spring: A fabulous twenty-year jubilee! The twentieth anniversary edition of the Nordic Game conference, NG24... --- ## Posts - [Price Alert: NG26 Passes Increase in March - Buy Now & Save](https://nordicgame.com/price-alert-ng26-passes-increase-in-march-buy-now-save/): Nordic Game is urging all developers, publishers, investors, and creators to lock in their spot at NG26 Spring, 26–29 May... - [NG26 Main Stage Host Announced](https://nordicgame.com/ng26-main-stage-host-announced/): NG26 Main Stage Host Announced Nordic Game is thrilled to announce Zahrah Isaacs as the host for the main stage... - [Coral Reefs as Playable Worlds: Tharaldsen Speaks at NG26](https://nordicgame.com/coral-reefs-as-playable-worlds-tharaldsen-speaks-at-ng26/): Nordic Game is very happy to welcome Jørgen Tharaldsen, Founder and CEO of Megapop Games, to the speaker roster for... - [ARC Raiders Devs to Headline NG Conversation at NG26 Spring](https://nordicgame.com/arc-raiders-devs-to-headline-ng-conversation-at-ng26-spring/): Nordic Game is excited to announce a must-attend session for NG26 Spring (26–29 May 2026) at Slagthuset in Malmö: Virgil... - [Calling All Indies!](https://nordicgame.com/ng26-offer-calling-all-indies/): Indie developers, rejoice: Nordic Game is offering unbeatable value at NG26 Spring, set for 26-29 May at the iconic Slagthuset... - [Masterclass Friday Returns for NG26 Spring](https://nordicgame.com/masterclass-friday-returns-for-ng26-spring/): 29 May marks the final day of NG26 Spring (26–29 May 2026) and the exciting return of Masterclass Friday, a... - [Clair Obscur: Expedition 33 Lead Writer Jennifer Svedberg-Yen Confirmed for NG26](https://nordicgame.com/clair-obscur-expedition-33-lead-writer-jennifer-svedberg-yen-confirmed-for-ng26/): Nordic Game is thrilled to reveal that Jennifer Svedberg-Yen, Lead Writer and Voice & Localization Producer on the critically acclaimed... - [NG26 Executive Summit Announced: "Rethinking the Game Studio for 2026"](https://nordicgame.com/ng26-executive-summit-announced-rethinking-the-game-studio-for-2026/): One of the longest-standing and most respected traditions at Nordic Game, the Executive Summit, returns on Tuesday, 26 May 2026—the... - [Games Capital Summit Announced for NG26](https://nordicgame.com/games-capital-summit-2026/): On Tuesday 26 May 2026, at the first conference day of NG26 Spring, the Games Capital Summit returns to Nordic... - [WiG Meetup Returns for NG26: Empowering Voices in Nordic Game Development](https://nordicgame.com/wig-meetup-returns-for-ng26-empowering-voices-in-nordic-game-development/): Nordic Game is thrilled to welcome back the Women in Games (WiG) Meetup as a key highlight of NG26 Spring,... - [Pass Discounts for NG26 Spring](https://nordicgame.com/pass-discounts-for-ng26-spring/): Our special partner discounts on Nordic Game passes return for NG26 Spring! We’ve listed the selected organisations and partners eligible... - [Partner Discounts Return for NG26 Spring – Exclusive Codes for EGDF, WiG, and More!](https://nordicgame.com/partner-discounts-return-for-ng26-spring-exclusive-codes-for-egdf-wig-and-more/): Nordic Game, Europe’s leading games industry conference and the world’s only event dedicated to the entire Nordic games ecosystem, is... - [NG26 Spring: Call for Speakers](https://nordicgame.com/ng26-spring-call-for-speakers/): Nordic Game is thrilled to launch its call for speakers for NG26 Spring, the landmark European gaming conference returning to... - [Indies at NG26: Get Noticed on Steam!](https://nordicgame.com/indies-at-ng26-get-noticed-on-steam/): 1. 2 million impressions and 45,000+ reads – those are the impressive results from last year’s Nordic Showcase on Steam.... - [GIN Match at NG26 Spring](https://nordicgame.com/gin-match-at-ng26-spring/): Nordic Game is pleased to announce our partnership with Games Industry Network bringing their their games industry-focused meeting and matchmaking... - [Fast Travel Games CMO Brings "Midnight Walk" Deep-Dive to NG26](https://nordicgame.com/fast-travel-games-cmo-brings-midnight-walk-deep-dive-to-ng26/): Andreas Juliusson, CMO at Fast Travel Games, joins NG26 Spring to reveal how the studio marketed The Midnight Walk –... - [IP Experts Eugene Evans and Christian Fonnesbech to Headline NG Conversation at NG26 Spring](https://nordicgame.com/ip-experts-eugene-evans-and-christian-fonnesbech-to-headline-ng-conversation-at-ng26-spring/): Nordic Game today announced a flagship session for NG26 Spring, 26–29 May in Malmö, Sweden: Eugene Evans, founder of advisory... - [Spelkollektivet Invites Indie Teams to Pre-NG26 Mentorship Week](https://nordicgame.com/spelkollektivet-invites-indie-teams-to-pre-ng26-mentorship-week/): We're proud to announce that Malmö-based Indie Hub Spelkollektivet is once again co-organising the Nordic Game Conference. And for next... - [Secure Your NG26 Pass Before the January Rise – Lowest Price Ends 31 December!](https://nordicgame.com/secure-your-ng26-pass-before-the-january-rise-lowest-price-ends-31-december/): With just weeks until the clock strikes midnight on 2025, Nordic Game is urging all developers, publishers, investors, and creators... - [People's Choice Award Winner Pao Pao Edges Closer to Steam Release](https://nordicgame.com/peoples-choice-award-winner-pao-pao-edges-closer-to-steam-release/): Each year at Nordic Game, the Developer Showcase exhibition buzzes with exciting indies and brand-new talent on the show floor,... - [AI Pioneer Revealed as First Speaker for NG26 AI Track](https://nordicgame.com/ai-pioneer-revealed-as-first-speaker-for-ng26-ai-track/): Nordic Game is thrilled to unveil Tatu Petersen-Jessen, co-founder of the groundbreaking AI-native studio Odd Latent, as the inaugural highlight... - [Audio Track Returns to NG26 – Jesper Kyd Headlines Day One!](https://nordicgame.com/audio-track-returns-to-ng26-jesper-kyd-headlines-day-one/): After last year's successful audio focus at NG25 Spring, Nordic Game brings back the Audio Track for NG26 Spring, kicking... - [New Swedish Games Industry Report Reveals Growth](https://nordicgame.com/new-swedish-games-industry-report-reveals-growth/): Amid global layoffs, Sweden's games sector is defying the global trend with growth, according to the newly released Swedish Games... - [Danish Designers Headline NG26 Spring: First speakers announced!](https://nordicgame.com/danish-designers-headline-ng26-spring-first-speakers-announced/): Nordic Game has kicked off its speaker announcements for NG26 Spring, set for 26–29 May in Malmö, with a session... - [Stream Gaming's Best for Free on Nordic Game's YouTube!](https://nordicgame.com/stream-gamings-best-for-free-on-nordic-games-youtube/): For over two decades, Nordic Game has been part of Europe's gaming scene, drawing visionaries from indie garages to AAA... - [NG26 Early-Bird Batch Sold Out in Record Time – Full Ticket Shop Now Open!](https://nordicgame.com/ng26-early-bird-batch-sold-out-in-record-time-full-ticket-shop-now-open/): Nordic Game is thrilled to announce that the limited first batch of NG26 Spring early-bird passes has officially sold out,... - [Grab Your NG26 Pass Before 1 November – Only €199 Right Now!](https://nordicgame.com/secure-your-ng26-pass-before-november-rise-best-price-now/): With 208 days until the magic unfolds in Malmö, Nordic Game is calling all developers, deal-makers, and industry peers to... - [NG26 AI Track: A New Era for European Game Innovation](https://nordicgame.com/ai-track/): As the global gaming industry hurtles toward an AI-driven future, Nordic Game is stepping up to the plate. For NG26... - [AI Takes Center Stage at NG26: A New Era for European Game Innovation](https://nordicgame.com/ai-takes-center-stage-at-ng26-a-new-era-for-european-game-innovation/): As the global gaming industry hurtles toward an AI-driven future, Europe's premier B2B gaming conference is stepping up to the... - [Nordic Game 2026 Set to Unite Global Game Developers in Malmö](https://nordicgame.com/nordic-game-2026-set-to-unite-global-game-developers-in-malmo/): Malmö, Sweden, will host Nordic Game 2026 from 26–29 May, delivering four days of high-caliber talks, strategic matchmaking, and unparalleled... - [Nordic Game Policy Summit at NG26 to Build on NG25 Success and New EU Report](https://nordicgame.com/nordic-game-policy-summit-at-ng26-to-build-on-ng25-success-and-new-eu-report/): The Games Policy Summit at Nordic Game 2026 (NG26), set for 26 May in Malmö, Sweden, is poised to advance... - [Join NG26 Spring: Grab Your Full Pass at a Stellar Price!](https://nordicgame.com/join-ng26-spring-grab-your-full-pass-at-a-stellar-price/): Following the incredible success of Nordic Game in May 2025, we're thrilled to shift our focus to crafting the next... - [Games Policy Summit II recommendations released](https://nordicgame.com/games-policy-summit-ii-recommendations-released/): Some 50 game developers, researchers, eco-system builders and policy makers gathered again on 20 May at Nordic Game to provide... - [The Nordic Game Awards 2025 Winners](https://nordicgame.com/the-nordic-game-awards-2025-winners/): Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, May 22, during... - [Missed the B9 Buzz? Here's What Went Down | iXie x Uniqorn @ Nordic Game 2025](https://nordicgame.com/missed-the-b9-buzz-heres-what-went-down-ixie-x-uniqorn-nordic-game-2025/): At Nordic Game 2025, iXie and Uniqorn Gaming teamed up—and let’s just say, booth B9 had range. From sleek visuals... - [Thank you Nordic Game! - by VIRTUOS](https://nordicgame.com/thank-you-nordic-game-by-virtuos/): Hello there! Virtuos was thrilled once again to be part of Nordic Game this Spring 2025. As one of the... - [NG25 Spring: A Celebration of Innovation, Creativity, and Togetherness](https://nordicgame.com/ng25-spring-a-celebration-of-innovation-creativity-and-togetherness/): Thousands of game developers from the Nordic region and beyond gathered in Malmö, Sweden, for the annual Nordic Game conference,... - [Support](https://nordicgame.com/support/): Welcome to Nordic Game, Europe’s leading games conference and the only event in the world with a dedicated focus on... - [Live stream at NG25 Spring](https://nordicgame.com/live-stream/): Watch Nordic Game live on Youtube And Steam! The best way to join a Nordic Game event is to be... - [NORDIC GAME DISCORD](https://nordicgame.com/discord/): Join the Nordic Game Discord as a pass holder to chat with our speakers and special guests, socialise with your... - [Visit Gamecity Hamburg at B8 and get Infos About the new Conference Portside Game Assembly](https://nordicgame.com/visit-gamecity-hamburg-at-b8-and-get-infos-about-the-new-conference-portside-game-assembly/): Gamecity Hamburg showcases outstanding indie games from Hamburg, Germany at booth B8 in the Expo Area — highlighting the city’s... - [Registered Participants](https://nordicgame.com/registered-participants/): Welcome to Nordic Game, Europe’s leading games conference and the only event in the world with a dedicated focus on... - [Nordic Game Goes Live on Steam](https://nordicgame.com/nordic-game-goes-live-on-steam/): Each year, Nordic Game gathers thousands of industry professionals at Slagthuset in Malmö for one of Europe's leading games industry... - [Saving the Games Industry with Ste Curran](https://nordicgame.com/saving-the-games-industry-with-ste-curran/): NG25 Spring attendees are cordially invited to SAVE THE GAMES INDUSTRY. Those present will vote on a series of industry-shaking... - [Pass Discounts for NG25 Spring](https://nordicgame.com/pass-discounts-for-ng25-spring/): Our special partner discounts on Nordic Game passes return for NG25 Spring! We've listed the selected organisations and partners eligible... - [Games for Culture Cluster at Nordic Game 2025: Join Us in Malmö!](https://nordicgame.com/games-for-culture-cluster-at-nordic-game-2025-join-us-in-malmo/): The Games for Culture Cluster (GCC) is heading to Nordic Game 2025 with 4 projects, 12 partners and 16 delegates!... - [Steal this Strategy! How successful video game studios get better player insights](https://nordicgame.com/steal-this-strategy-how-successful-video-game-studios-get-better-player-insights/): 80% of the top grossing video game companies in the world use PlaytestCloud for player insights. They have the same... - [Bringing Voice to Accessible Game Development](https://nordicgame.com/bringing-voice-to-accessible-game-development/): Accessibility in games goes beyond visuals and controls—it’s about designing for every player, including those who are blind, low-vision, dyslexic,... - [X Border support4games](https://nordicgame.com/x-border-support4games/): Welcome to Slagt 2 to hear more about X Border support4games! The event begins with Jussi Autio's lecture on the... - [Building Worlds That Inspire With Virtuos](https://nordicgame.com/building-worlds-that-inspire-with-virtuos/): Hello there! Virtuos is thrilled to once again be a part of Nordic Game this Spring 2025. As one of... - [From Sketch to World: How Wacom Powers the Future of Game Art at Nordic Game 2025](https://nordicgame.com/from-sketch-to-world-how-wacom-powers-the-future-of-game-art-at-nordic-game-2025/): Before a game becomes a world, it’s a rough sketch. A scribbled character idea. A half-formed environment in someone’s head.... - [medianet brings Berlin games and the "House of Games” to Nordic](https://nordicgame.com/medianet-brings-berlin-games-and-the-house-of-games-to-nordic/): medianet berlinbrandenburg, a network association connecting Creative Technology companies in Germany’s capital region, brings a delegation consisting of six companies... - [NG25 Spring: Finalists revealed for Games Capital Summit](https://nordicgame.com/ng25-spring-finalists-revealed-for-games-capital-summit/): The Games Capital Summit is a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking... - [In The Feels: How Vibes Can Guide Us To Better Gaming Experiences](https://nordicgame.com/in-the-feels-how-vibes-can-guide-us-to-better-gaming-experiences/): Conventional wisdom says: give the people what they want. And that’s true — with a caveat. First, you need to... - [Diversion: Version Control for Games - Coming to Nordic Game!](https://nordicgame.com/diversion-version-control-for-games-coming-to-nordic-game/): We’re excited to share that Diversion is exhibiting Nordic Game - and we’ll be there all week, talking games, pipelines,... - [Call for action: Game workers' rights in Sweden](https://nordicgame.com/call-for-action-game-workers-rights-in-sweden/): Every day, more workers join the ranks of union members, some even step up to become elected representatives and move... - [The Fine Arc's Journey from northern Sweden to the Global Stage](https://nordicgame.com/the-fine-arcs-journey-from-northern-sweden-to-the-global-stage/): Arctic Game nurtures the next generation of indie developers from northern Sweden — and The Fine Arc is a shining... - [NG25 Spring's Speaker Program Revealed](https://nordicgame.com/ng25-springs-speaker-program-revealed/): With less than a month until Nordic Game 2025 kicks off on 20-23 May, it's the perfect time to reveal... - [Last chance: Half-price pass sale ends next week!](https://nordicgame.com/last-call-50-off-ng25-spring-passes-ends-soon/): Don't miss out on the NG25 Spring half-price pass sale, ending at midnight CEST on 30 April! This is your... - [NG25 Masterclass Friday: Full program announced!](https://nordicgame.com/ng25-masterclass-friday-full-program-announced/): On 23 May, the final day of NG25 Spring, a new masterclass concept premieres, aimed specifically at students and indie... - [NG25 Spring: Full audio track revealed for 20 May](https://nordicgame.com/ng25-spring-full-audio-track-revealed-for-20-may/): On Tuesday May 20, a significant portion of the Day 1 speaker program at NG25 Spring will spotlight the vital... - [Chasing Funding? Here's your chance to get the VCs' attention!](https://nordicgame.com/game-studio-apply-now-for-games-capital-summit-at-ng25-spring/): On 20 May 2025, at the first conference day of NG25 Spring, the Games Capital Summit returns to Nordic Game... - [NG25 Spring: The speaker roster is about to explode!](https://nordicgame.com/ng25-spring-the-speaker-roster-is-about-to-explode/): The speaker program for NG25 Spring is being finalized these coming weeks, and thus the official call for speakers has... - [Important NG25 Spring schedule update](https://nordicgame.com/important-ng25-spring-schedule-update/): The most notable change compared to previous editions is our conference kick-off and show floor opening on 20 May and... - [Towards a European Game Industry Support Strategy](https://nordicgame.com/ng25-spring-policy-summit-call-for-contributions/): The Games Policy Summit 2025 on 20 May at NG25 Spring in Malmö, Sweden, now aims to inspire a comprehensive... - [GIN Match at NG25 Spring](https://nordicgame.com/meeting-matchmaking-with-gin-match-at-ng25-spring/): Nordic Game is pleased to announce our partnership with Games Industry Network bringing their their games industry-focused meeting and matchmaking... - [Join the Executive Summit at NG25 Spring](https://nordicgame.com/join-the-executive-summit-at-ng25-spring/): The Executive Summit will take place on 20 May (the opening day of NG25) in Malmö and will be moderated... - [Nordic Game Awards 2025: The Nominees](https://nordicgame.com/nordic-game-awards-2025-the-nominees/): Nordic Game unveils the final nominees for the 2025 edition of the Nordic Game Awards, streamed live from Slagthuset in... - [Blizzard's Game Director joins NG25 Spring](https://nordicgame.com/blizzards-game-director-joins-ng25-spring/): As we're cranking up the hype machine for NG25 Spring, it's a pleasure to announce a new speaker highlight. Blizzard... - [MachineGames brings Indiana Jones to NG25 Spring!](https://nordicgame.com/machinegames-brings-indiana-jones-to-ng25-spring/): Swedish developer MachineGames, riding high on the success of their critically acclaimed title Indiana Jones and the Great Circle, is... - [NG25 Spring: Exclusive investment, leadership and games policy summits](https://nordicgame.com/ng25-spring-exclusive-investment-leadership-and-games-policy-summits-return-in-may/): Three important summits focused on investment, leadership and games policy return to the Nordic Game program on 20 May, the... - [NG25 Spring half-price pass sale returns – Don't miss out!](https://nordicgame.com/ng25-spring-half-price-pass-sale-returns-dont-miss-out/): Our popular half-price pass sale makes an unprecedented return, just 10 weeks before the show in May. For a limited... - [Overwatch star Matilda Smedius to host NG25 Spring!](https://nordicgame.com/overwatch-star-matilda-smedius-to-host-ng25-spring/): If the name Matilda Smedius doesn’t ring a bell, you might want to check your gaming credentials—especially if you’ve missed... - [New speakers revealed for NG25 Spring](https://nordicgame.com/new-speakers-revealed-for-ng25-spring/): The speaker roster for our upcoming show is growing, and very soon we’ll reveal the first of some 150+ industry... - [Accelerate your game's AI journey!](https://nordicgame.com/accelerate-your-games-ai-journey/): We're thrilled to announce a partnership between the International Summer School on AI and Games and the Nordic Game Conference.... - [Masterclass Friday announced for NG25 Spring](https://nordicgame.com/masterclass-friday-announced-for-ng25-spring/): Nordic Game debuts Masterclass Friday 23 May—a day of expert-led sessions (coding, design, production) for students/indies, hosted by the Mighty... - [Audio Focus at NG25 Spring](https://nordicgame.com/audio-focus-at-ng25-spring/): On Tuesday May 20, a significant portion of the Day 1 speaker program at NG25 Spring will spotlight the vital... - [New NG25 Spring sessions & speakers revealed!](https://nordicgame.com/new-ng25-spring-sessions-speakers-revealed/): The countdown clock for NG25 Spring is ticking louder now, and new partners, sponsors, and participants are joining every day... - [Get ready for Fika & Fizz in Malmö this May!](https://nordicgame.com/get-ready-for-fika-fizz-in-malmo-this-may/): On the afternoon of 21 May, the second day of NG25 Spring, Women in Games will host the event Fika... - [Last chance: Buy one Nordic Game pass, get one free](https://nordicgame.com/nordic-game-in-november-buy-one-pass-get-one-free/): With a little more than one hundred days until this year's Nordic Game, NG25 Spring on 20-23 May, now's your... - [Act now: NG25 Spring call for speakers](https://nordicgame.com/ng25-spring-call-for-speakers/): Nordic Game welcomes submissions to the NG25 Spring speaker program, online and at historic Slagthuset in Malmö on 20-23 May.... - [2024 Developer Showcase and look ahead to 2025](https://nordicgame.com/2024-developer-showcase-and-look-ahead-to-nordic-game-2025/): As our half-price offer on demo stations & tables (including an expanded exhibitor program) for NG25 Spring ends, we look... - [Last chance: Half-price on Showcase demo stations](https://nordicgame.com/join-the-nordic-game-show-floor-half-price-on-demo-stations/): Our half-price sale on popular demo station packages at NG25 Spring ends very soon. Upgrade your business pass (our two-for-one... - [Masterclass Friday](https://nordicgame.com/masterclass-friday/): Welcome to Masterclass Friday! On 23 May, and on the final day of NG25 Spring, the Masterclass Friday aims specifically... - [NG25 Spring schedule: Dates to remember in May](https://nordicgame.com/ng25-spring-dates-to-remember-in-may/): As many of you have already secured passes for Nordic Game on 20-23 May at historic Slagthuset in Malmö, here’s... - [Games Policy Summit](https://nordicgame.com/games-policy-summit/): The games industry has been subject to policy measures to boost its growth on the basis of culture, innovation and... - [Games Capital Summit](https://nordicgame.com/games-capital-summit/): On 20 May 2025, at the first conference day of NG25 Spring, the Games Capital Summit returns to Nordic Game... - [Nordic Game Executive Summit](https://nordicgame.com/nordic-game-executive-summit/): Our application to join the Executive Summit at NG25 Spring is now open – apply now! - [Four stellar speakers join NG25 Spring](https://nordicgame.com/four-stellar-speakers-join-ng25-spring/): Following our first speaker announcements last month, including legendary developer Peter Molyneux as well as award-winning duo Josef Fares and... - [Nordic Game welcomes Josef Fares & Oskar Wolontis](https://nordicgame.com/swedish-dynamos-josef-fares-oskar-wolontis-join-ng25-spring/): From their debut in 2013, Hazelight Studios have been a shining star in the Swedish games industry firmament; now two... - [Industry legend Peter Molyneux joins NG25 Spring](https://nordicgame.com/industry-legend-peter-molyneux-joins-ng25-spring/): It’s a great pleasure to devote our very first NG25 Spring speaker announcement to the legendary Peter Molyneux, joining Nordic... - [Report on harassment allegations](https://nordicgame.com/report-on-harassment-allegations/): In September 2021, several anonymous accusations regarding sexual harassment, allegedly committed by two members of Nordic Game’s staff, were submitted... - [To payment page](https://nordicgame.com/handlepurchase/) - [Registration FAQ](https://nordicgame.com/credit-card-faq/): Welcome to Nordic Game, Europe’s leading games conference and the only event in the world with a dedicated focus on... - [Code of Conduct](https://nordicgame.com/code-of-conduct/): Welcome to Nordic Game, Europe’s leading games conference and the only event in the world with a dedicated focus on... - [Terms of Sale](https://nordicgame.com/terms-of-sale/): Welcome to Nordic Game, Europe’s leading games conference and the only event in the world with a dedicated focus on... - [GDPR compliance](https://nordicgame.com/gdpr-compliance/): We only collect and store a minimal amount of personal information to establish and maintain professional business relationships. For personal... - [Dates for NG25 Spring announced](https://nordicgame.com/dates-for-ng25-spring-announced/): NG25 Spring, the 2025 edition of the Nordic Game conference will take place on 20-23 May, online and at historic... - [NG24 Spring: A fabulous twenty-year jubilee!](https://nordicgame.com/ng24-spring-a-fabulous-twenty-year-jubilee/): The twentieth anniversary edition of the Nordic Game conference, NG24 Spring on 21-24 May in Malmö, Sweden was a big... - [Nordic Game Awards 2024 winners](https://nordicgame.com/nordic-game-awards-2024-winners/): Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, 23 May during... - [Nordic Game Awards 2024 nominees](https://nordicgame.com/nordic-game-awards-2024-nominees/): Nordic Game unveils the final nominees for the 2024 edition of the Nordic Game Awards, streamed live from Slagthuset in... --- ## Sessions - [Planet of Lana - 30 Years in the Making](https://nordicgame.com/session/planet-of-lana-30-years-in-the-making/): Puzzle platformers are the lowest-performing genre on Steam when it comes to revenue. So why the hell did we decide... - [Untitled](https://nordicgame.com/session/untitled/): Eugene Evans, founder of advisory firm Infinite Ventures and former SVP of Digital Strategy and Licensing at Hasbro & Wizards... - [IP Fireside chat](https://nordicgame.com/session/ip-fireside-chat/): TBD - [Building With Nature: From Coral Reefs to Playable Worlds](https://nordicgame.com/session/building-with-nature-from-coral-reefs-to-playable-worlds/): What happens when nature isn’t just your setting, but your design philosophy? In Life Below, the players don’t build cities... - [Psychology and Technology Behind Safer Online Spaces](https://nordicgame.com/session/psychology-and-technology-behind-safer-online-spaces/): How many harmful behaviours are you able to predict before they affect your community? This session shows how toxicity in... - [Self-Leadership for Stronger Teamplay 🕹️](https://nordicgame.com/session/self-leadership-for-stronger-teamplay/): In small teams, cracks in teamplay show fast. Rarely due to lack of talent, but unclear ownership, weak communication, and... - [AI Game QA: What actually works today?](https://nordicgame.com/session/ai-game-qa-what-actually-works-today/): AI is often sold as a magical solution to every problem, but that’s not the reality for QA (yet). In... - [SpecialEffect- Accessible Gaming and Mobile Games ](https://nordicgame.com/session/specialeffect-accessible-gaming-and-mobile-games/): Overview of SpecialEffect's work with a focus on our “Eye Gaze Games”, which are mobile games that showcases support for... - [Worldbuilding through music](https://nordicgame.com/session/worldbuilding-through-music/): Anton (Composer) and Daniel (Composer/Audio Director) worked on the 3D roguelite game Godbreakers. In this talk, they explore how melodies... - [How AI is Redefining what it means to be a Developer](https://nordicgame.com/session/how-ai-is-redefining-what-it-means-to-be-a-developer/): Being a developer isn't what it used to be. But making games still lives or dies from iteration: does it... - [It's not your game anymore!](https://nordicgame.com/session/its-not-your-game-anymore/): Game directors call the shots, right? But what if there's unseen forces at play? Publishers, players, journalists, franchise fans, platforms... - [Expedition 3x3](https://nordicgame.com/session/expedition-3x3/): What does it mean to be a storyteller? How can we evolve and deepen our work? Jennifer Svedberg-Yen shares 3... - [The Midnight Walk: Marketing in Two Dimensions](https://nordicgame.com/session/the-midnight-walk-marketing-in-two-dimensions/): Join for a behind the scenes look of The Midnight Walk, with real examples and key lessons from launching a... - [VC Panel: Current State of Venture Funding](https://nordicgame.com/session/vc-panel-current-state-of-venture-funding/): Welcome to the annual VC panel where we explore what's happening in the world of venture financing and the challenges... - [Welcome to NG26 Spring](https://nordicgame.com/session/welcome-to-ng26-spring/): Jacob opens NG26 with a short welcome speech and a few stories from the industry trenches. --- ## Speakers - [Klas Eriksson](https://nordicgame.com/speaker/klas-eriksson/): Co-Game Director and writer at Wishfully, the studio behind the critically acclaimed Sci-fi Puzzle Adventure ‘Planet of Lana’. - [Adam Stjärnljus](https://nordicgame.com/speaker/adam-stjarnljus/): Creative Director & Co-Head of Studio at Wishfully, the studio behind the critically acclaimed Sci-fi Puzzle Adventure ‘Planet of Lana’. - [Eugene Evans](https://nordicgame.com/speaker/eugene-evans/): Experienced game industry executive with track record starting companies and building teams to imagine, create, launch and grow innovative digital... - [Jørgen Tharaldsen](https://nordicgame.com/speaker/jorgen-tharaldsen/): Jørgen Tharaldsen is the founder and CEO of Megapop. Jørgen has over 30 years of games industry experience as a... - [EWA ANTCZAK](https://nordicgame.com/speaker/ewa-antczak/): Dr. Ewa Antczak is an award winning behavioural scientist and creator of the Felixa framework, which uses LLM technology to... - [Jan Schnyder](https://nordicgame.com/speaker/jan-schnyder/): Jan is the co-founder and CEO of nunu. ai, a swiss-based startup building AI agents for game QA. He has... - [Sachin Sunil](https://nordicgame.com/speaker/sachin-sunil/): I’m an Occupational Therapist at SpecialEffect, helping people with physical disabilities to access technology through assistive technology. I also help... - [Henrik Tollemark](https://nordicgame.com/speaker/henrik-tollemark/): Henrik is a People consultant with RecommendedBy, known for connecting culture, strategy and rewards. After years supporting Paradox Interactive, he... - [Anton Dromberg](https://nordicgame.com/speaker/anton-dromberg/): Anton Dromberg is a Composer and co-founder of Airship Studios. With 10 years of experience working as a composer and... - [Tatu Petersen-Jessen](https://nordicgame.com/speaker/tatu-petersen-jessen/): A proud father of three kids and a co-father of more than 50 games. Co-Founder and CEO of an AI... - [Emil Kjæhr](https://nordicgame.com/speaker/emil-kjaehr/): Over the last 10 years, Emil has helped build Funday into a studio specialized in cross-platform development and IP collaborations,... - [Søren Lauge Boll](https://nordicgame.com/speaker/soren-lauge-boll/): Game director and designer on Deep Rock Galatic: Survivor. - [Jennifer Svedberg-Yen](https://nordicgame.com/speaker/jennifer-svedberg-yen/): Jennifer Svedberg-Yen is an award-winning writer and creative producer who specializes in stories with emotional and philosophical depth. Her work... - [Anders Leicht Rohde](https://nordicgame.com/speaker/anders-leicht-rohde/): I’m the Founder and CCO of Funday Games. I’m a game designer turned creative manager. I drink coffee and watch... - [Andreas Juliusson](https://nordicgame.com/speaker/andreas-juliusson/): With marketing background at EA DICE and Bandai Namco, I currently I lead the planning, development and execution of marketing... - [Evelina Ferbrache](https://nordicgame.com/speaker/evelina-ferbrache/): President of non-profit youth organisation Sverok Gaming Federation of Sweden - [Andreas Gjøsæther Jensen](https://nordicgame.com/speaker/andreas-gjosaether-jensen/): Andreas Gjøsæther Jensen is a games communicator and journalist for Gamer. no. With a background in cultural studies, marginalization and... - [Jose Plano](https://nordicgame.com/speaker/jose-plano/): Tech director at Globant leading tech teams at Europe - [Lars Hard](https://nordicgame.com/speaker/lars-hard/): Lars is a developer, innovator and serial entrepreneur in large-scale AI across multiple industries. He currently leads the AI development... - [Alexander Hamparsomian](https://nordicgame.com/speaker/alexander-hamparsomian/): Alexander is a freelance sound designer in video games, with hands-on involvement in audio implementation. He collaborates with composers to... - [Erik Robertson](https://nordicgame.com/speaker/erik-robertson/): Nordic Game conference founder. Regulation-compliant VC investor. Games industry organiser. Supported thousands of budding and growing entrepreneurs. - [Alli Ottarsson](https://nordicgame.com/speaker/alli-ottarsson/): Alli Ottarsson focuses on identifying and supporting innovative interactive entertainment ventures. His background includes leadership roles in production for major... - [Benjamin Lund](https://nordicgame.com/speaker/benjamin-lund/): Co-Founder and Chairman of the Board, Hutlihut Games (makers of Void Crew) – 25+ years experience building businesses and organizations.... - [Mark Maslowicz](https://nordicgame.com/speaker/mark-maslowicz/): Vice President, Partnerships & Investments at Tencent Games - [David Higley](https://nordicgame.com/speaker/david-higley/): Global Head of Media & Entertainment with over 25 years of experience navigating through market cycles. Advising media, interactive media,... - [Lewis Speller](https://nordicgame.com/speaker/lewis-speller/): Lewis joined SIE in the PS Store in 2018 before moving to Partner Development in 2022, primarily assisting indie partners... - [Mathilde Yagoubi-Thery](https://nordicgame.com/speaker/mathilde-yagoubi-thery/): I run the Game Only association, which supports companies in the video game industry in the Auvergne Rhône-Alpes region. Game... - [Michael Frasier](https://nordicgame.com/speaker/michael-frasier/): Michael Frasier is a leading voice in the video game industry, known for expertise in player communications, LiveOps, and online... - [Rami Ismail](https://nordicgame.com/speaker/rami-ismail/): Rami Ismail is a Dutch-Egyptian industry ambassador & independent games developer with over 20 genre-defining & award-winning titles across PC,... - [Paul Depré](https://nordicgame.com/speaker/paul-depre/): Supporting business growth of our gaming division in Europe, developing new ways to collaborate with our customers, host of a... - [Fabien Rossini](https://nordicgame.com/speaker/fabien-rossini/): I am leading the Globant gaming studio in the region. We design, develop and support multi-platform Games and services. We... - [Jousef Gabro](https://nordicgame.com/speaker/jousef-gabro/): I’m Jousef Gabro, a senior software developer with 15+ years of experience across game development, big tech, and consulting. With... - [David Thier](https://nordicgame.com/speaker/david-thier/): David Thier is a game evaluator and communications consultant with experience helping 60+ teams find what makes their game worth... - [Danny / Daniel Perez](https://nordicgame.com/speaker/danny-daniel-perez/): I am a Studio Art Director. My responsibilities include managing a high performing art organization that delivers memorable experiences aligned... - [Tim Lukas Leinert](https://nordicgame.com/speaker/tim-lukas-leinert/): Hi, I’m on a mission to shape a sustainable creative industry in Northern Europe. As a dedicated product owner, coach,... - [Robert Boehm](https://nordicgame.com/speaker/robert-boehm/): Robert Boehm is the Vice President at Photon, the leading multiplayer gaming service for developers, reaching over 1. 4 billion... - [Erik Nilsson](https://nordicgame.com/speaker/erik-nilsson/): I got passion for days when it comes to art and design! Over the past few years I have worked... - [Bibbi Wikman](https://nordicgame.com/speaker/bibbi-wikman/): Bibbi Wikman is Head of Publishing at Aurora Punks, a boutique co-dev and publishing studio supporting games with marketing, platform... - [Sami Mikkola](https://nordicgame.com/speaker/sami-mikkola/): Partner and co-founder of Bonus Stage Publishing, the leading Finnish indie publisher. - [Ben Douglas](https://nordicgame.com/speaker/ben-douglas/): Co-founder and Director of BADASS Studios, I lead strategy and innovation, merging live entertainment with cutting-edge XR. With a background... - [Emma Farrow](https://nordicgame.com/speaker/emma-farrow/): Emma is the Chief Publishing Officer for Avalanche Studios Group, overseeing the games’ go-to-market and live service publishing endeavors. Emma... - [Mira Aasma](https://nordicgame.com/speaker/mira-aasma/): I work across a wide range of genres, handling everything from vision to final mastered files – whether you need... - [Gustav Linde](https://nordicgame.com/speaker/gustav-linde/): Started in the mod community in the 90s and has been in the gaming industry since then. Currently board member... - [Francois Roughol](https://nordicgame.com/speaker/francois-roughol/): Francois is the world director of Exoborne, Sharkmob‘s upcoming extraction shooter. His background in games spans the last 20 years... - [Chelsea Blasko](https://nordicgame.com/speaker/chelsea-blasko/): As Iron Galaxy’s CEO, Chelsea Blasko manages the careful balance between culture and business. She maintains the well-being of its... - [Yolanda Huang](https://nordicgame.com/speaker/yolandahuang/): Yolanda is a seasoned marketer with over 13 years of experience in the mobile space. Yolanda helps strategize solutions based... - [Nathan Sölbrandt](https://nordicgame.com/speaker/nathan-solbrandt/): Nathan Sölbrandt is the Director of BD – EMEA at Xsolla. He plays a pivotal role in nurturing and supporting... - [Arjuna "AJ" Sath](https://nordicgame.com/speaker/arjuna-aj-sath/): Arjuna “AJ” Sath is the Developer Relations Lead for DACH region at Xsolla, supporting indie studios with community building, distribution,... - [Alexandros Kilmpasanis](https://nordicgame.com/speaker/alexandros-kilmpasanis/): Supporting Dev and Publishing teams at Starbreeze Entertainment, building capability for Live Operations. 8+ years of experience leading teams and... - [Elina Tyynelä](https://nordicgame.com/speaker/elina-tyynela/): As a climate and sustainability specialist in Neogames, the hub of the Finnish Game Industry, Elina wants to figure out... - [Sam Barratt](https://nordicgame.com/speaker/sam-barratt/): Sam leads UN Environment Programme‘s work on education and youth and facilitates the Playing for the Planet initiative. He’ll be... - [Marléne Tamlin](https://nordicgame.com/speaker/marlene-tamlin/): Head of Sustainability at Swedish Games Industry. Project lead on the report Climate, Code, Creativity (2024). - [Robert Bäckström](https://nordicgame.com/speaker/robert-backstrom/): Games producer with more than 15 years of development experience and 10 plus titles. Extensive knowledge of console and PC... - [Frode Krisner](https://nordicgame.com/speaker/frode-krisner/): Founder and Co-CEO of Gameopedia, connecting with 300 million gamers daily. Passionate about games, driven by data, and inspired by... - [Morten Larssen](https://nordicgame.com/speaker/morten-larssen/): Morten is currently the King’s Hand at Combined Effect – the company behind Raw Fury and several other publishers. He... - [Fredrik Präntare](https://nordicgame.com/speaker/fredrik-prantare/): Fredrik Präntare is CEO/Founder of Pugstorm and Game Director of Core Keeper and the recently announced Kyora. He holds a... - [Pierre Escaich](https://nordicgame.com/speaker/pierre-escaich/): Pierre is the Neurodiversity Talent Program Director at Ubisoft. With 27 years’ experience in the video game industry, Pierre oversees... - [Emma Westerlund](https://nordicgame.com/speaker/emma-westerlund/): Emma’s work centers on educational development and sustainability. Her focus areas include future competencies, systemic change and the interface between... - [Antti Martikainen](https://nordicgame.com/speaker/antti-martikainen/): Antti is a renaissance man who comes from HR business and helms Virtual Dawn now as CEO. Aiming to create... - [Malte Behrmann](https://nordicgame.com/speaker/malte-behrmann/): Malte Behrmann, 53, professor and attorney in Berlin mainly for game developers. 2013 professor for creative industries & communication. 2003... - [Tim Wang](https://nordicgame.com/speaker/tim-wang/): Heading the product development to help animators spend their time doing what they want and love and not what they... - [Dino Patti](https://nordicgame.com/speaker/dino-patti/): With 23 years of professional experience in the games industry, Dino Patti is best known for being instrumental in building... - [Tracey McGarrigan](https://nordicgame.com/speaker/tracey-mcgarrigan/): With gaming, tech, & festivals in her DNA, Tracey’s a straight talking, strategically smart advisor to the industry’s top teams... - [Ste Curran](https://nordicgame.com/speaker/ste-curran/): I’m a Designer / Creative Director / Presenter / Speaker / Writer / whatever you want me to be. I... - [Joni Lappalainen](https://nordicgame.com/speaker/joni-lappalainen/): Joni is the CEO of Dreamloop Games and an instrumental contributor to Finland’s gaming and startup scene. Joni serves as... - [Mattias Liljeson](https://nordicgame.com/speaker/mattias-liljeson/): I am a GPU developer technology engineer at AMD, where I help game companies get the most out of AMD... - [Tadej Gregorcic](https://nordicgame.com/speaker/tadej-gregorcic/): A creative technologist and game developer with roots in the demoscene, Tadej has headed up Product and Technology at coherence.... - [Mehdi Benkirane](https://nordicgame.com/speaker/mehdi-benkirane/): In gaming since 2009 through academia, after serving as BD at RCP, Mehdi joined i3D. net (Ubisoft) and served as... - [Anton Pavlov](https://nordicgame.com/speaker/anton-pavlov/): A producer at the indie publisher tinyBuild since 2019, before 2019 was a producer at Saber Interactive. Me and my... - [Oscar Westberg](https://nordicgame.com/speaker/oscar-westberg/): Oscar Westberg is an illustrator and comic artist. He has published several books and comics, and is currently doing 2D... - [Nick Murray](https://nordicgame.com/speaker/nick-murray/): I am a F2P veteran of over 15 years experience at companies such as Rovio, GREE and Ubisoft. I have... - [Vivy Zhao](https://nordicgame.com/speaker/vivy-zhao/): Vivy’s expertise in the games industry spans over a decade and has established her as a capable leader in driving... - [Lars Håhus](https://nordicgame.com/speaker/lars-hahus/): With a unique blend of artistic and business acumen, I have 18 years of experience in founding, staffing, and running... - [Jonne Taivassalo](https://nordicgame.com/speaker/jonne-taivassalo/): Taivassalo is the senior advisor of game industry and LAB Master of Espoo Game LAB – City of Espoo and... - [Gustav Carlberg](https://nordicgame.com/speaker/gustav-carlberg/): Tehcnical Producer overseeing projects that are technically heavy. - [Geert Nellen](https://nordicgame.com/speaker/geert-nellen/): Geert has 15-years experience with running a studio, game design, art direction, and managing creative teams. His work as a... - [Rob Bartholomew](https://nordicgame.com/speaker/rob-bartholomew/): ore than 20 years in games across triple-A publishing and development – helping business scale internationally, diversify roadmaps, secure partnerships,... - [Pablo De la Nuez](https://nordicgame.com/speaker/pablo-de-la-nuez/): Video game entrepreneur with 27 years’ experience managing indie publishing companies. 200+ games published globally across all platforms. Former co-founder... - [Patrick Rose](https://nordicgame.com/speaker/patrick-rose/): Patrick Rose is a product strategy, retention, and monetization expert who has worked on Elden Ring, Cyberpunk 2077, Tekken, and... - [Kim Nordstrom](https://nordicgame.com/speaker/kim-nordstrom/): CEO at PLAYERUNKNOWN Productions & author of the book “UP DOWN UP“ - [Jacob Riis](https://nordicgame.com/speaker/jacob-riis/): Games journalist and editor from 1998 who turned into Nordic Game Program Director & Executive Producer from 2006 and onwards. - [Ali Farha](https://nordicgame.com/speaker/ali-farha/): Senior Game Producer at Star Stable Entertainment AB, Advisor, Keynote speaker, and Head of Game Producer Education at Future Games... - [Mohamed El Sheakh](https://nordicgame.com/speaker/mohamed-el-sheakh/): Mohamed El Sheakh is the founder and CEO of Games Ventures, a UAE company focused on mobile gaming investments, community... - [Jenny Österlund](https://nordicgame.com/speaker/jenny-osterlund/): Founder and CEO of Game Boost - [Björn Ottosson](https://nordicgame.com/speaker/bjorn-ottosson/): Björn Ottosson, a part time educator and software engineer at The Game Assembly, has spent most of his career developing... - [Lucía Quijano](https://nordicgame.com/speaker/lucia-quijano/): With 12+ years launching entertainment and consumer products, Lucía specializes in creating engaging experiences that resonate with real audiences. She... - [Robin Åström](https://nordicgame.com/speaker/robin-astrom/): Founder and CEO of Wehype. Worked in creator marketing for 10+ years, supported more than 200 games on infrastructure and... - [Petra Skoglund](https://nordicgame.com/speaker/petra-skoglund/): I support game studios through change with clarity, empathy, and legal assurance. With 25 years in HR, change management, and... - [Harry Heath](https://nordicgame.com/speaker/harry-heath/): Harry solo runs Cold Sector, an indie studio specialising in Cozy Games. He’s currently developing Pawsta, a cozy cooking game,... - [Ugo Bui-Xuan](https://nordicgame.com/speaker/ugo-bui-xuan/): Ugo Bui-Xuan is the Director of Research at PlaytestCloud. He has worked on 100+ game titles ranging from AAA to... - [Are Mack Growen](https://nordicgame.com/speaker/are-mack-growen/): Are is a General Partner at Lvp. He supports portfolio companies on everything product and finds new investments. He previously... - [Alexander Bergendahl](https://nordicgame.com/speaker/alexander-bergendahl/): Alexander is the co-founder and CEO of LootLocker, a serial entrepreneur with 18+ years in game development and publishing, spending... - [Michal Debek](https://nordicgame.com/speaker/michal-debek/): Co-founder of the company, experienced gaming researcher, PhD in psychology, and market analyst. I’ve worked on dozens of titles for... - [Simon McCallum](https://nordicgame.com/speaker/simon-mccallum/): Founder of a multiple game development companies and my own consultancy. Currently teaching game development will consulting on AI and... - [Michael Souto](https://nordicgame.com/speaker/michael-souto/): Michael Souto has a well-rounded perspective of the games industry, having worked first as a game producer within game studios,... - [Søren Lass](https://nordicgame.com/speaker/soren-lass/): Søren Lass is co-founder and managing partner of TUGBOAT Interactive UG an agency that supports game developers in raising funding.... - [Virginia Boyero](https://nordicgame.com/speaker/virginia-boyero/): Video game Producer with almost two decades in the industry. With roots in Localization, I moved to Production ten years... - [Jane Skullman](https://nordicgame.com/speaker/jane-skullman/): Jane Skullman is Production Director at Brink Gaming and former Executive Producer at Star Stable. With nearly a decade of... - [Josua Mannebäck](https://nordicgame.com/speaker/josua-manneback/): Helping studios build great games by providing the with the right talent fast! As a former studio director, I bring... - [Oscar Sidoff Rydelius](https://nordicgame.com/speaker/oscar-sidoff-rydelius/): Mysterious lycanthrope and sound-explorer from Gothenburg, Sweden and surrounding forests. Ratvader is the sounds of game composer Oscar Sidoff Rydelius. - [Adam Collier](https://nordicgame.com/speaker/adam-collier/): Adam Collier is the Head of Brand for SYBO, the studio behind the most downloaded mobile game: Subway Surfers, with... --- ## Ticket - [Content](https://nordicgame.com/ticket/full-conference-pass/): Pass* - [Student](https://nordicgame.com/ticket/academic/): Pass* - [Business](https://nordicgame.com/ticket/business/): Pass* --- ## Partners - [East Sweden Game](https://nordicgame.com/partner/east-sweden-game/) - [Osaka Indie Games Summit](https://nordicgame.com/partner/osaka-indie-games-summit/) - [Tokyo indie games summit](https://nordicgame.com/partner/tokyo-indie-games-summit/) - [Croatian Game Developers Alliance](https://nordicgame.com/partner/croatian-game-developers-alliance/) - [IGDA Greece](https://nordicgame.com/partner/igda-greece/) - [Times of games](https://nordicgame.com/partner/times-of-games/) - [Global Game Jam](https://nordicgame.com/partner/global-game-jam/) - [Game Boost](https://nordicgame.com/partner/game-boost/) - [Recommended By](https://nordicgame.com/partner/recommended-by/) - [Devcom](https://nordicgame.com/partner/devcom/) - [GDbay](https://nordicgame.com/partner/gdbay/) - [Games Beat](https://nordicgame.com/partner/games-beat/) - [Northify](https://nordicgame.com/partner/northify/) - [Game Industry Conference](https://nordicgame.com/partner/game-industry-conference/) - [Hivemind](https://nordicgame.com/partner/hivemind/) - [Knowledge newsletter](https://nordicgame.com/partner/knowledge-newsletter/) - [GamesIndustry.biz](https://nordicgame.com/partner/gamesindustry-biz/) - [Uberstrategist](https://nordicgame.com/partner/uberstrategist/) - [Gaming Istanbul](https://nordicgame.com/partner/gaming-istanbul/) - [Dashy Studios](https://nordicgame.com/partner/dashy-studios/) - [Tune](https://nordicgame.com/partner/tune/) - [Lunds Kreativa Gymnasiet](https://nordicgame.com/partner/lunds-kreativa-gymnasiet/) - [Slagthuset](https://nordicgame.com/partner/slagthuset/) - [GIN Match](https://nordicgame.com/partner/gin-match/) - [Suomen Pelinkehittäjät](https://nordicgame.com/partner/suomen-pelinkehittajat/) - [Extra Lives](https://nordicgame.com/partner/extra-lives/) - [AMD](https://nordicgame.com/partner/amd/) - [Apprien](https://nordicgame.com/partner/apprien/) - [Aufbruch Hamburg](https://nordicgame.com/partner/aufbruch-hamburg/) - [Interreg Baltic Sea Region](https://nordicgame.com/partner/interreg-baltic-sea-region/) - [Chnge Maker Educations](https://nordicgame.com/partner/chnge-maker-educations/) - [Chase A Cloud](https://nordicgame.com/partner/chase-a-cloud/) - [Cherry Xtrfy](https://nordicgame.com/partner/cherry-xtrfy/) - [Swedish Games Industry](https://nordicgame.com/partner/swedish-games-industry/) - [Dirtybit](https://nordicgame.com/partner/dirtybit/) - [DONNA](https://nordicgame.com/partner/donna/) - [Dutch Games Association](https://nordicgame.com/partner/dutch-games-association/) - [European Games Developer Federation](https://nordicgame.com/partner/european-games-developer-federation/) - [Equal Play](https://nordicgame.com/partner/equal-play/) - [Future Games](https://nordicgame.com/partner/future-games/) - [Games Factory Talents](https://nordicgame.com/partner/games-factory-talents/) - [Games Branding](https://nordicgame.com/partner/games-branding/) - [Games Markt](https://nordicgame.com/partner/games-markt/) - [IGDA](https://nordicgame.com/partner/igda/) - [Gediin Games](https://nordicgame.com/partner/gediin-games/) - [Indieway](https://nordicgame.com/partner/indieway/) - [Marchsreiter Communications](https://nordicgame.com/partner/marchsreiter-communications/) - [MCV Develop](https://nordicgame.com/partner/mcv-develop/) - [MeetToMatch](https://nordicgame.com/partner/meettomatch/) - [Mighty Diamonds](https://nordicgame.com/partner/mighty-diamonds/) - [Mobidictum](https://nordicgame.com/partner/mobidictum/) - [Neogames](https://nordicgame.com/partner/neogames/) - [Nordic game ventures](https://nordicgame.com/partner/nordic-game-ventures/) - [Phantom Game Labs](https://nordicgame.com/partner/phantom-game-labs/) - [Pixel TV](https://nordicgame.com/partner/pixel-tv/) - [PR Nordic](https://nordicgame.com/partner/pr-nordic/) - [Spelkollektivet](https://nordicgame.com/partner/spelkollektivet/) - [Pelinkehittajat](https://nordicgame.com/partner/pelinkehittajat/) - [The Game Assembly](https://nordicgame.com/partner/the-game-assembly/) - [Virke](https://nordicgame.com/partner/virke/) - [Women In Games](https://nordicgame.com/partner/women-in-games/) - [Women In Games Italia](https://nordicgame.com/partner/women-in-games-italia/) - [Nordic Game Institute](https://nordicgame.com/partner/nordic-game-institute/) --- ## Exhibitors - [Game Limiter](https://nordicgame.com/exhibitor/game-limiter/) - [iXie](https://nordicgame.com/exhibitor/ixie/) - [The Game Assembly](https://nordicgame.com/exhibitor/the-game-assembly/) - [Aiba AI](https://nordicgame.com/exhibitor/aiba-ai/) - [ArtDock](https://nordicgame.com/exhibitor/artdock/) - [Alfa Mobility Sweden](https://nordicgame.com/exhibitor/alfa-mobility-sweden/) - [Wallonia Games Association (WALGA)](https://nordicgame.com/exhibitor/wallonia-games-association-walga/) - [Elsewhere Entertainment](https://nordicgame.com/exhibitor/elsewhere-entertainment/) - [Gameopedia](https://nordicgame.com/exhibitor/gameopedia/) - [Scandinavian Photo](https://nordicgame.com/exhibitor/scandinavian-photo/) - [Wacom](https://nordicgame.com/exhibitor/wacom/) - [Future Games](https://nordicgame.com/exhibitor/future-games/) - [Big Games Machine](https://nordicgame.com/exhibitor/big-games-machine/) - [Diversion](https://nordicgame.com/exhibitor/diversion/) - [eGames Lab](https://nordicgame.com/exhibitor/egames-lab/) - [Uniqorn Gaming](https://nordicgame.com/exhibitor/uniqorn-gaming/) - [Jamk University of Applied Sciences](https://nordicgame.com/exhibitor/jamk-university-of-applied-sciences/) - [Planetary Processing](https://nordicgame.com/exhibitor/planetary-processing/) - [Games For Culture](https://nordicgame.com/exhibitor/games-for-culture/) - [Xsens | Movella](https://nordicgame.com/exhibitor/xsens-movella/) - [PlaytestCloud](https://nordicgame.com/exhibitor/playtestcloud/) - [Growth Platform](https://nordicgame.com/exhibitor/growth-platform/) - [Skane](https://nordicgame.com/exhibitor/skane/) - [Invokation Games](https://nordicgame.com/exhibitor/invokation-games/) - [International Trade Centre](https://nordicgame.com/exhibitor/international-trade-centre/) - [Medianet berlinbrandenburg](https://nordicgame.com/exhibitor/medianet-berlinbrandenburg/) - [Metaplay](https://nordicgame.com/exhibitor/metaplay/) - [Play Finland](https://nordicgame.com/exhibitor/play-finland/) - [Player Two](https://nordicgame.com/exhibitor/player-two/) - [PubNub](https://nordicgame.com/exhibitor/pubnub/) - [Reactional Music](https://nordicgame.com/exhibitor/reactional-music/) - [Read Speaker](https://nordicgame.com/exhibitor/readspeaker/) - [Rom Utrecht Region](https://nordicgame.com/exhibitor/rom-utrecht-region/) - [Science Park Skovde](https://nordicgame.com/exhibitor/science-park-skovde/) - [Speechless](https://nordicgame.com/exhibitor/speechless/) - [Swiss Games](https://nordicgame.com/exhibitor/swiss-games/) - [Unionen](https://nordicgame.com/exhibitor/unionen/) - [Virtuos](https://nordicgame.com/exhibitor/virtuos/) - [Apprien](https://nordicgame.com/exhibitor/apprien/) - [Arctic Game](https://nordicgame.com/exhibitor/arctic-game/) - [Codeglue](https://nordicgame.com/exhibitor/codeglue/) - [Creative Industries Association in Moldova](https://nordicgame.com/exhibitor/creative-industries-association-in-moldova/) - [Giants Software](https://nordicgame.com/exhibitor/giants-software/) - [Swedish Games Industry](https://nordicgame.com/exhibitor/swedish-games-industry/) - [Devoteam](https://nordicgame.com/exhibitor/devoteam/) - [East Sweden Game](https://nordicgame.com/exhibitor/east-sweden-game/) - [Gamecity Hamburg](https://nordicgame.com/exhibitor/gamecity-hamburg/) --- ## Sponsors - [checkstep](https://nordicgame.com/sponsor/checkstep/) - [Österlens Folkhögskola](https://nordicgame.com/sponsor/osterlens-folkhogskola/) - [Lev3l Up](https://nordicgame.com/sponsor/lev3l-up/) - [Recommended By](https://nordicgame.com/sponsor/recommended-by/) - [Nativex](https://nordicgame.com/sponsor/nativex/) - [GetMe.Games](https://nordicgame.com/sponsor/getme-games/) - [EIT Culture & Creativity](https://nordicgame.com/sponsor/eit-culture-creativity/) - [Business France](https://nordicgame.com/sponsor/business-france/) - [Globant](https://nordicgame.com/sponsor/globant/) - [Gridly](https://nordicgame.com/sponsor/gridly/) - [Mobvista](https://nordicgame.com/sponsor/mobvista/) - [Spielfabrique](https://nordicgame.com/sponsor/spielfabrique/) - [Elsewhere Entertainment](https://nordicgame.com/sponsor/elsewhere-entertainment/) - [Dolby Atmos|Vision](https://nordicgame.com/sponsor/dolby-atmosvision/) - [Audiokinetic](https://nordicgame.com/sponsor/audiokinetic/) - [Games For Culture](https://nordicgame.com/sponsor/games-for-culture/) - [devoteam](https://nordicgame.com/sponsor/devoteam/) - [change maker](https://nordicgame.com/sponsor/change-maker/) - [Arctic Game](https://nordicgame.com/sponsor/arctic-game/) - [Kodify](https://nordicgame.com/sponsor/kodify/): Learn More About Skane - [Skane](https://nordicgame.com/sponsor/skane/) - [Game ON Event Safety](https://nordicgame.com/sponsor/game-on-event-safety/): Visit the Game ON Event Safety website for details. - [Game Developers Network](https://nordicgame.com/sponsor/game-developers-network/): Visit the Game Developers Network website for details. - [Donna](https://nordicgame.com/sponsor/donna/): Visit the Donna website for details. - [Equal Play](https://nordicgame.com/sponsor/equal-play/): Visit the Equal Play website for details. - [Gamesmarket](https://nordicgame.com/sponsor/gamesmarket/): Visit the Gamesmarket website for details. - [GEDI](https://nordicgame.com/sponsor/gedi/): Visit the GEDI website for details. - [Women in Games](https://nordicgame.com/sponsor/women-in-games/): Visit the Women in Games website for details. - [Women in Games Italia](https://nordicgame.com/sponsor/women-in-games-italia/): Visit the Women in Games Italia website for details. - [Aurora Punks](https://nordicgame.com/sponsor/aurora-punks/): Visit the Aurora Punks website for details. - [Game Boost](https://nordicgame.com/sponsor/game-boost/): Visit the Game Boost website for details. - [Lurkit](https://nordicgame.com/sponsor/lurkit/): Visit the Lurkit website for details. - [Project 369 Group](https://nordicgame.com/sponsor/project-369-group/): Visit the Project 369 Group website for details. - [BSG Go!](https://nordicgame.com/sponsor/bsg-go/): Visit the BSG Go! website for details. - [CHERRY XTRFY](https://nordicgame.com/sponsor/cherry-xtrfy/): Visit the CHERRY XTRFY website for details. - [CODEGLUE](https://nordicgame.com/sponsor/codeglue/): Visit the CODEGLUE website for details. - [MCV Develop](https://nordicgame.com/sponsor/mcv-develop/): Visit the MCV Develop website for details. - [Player II](https://nordicgame.com/sponsor/player-ii/): Visit the Player II website for details. - [Global Affairs Canada](https://nordicgame.com/sponsor/global-affairs-canada/): Visit the Global Affairs Canada website for details. - [AUFBRUCH Hamburg](https://nordicgame.com/sponsor/aufbruch-hamburg/): Visit the AUFBRUCH Hamburg website for details. - [Metaplay](https://nordicgame.com/sponsor/metaplay/): Visit the Metaplay website for details. - [Changemaker Educations](https://nordicgame.com/sponsor/changemaker-educations/): Visit the Changemaker Educations website for details. - [ChaseACloud](https://nordicgame.com/sponsor/chaseacloud/): Visit the ChaseACloud website for details. - [Apprien](https://nordicgame.com/sponsor/apprien/): Visit the Apprien website for details. - [Devoteam](https://nordicgame.com/sponsor/devoteam-2/): Visit the Devoteam website for details. - [Wallonia Games Association](https://nordicgame.com/sponsor/awex-wallonia/): Visit the Wallonia Games Association website for details. - [Business Oulu](https://nordicgame.com/sponsor/business-oulu/): Visit the Business Oulu website for details. - [Ernst & Borg](https://nordicgame.com/sponsor/ernst-borg/): Visit the AErnst & Borg website for details. - [Ghost Ship Games](https://nordicgame.com/sponsor/ghost-ship-games/): Visit the Ghost Ship Games website for details. - [Nacon](https://nordicgame.com/sponsor/nacon/): Visit the Nacon website for details. - [Nitrado](https://nordicgame.com/sponsor/nitrado/): Visit the Nitrado website for details. - [Virtuos](https://nordicgame.com/sponsor/virtuos/): Visit the Virtuos website for details. - [Mighty Diamonds](https://nordicgame.com/sponsor/mighty-diamonds/): Visit the Mighty Diamonds website for details. - [Growth Platform (Liverpool)](https://nordicgame.com/sponsor/growth-platform-liverpool/): Visit the Growth Platform (Liverpool) website for details. - [Invokation Games](https://nordicgame.com/sponsor/invokation-games/): Visit the Invokation Games website for details. - [PubNub](https://nordicgame.com/sponsor/pubnub/): Visit the PubNub website for details. - [Reactional Music](https://nordicgame.com/sponsor/reactional-music/): Visit the Reactional Music website for details. - [Science Park Skövde](https://nordicgame.com/sponsor/science-park-skovde/): Visit the Science Park Skövde website for details. - [Kodify](https://nordicgame.com/sponsor/kodify-2/): Visit the Kodify website for details. - [TreebuddyEarth](https://nordicgame.com/sponsor/treebuddyearth/): Visit the TreebuddyEarth website for details. - [Remangu (Revolgy)](https://nordicgame.com/sponsor/revolgy/): Visit the Remangu (Revolgy) website for details. - [Zempie (FROMtheRED)](https://nordicgame.com/sponsor/fromthered/): Visit the Zempie (FROMtheRED) website for details. - [Dirtybit](https://nordicgame.com/sponsor/dirtybit/): Visit the Dirtybit website for details. - [Phantom Gamelabs](https://nordicgame.com/sponsor/phantom-gamelabs/): Visit the Phantom Gamelabs website for details. - [Slush](https://nordicgame.com/sponsor/slush/): Visit the Slush website for details. - [Suomen Pelinkehittäjät](https://nordicgame.com/sponsor/suomen-pelinkehittajat/): Visit the Suomen Pelinkehittäjät website for details. - [Xsolla Funding](https://nordicgame.com/sponsor/xsolla-funding/): Visit the Xsolla Funding website for details. - [COR Moldova](https://nordicgame.com/sponsor/cor-mediacor-moldova/): Visit the COR Moldova website for details. - [Northify](https://nordicgame.com/sponsor/northify/): Visit the Northify website for details. - [Madrid In Game](https://nordicgame.com/sponsor/madrid-in-game/): Visit the Madrid In Game website for details. - [Astragon](https://nordicgame.com/sponsor/astragon/): Visit the Astragon website for details. - [12MIN.ME](https://nordicgame.com/sponsor/12min-me/): Visit the 12MIN. ME website for details. - [Spelkollektivet](https://nordicgame.com/sponsor/spelkollektivet/): Visit the Spelkollektivet website for details. - [Swedbyte (Asana)](https://nordicgame.com/sponsor/swedbyte/): Visit the Swedbyte (Asana) website for details. - [cView Studios](https://nordicgame.com/sponsor/cview-studios/): Visit the cView Studios website for details. - [Speechless](https://nordicgame.com/sponsor/voicemachine/): Visit the Speechless website for details. - [International Trade Center](https://nordicgame.com/sponsor/international-trade-center/): Visit the International Trade Center website for details. - [Ready Games](https://nordicgame.com/sponsor/ready-games/): Visit the Ready Games website for details. - [The Bearded Ladies](https://nordicgame.com/sponsor/the-bearded-ladies/): Visit The Bearded Ladies website for details. - [Coffee Stain Publishing](https://nordicgame.com/sponsor/coffee-stain-publishing/): Visit the Coffee Stain Publishing website for details. - [Squingle](https://nordicgame.com/sponsor/squingle/): Visit the Squingle website for details. - [Invest Liverpool City Region](https://nordicgame.com/sponsor/growth-platform-liverpool-city-region/): Visit the Invest Liverpool City Region website for details. - [Medianet Berlin-Brandenburg](https://nordicgame.com/sponsor/medianet-berlin-brandenburg/) - [Thunderful](https://nordicgame.com/sponsor/thunderful/): Visit the Thunderful website for details. - [ReadSpeaker](https://nordicgame.com/sponsor/readspeaker/): Visit the ReadSpeaker website for details. - [Liquid Swords](https://nordicgame.com/sponsor/liquid-swords/): Visit the Liquid Swords website for details. - [Artmer](https://nordicgame.com/sponsor/artmer/): Visit the Artmer website for details. - [Alterdata](https://nordicgame.com/sponsor/alterdata/): Visit the Alterdata website for details. - [Sony Europe](https://nordicgame.com/sponsor/sony-nordic-sweden/): Visit the Sony Europe website for details. - [Cloudflare](https://nordicgame.com/sponsor/cloudflare/): Visit the Cloudflare website for details. - [ByteRockers](https://nordicgame.com/sponsor/byterockers/): Visit the ByteRockers website for details. - [ROM Regio Utrecht](https://nordicgame.com/sponsor/rom-regio-utrecht/): Visit the ROM Regio Utrecht website for details. - [Game Analytics](https://nordicgame.com/sponsor/game-analytics/): Visit the Game Analytics website for details. - [Giants Software](https://nordicgame.com/sponsor/giants-software-ng23-spring/): Visit the Giants Software website for details. - [Firelight Technologies](https://nordicgame.com/sponsor/firelight-technologies/): Visit the Firelight Technologies website for details. - [Pingle Studio](https://nordicgame.com/sponsor/pingle-studio/): Visit the Pingle Studio website for details. - [GameChangerSF](https://nordicgame.com/sponsor/game-changersf/): Visit the Game Changers website for details. - [Neogames](https://nordicgame.com/sponsor/neogames/): Visit the Neogames website for details. - [Numi](https://nordicgame.com/sponsor/numi/): Visit the Numi website for details. - [Yahaha Studios](https://nordicgame.com/sponsor/yahaha-studios/): Visit the Yahaha Studios website for details. - [Rehaboo!](https://nordicgame.com/sponsor/rehaboo/): Visit the Rehaboo! website for details. --- # # Detailed Content ## Pages Dates & Venue WELCOME TO NORDIC GAME 2026! Welcome to Nordic Game, Europe's leading games industry conference and the only event in the world with a dedicated focus on the entire Nordic region! Join us for NG26 and celebrate the 22nd edition of the conference. SLAGTHUSET Historic Slagthuset is conveniently located near Malmö Central Station (Malmö C), directly accessible from train stations at Copenhagen Airport and Copenhagen Central Station (board from the platform for trains to Sweden). Slagthuset address (pedestrian access): Carlsgatan 12e, 211 20 Malmö, Sweden. NOTE: The entrance to NG26 Spring on marked on floor plan in next section; here are a street map & nearby parking details. RECEPTION DESK The NG26 Spring reception and information desk is inside Slagthuset as you enter the venue from the walk street on the side of Slagthuset (see map above). Program Schedule 25 May Monday ◾(13:00) Exhibitor booth access & final venue preparation ◾(17:00) Venue closes 26 May Tuesday ◾(09:30) NG26 Spring venue opens, incl badge pick-up in the registration area ◾(09:30) Expo & Showcase opens ◾(09:30) NG Biz Lounge and online meeting scheduling opens ◾(10:00) Conference program kicks-off (Theatre) ◾(10:15) First session in the NG Audio Track ◾(11:00 to 15:00) Lunch is open (Slagthuset Restaurant) ◾(13:00) Games Policy Summit (sign-up required) ◾(13:00) Executive Summit (sign-up required) ◾(13:00) Games Capital Summit (submission required to participate) ◾(15:00) Nordic Pitch! In collaboration with Nordic Game, Spelkollektivet is organizing a pitch event for current NG25 participants. For questions, or late entries, please email james@spelkollektivet.... --- Nordic Game 2026 Hotels, Food & Drink Offers Accommodations & Refreshments Discounts on hotels, food & drinks in Malmö Find a list of Nordic Game 2026 partner hotels and other special offers in the Nordic Game venue area below. Check back regularly for more offers Welcome to Nordic Game! Other hotels in Malmö and alternative accommodationsHotels in Malmö tend to be fully booked during Nordic Game (for 2026 from 26-29 May), so reserve your rooms early. If you're still having trouble finding a hotel room in Malmö, Airbnb is also an option. Another good alternative is Lund – a lovely university town minutes from Malmö Central Station by train. Though a bit more expensive and slightly farther away, the Danish capital of Copenhagen can also be reached conveniently by train from Malmö and offers a wide range of hotels for all budgets. Accommodations Food & Drink Accommodations Comfort Hotel Malmö Discount: Use the code Nordicgame26 to receive a 15% discount. Address: Carlsgatan 10 C, 211 20 Malmö, Sweden (near NG26 Spring venue Slagthuset) Website Address Radisson Blu Hotel Malmö Discount: Download the PDF to access your exclusive offer. Address: Östergatan 10, 211 25 Malmö, Sweden (5 minutes from Malmö Central Station) Website Address Hotel Noble House Malmö Discount: Use the code NG2026 to access your exclusive offer. Address: Per Weijersgatan 6, 211 34 Malmö, Sweden (10 minutes from Malmö Central Station) Website Address Elite Plaza Discount: Use the code Nordicgame25 to receive a 10% discount. Address: Gustav Adolfs torg 49,... --- Nordic Game 2026 Summits 26 May at Slagthuset in Malmö, Sweden Investment Games Capital Summit The Games Capital Summit is a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the games sector. Hosted by games funding expert Jason Della Rocca, the Games Capital Summit enables entrepreneurs to pitch their studio and connect with potential investors, through a hands-on approach with a focus on mentoring. Facts & Figures Details & Apply Leadership Executive Summit The Executive Summit is an exclusive gathering designed for senior executives and decision-makers in the gaming industry. Hosted this May by Sonja Ängelsleva and leadership expert Tove Oldebäck, the gathering provides a unique platform for leaders to engage in high-level discussions about the latest games industry trends, challenges and opportunities. Facts & Figures Details & Apply Policy Games Policy Summit The Games Policy Summit brings together policymakers, industry experts, and stakeholders to discuss the regulatory landscape and policy implications affecting our industry. What are the important lessons learned from many years of grants, tax subsidies, export promotion and proposed legislation? Which mistakes should countries and regions with emerging games industries avoid repeating? Facts & Figures Details & Apply Half-price Pass Sale! ContentPass*(The program & events pass) Upgrade to business pass Conference program Expo and Showcase exhibitions Networking and social events Live stream and Discord €399**ex VATBuy Your PassRecommendedBusinessPass*(Premium Nordic Game experience) Upgrade to demo table/station Conference program Expo and Showcase exhibitions Networking and social events Live stream and Discord... --- Step 5/5: Receipt We accept payment by credit card. Prices below include VAT, as required for ticket sales to Swedish events. Click here for VAT details and refund instructions. To purchase and/or redeem more than 10 passes and/or group sales, contact passes@nordicgame. com. We have emailed a receipt to you, with an option to print a detailed version. Reset ⟲ --- Nordic Game 2025 Upgrades All upgrades half-price for a limited time November sale UPGRADE YOUR NORDIC GAME EXPERIENCE Nordic Game welcomes you to celebrate our twenty-first anniversary show, NG25 Spring on 20-23 May at historic Slagthuset Malmö, Sweden and online via Discord, Twitch and YouTube. Expect Nordic Game in 2025 to revisit the past, celebrate the present and explore the future of the games industry in the region and across the globe. Look forward to meeting old friends and making new ones. Most of all, join Nordic Game in May for those special moments we only experience together. Welcome to Nordic Game! Upgrade Contact UPGRADE TO A BUSINESS PASS Includes the program, events and meeting system Upgrade your content pass to a business pass, ideal for making valuable connections at Nordic Game. Includes the program, show floor and other activities, as well as our online scheduling, matchmaking and dedicated meeting area in the venue. Business passes also provide access to demo table or demo station upgrades, as well as all online benefits like our live stream and Nordic Game Discord server. Special discounts available to exhibitors, sponsors, partners and groups over 10 people. Don’t delay: Upgrade your content pass to a business pass now at half-off our 2025 prices. Upgrade for only 239 EUR ex VAT for a limited time. Upgrade Contact UPGRADE TO A DEMO TABLE Join the Nordic Game show floor Upgrade your business pass with a demo table on the Nordic Game show floor. Includes table-top signage,... --- Nordic Game 2026 Media & Partners MEDIA The press, PR agencies and influencers sharing their Nordic Game experiences As we look forward to NG26 Spring on 26-29 May, we’d like to thank our many friends in the media for helping us take the Nordic Game experience to a whole new level and expanding our community across the globe along the way. Looking so much forward to working with you again soon Press Kit 2025 Contact ASSOCIATIONS, EVENTS & ORGANIZERS Cooperation with industry associations, partner events and guest organizers Nordic Game would not be celebrating over twenty years without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe. Thank you! We’re also tremendously grateful for the unwavering support of trade associations in the Nordic region and across Europe, as well as our dedicated guest organizers and industry event network. Many of them have already signed-up for our upcoming show, but we’re always ready to welcome new partnerships. Facts & Figures Contact PRODUCTS & SERVICES Hardware supplier and other event support partnerships In exchange for hardware and/or services, Nordic Game offers a wide range of opportunities to meet your unique marketing needs, helping you to meaningfully engage with thousands of games industry professionals from the region and around the globe at our events. Facts & Figures Contact INTERNS & VOLUNTEERS Educational programs and students seeking internships and volunteer opportunities Nordic Game is seeking independent and structured people, with strong social skills and an enthusiastic... --- Our Website is Coming soon. --- Nordic Game 2026 26-29 May at Slagthuset in Malmö, Sweden Save €200 on passes before 28 Feb. REGISTER TODAY ABOUT NORDIC GAME Gathering thousands of industry professionals each year, Nordic Game is the leading games conference in Europe. On 26-29 May we celebrate with NG26 Spring, online and at Slaghuset in Malmö, Sweden. Nordic Game features the best speakers from the global industry and our own Nordic heroes, access to countless games industry professionals via our Showcase, Expo, online meeting scheduling, matchmaking and dedicated meeting area in the venue, a host of networking and social events in Malmö and on the Nordic Game Discord server, as well as the highly anticipated Nordic Game Awards and much more. Welcome to Nordic Game! Facts & Figures Program & Venue Latest News Masterclass Friday Returns for NG26 Spring 29 May marks the final day of NG26 Spring (26–29 May 2026) and the exciting return of Masterclass... Continue Reading NG26 Executive Summit Announced: “Rethinking the Game Studio for 2026” One of the longest-standing and most respected traditions at Nordic Game, the Executive Summit,... Continue Reading ARC Raiders Devs to Headline NG Conversation at NG26 Spring Nordic Game is excited to announce a must-attend session for NG26 Spring (26–29 May 2026) at... Continue Reading Sign-up for our newsletter to receive the latest Nordic Game updates 2026 Speaker Spotlight Peter MolyneuxCreative Director, 22cansFawzi MesmarCreative Director, UbisoftMaria Burns OrtizExecutive Director, Global Game JamBen FisherHead of Design, RebellionJunae BenneMarketing Journalist, Benne Media SolutionsOskar HanssonVoice Designer, Massive EntertainmentChristian FonnesbechCEO... --- Nordic Game Flashback NG23 Spring: Celebrating another record-breaker Nordic Game celebrated its twenty-third edition with another string of records broken, as games industry participants from across the globe gathered online and in Malmö, Sweden for NG23 Spring on 23-26 May. The excitement kicked-off at Slagthuset with two summits on Tuesday, 23 May: the Games Capital Summit hosted by industry guru Jason Della Rocca and the Executive Summit, hosted by Dirtybit CMO Anette Ståløy and Phantom Gamelabs CEO Sonja Ängeslevä. Each event reached new levels of investor and industry participation respectively, and the feedback afterwards was unambiguously and enthusiastically positive. Read More What You Experienced at NG23 Spring Over 150+ Sessions Read More Join Mentor Program Read More Get Networking with others Read More The A+ list speakers Read More Pitch to World Class investors Read More After Party Read More Passes on Sale Now! Content Best for visitors After Hours Influencer sessions Workshops and Engage sessions Access 150+ Keynotes Access to investors & mentors Access to networking database Four days exhibition booth Join After Parties €599 Buy Your Ticket Recommended Business Best for Companies After Hours Influencer sessions Workshops and Engage sessions Access 150+ Keynotes Access to investors & mentors Access to networking database Four days exhibition booth Join After Parties €599 Buy Your Ticket Student Best for academic people After Hours Influencer sessions Workshops and Engage sessions Access 150+ Keynotes Access to investors & mentors Access to networking database Four days exhibition booth Join After Parties €599 Buy Your... --- Nordic Game 2026 Sponsors Sponsorship Join Our Sponsors More than twenty years of support and engagement by our extended industry community, from one-person start-ups to some of the most prominent game companies in the world, are what have made Nordic Game the leading games industry event in Europe. Nordic Game welcomes you to NG26 Spring on 26-29 May at historic Slagthuset Malmö, Sweden and online via Discord, Twitch and YouTube. Join us! Facts & Figures Contact Sales visibility Top of Mind on the Show Floor Place your brand center-stage on the Nordic Game show floor and in our conference and Expo halls, and get your message out online via our website, Discord and Nordic Game newsletter with over 14,000 subscribers. Contact Sales special Events Host a Gathering Looking to raise awareness and connect with industry leaders, decision-makers, award-winning studios, publishers, investors and more, in settings ranging from intimate to festive? Sponsor an event at Nordic Game! Contact Sales Sponsored Content Join the Program Have impactful user testimonials, technical breakthroughs, unique solutions to share? Deliver your message, your way to a receptive games industry audience with a talk, half-day track or full-day program at Nordic Game. Contact Sales 2026 Sponsors 2025 Sponsors --- Nordic Game 2026 Exhibitors Show Floor Exhibit at Nordic Game As Nordic Game ramps up for our 2026 show on 26-29 May in Malmö, participants at historic Slagthuset will not only enjoy a stellar speaker program and special events like the Nordic Game Awards – they'll also have the opportunity to play new titles from innovative game startups and growing studios, and to meet some of the world's leading game product and service providers on the Nordic Game show floor. Facts & Figures Contact Sales Group Delegations Game Companies from Across the Globe Countries and regions from around the world host selected game companies on the show floor at Nordic Game, including coaching, matchmaking with publishers and investors, demo stations, a pitch stage and much more. Contact Sales Showcase The Hands-On Experience Compact and budget-friendly turnkey display units for group delegation participants as well as growing studios and other game companies. Contact Sales Expo In the Spotlight Exhibit on the show floor for the best visibility and meeting opportunities at Nordic Game. Contact Sales NORDIC GAME 2026 EXPO & SHOWCASE Welcome to Nordic Game, Europe’s leading games conference and the only event in the world with a dedicated focus on the entire Nordic industry. As Nordic Game ramps up for NG26 Spring on 26-29 May in Malmö, participants at historic Slagthuset will not only enjoy a stellar speaker program and special events like the Nordic Game Awards – they’ll also have the unique opportunity to meet with some of the... --- Nordic Game 2026 Speakers 2026 SPEAKERS Each fall, Nordic Game opens submissions for our May speaker program, held online and at the historic Slagthuset in Malmö, Sweden. We are thrilled to announce that the NG26 Spring speaker submission is open now! The submission deadline is 2 April 2026, but the first group of speakers for NG26 Spring will be chosen and announced before the end of the year. All submissions will be considered by the NG26 editorial board and applicants contacted as their talks are reviewed. The 2026 program will showcase thought-provoking, engaging, and concise tracks, talks and panels from industry experts in Game Design, Programming, Technology, AI, Mobile, Art, Audio, and Business. Subscribe to our newsletter to stay updated on the speaker call opening, submission details, and more. Welcome to Nordic Game! Facts & Figures Apply here! 2026 Speakers Half-price Pass Sale! ContentPass*(The program & events pass) Upgrade to business pass Conference program Expo and Showcase exhibitions Networking and social events Live stream and Discord €399**ex VATBuy Your PassRecommendedBusinessPass*(Premium Nordic Game experience) Upgrade to demo table/station Conference program Expo and Showcase exhibitions Networking and social events Live stream and Discord Meeting system €449**ex VATBuy Your PassStudent Pass*(Student ID required, no upgrades) Conference program Expo and Showcase exhibitions Networking and social events Live stream and Discord €199**ex VATBuy Your Pass Half-price Upgrade Sale! RecommendedDemo StationUpgrade* (Maximum showcase impact) Upgrade your business pass with a demo station Features white display cabinet, 27″ monitor & peripherals, overhead signage panel, storage area, bar... --- Step 1/5: Select your Nordic Game pass We accept payment by credit card. Prices below include VAT, as required for ticket sales to Swedish events. Click here for VAT details and refund instructions. To purchase and/or redeem more than 10 passes and/or group sales, contact passes@nordicgame. com. Note: If you're having trouble, please read this here and if your issue is not resolved, contact us here. Enter redeem code: NG26 Spring: Business pass (Upgrade to a demo station) 561. 25 EUR/6120 SEK (includes 112. 25 EUR/1224 SEK Swedish VAT) or redeem code Save on business passes for Nordic Game's 2026 May show with our special limited early offer: 449 EUR ex VAT. Upgrade your business pass with a demo station. Grab this limited-time offer for the Nordic Game 2026 May show before it’s gone. Now €1,500 ex. VAT (normally €3,000)—a full 50% discount! IMPORTANT: NG26 Spring business passes include the conference program, events and our online meeting scheduling, matchmaking and dedicated meeting area in the venue. - 0 + Passes to pay with credit or debit cardPartner/organisation discountNordic Game partners/members of the following organisations can purchase passes at a discount. Partner/organisation: - Select from list - EGDFIGDANGING26 PartnerNG26 SalesNG26 SpecialGIN MatchWiGNG26 ExtraordinaryDiscount code: event pass(es) to purchase with debit cardTo purchase and/or redeem more than 10 passes and/or group sales, contact passes@nordicgame. com. - 0 + Passes to use redeem code event pass(es) to use redeem codeTo purchase and/or redeem more than 10 passes and/or group sales, contact passes@nordicgame. com.... --- Nordic Game 2026 Program 26-29 May at Slagthuset in Malmö, Sweden Summits Gathering leaders for impactful discussions Connect directly with industry leaders, policy makers, award-winning studios, publishers and investors in settings both open and intimate. Facts & Figures Program CONFERENCE Experts sharing thought-provoking content Impactful testimonials, technical breakthroughs, unique solutions and more for an engaged games industry audience. Facts & Figures Program SHOW FLOOR A dynamic showcase of games industry innovators Meet leading game companies, as well as startups and growing studios from region and across the globe, exhibiting their titles, products and services at Nordic Game. Facts & Figures Program EVENTS Be entertained, network or just unwind Nordic Game is very much about knowledge and business, but emotion – that unique Nordic Game vibe – is an important part of the experience. From our highly-anticipated annual Nordic Game Awards show to partner events and relaxing mingles, Nordic Game offers gatherings for everyone. Facts & Figures Program 2026 Speaker Program NB: The specific date and time for each speaker's session will be updated from April and onwards. All Topics Business BUSINESS DEVELOPMENT Development Event IN DEPTH In-Depth Inspiring Intense Production PRODUCTION Expand All +May 202600:00 - 00:00Welcome to NG26 SpringBy Jacob Riis Program Director, Nordic GameJacob opens NG26 with a short welcome speech and a few stories from the industry trenches. BUSINESSDEVELOPMENTPRODUCTION00:00 - 00:00The Midnight Walk: Marketing in Two DimensionsBy Andreas Juliusson CMO, Fast Travel GamesJoin for a behind the scenes look of The Midnight Walk, with real examples and key lessons from launching a BUSINESS00:00 - 00:00VC Panel: Current... --- NG26 Summer Sale! pass sale Passes on Sale Now! Nordic Game welcomes you to celebrate our twenty-first anniversary show, NG25 Spring on 20-23 May at historic Slagthuset Malmö, Sweden and online via Discord, Twitch and YouTube. Expect Nordic Game in 2025 to revisit the past, celebrate the present and explore the future of the games industry in the region and across the globe. Look forward to meeting old friends and making new ones. Most of all, join Nordic Game in May for those special moments we only experience together. Welcome to Nordic Game! Facts & Figures Contact Us Business Pass Includes the program, events and meeting system The ideal pass for making valuable connections at Nordic Game. Includes the program, show floor and other activities, as well as our online scheduling, matchmaking and dedicated meeting area in the venue. Business passes also provide access to demo table or demo station upgrades, as well as all online benefits like our live stream and Nordic Game Discord server. Business Pass: 1199 EUR ex VAT from 1 MaySpecial discounts available to exhibitors, sponsors, partners and groups over 10 people. Save on business passes for Nordic Game’s 2025 May show by using a partner discount code when you register; more about our partner discounts here. Buy Passes Contact Us Content Pass Includes the program and events For participants looking to focus on the program, show floor and other activities at Nordic Game. For access to the meeting system, as well as demo table or... --- Latest News Nordic Game Policy Summit at NG26 to Build on NG25 Success and New EU Report The Games Policy Summit at Nordic Game 2026 (NG26), set for 26 May in Malmö, Sweden, is poised to... Continue Reading AI Takes Center Stage at NG26: A New Era for European Game Innovation As the global gaming industry hurtles toward an AI-driven future, Europe's premier B2B gaming... Continue Reading Nordic Game 2026 Set to Unite Global Game Developers in Malmö Malmö, Sweden, will host Nordic Game 2026 from 26–29 May, delivering four days of high-caliber... Continue Reading Join NG26 Spring: Grab Your Full Pass at a Stellar Price! Following the incredible success of Nordic Game in May 2025, we're thrilled to shift our focus to... Continue Reading Games Policy Summit II recommendations released Some 50 game developers, researchers, eco-system builders and policy makers gathered again on 20... Continue Reading NG25 Spring: A Celebration of Innovation, Creativity, and Togetherness Thousands of game developers from the Nordic region and beyond gathered in Malmö, Sweden, for the... Continue Reading The Nordic Game Awards 2025 Winners Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on... Continue Reading Thank you Nordic Game! – by VIRTUOS Hello there! Virtuos was thrilled once again to be part of Nordic Game this Spring 2025 As one of... Continue Reading Missed the B9 Buzz? Here’s What Went Down | iXie x Uniqorn @ Nordic Game 2025 At Nordic Game 2025, iXie and Uniqorn Gaming... --- Nordic Game 2024 Flashback NG24 Spring: A fabulous twenty-year jubilee! The twentieth anniversary edition of the Nordic Game conference, NG24 Spring on 21-24 May in Malmö, Sweden was a big success, with brilliant speakers and attendees from around the world sharing a sublime celebration. https://youtu. be/P22fF7jDyEY Over 2500 attendees visited Nordic Game this May, either at the venue in Malmö, or online via the Nordic Game Discord. 30k unique viewers watched the live streamed talks and sessions from the main theater at the Slagthuset via streams and the Nordic Game Discord server. 157 speakers from across the globe discussed industry trends, shared thought-provoking insights and provided helpful advice. Each event reached new levels of investor and industry participation respectively, and the feedback afterwards was unambiguously and enthusiastically positive. Read More What You Experienced at NG24 Spring Summits for executives, investors & start-ups, policy makers and more Read More Publisher & Investor Day, mentorship & pitch competition Read More Expert speakers and thought-provoking conference program Read More Live stream direct from the main auditorium at Slagthuset Read More 100+ game demos and leading industry exhibitors on the show floor Read More Nordic Game Awards show, a yearly celebration of the best Nordic games Read More Online meeting scheduling, matchmaking and meeting area in the venue Read More Online activities on the Nordic Game Discord server Read More Social & networking activities ranging from intimate to large-scale events Read More Half-price Pass Sale! Content Pass* (The program & events pass) Upgrade to... --- --- ## Posts Nordic Game is urging all developers, publishers, investors, and creators to lock in their spot at NG26 Spring, 26–29 May 2026, before the final price increase hits on 1 March 2026. Last chance! Right now is your absolute last chance to secure the lowest rates of the year: Content Pass €399 (venue + online access) Business Pass €449 (includes full matchmaking system & dedicated meeting areas) Student Pass €199 (unchanged – always €199! ) From 1 March 2026 the prices rise to: Content Pass → €499 Business Pass → €549 Student Pass stays €199 That’s an extra €100 on the two main passes if you wait until after the 1 March deadline. More than an event NG26 is the heartbeat of the Nordic and European games industry – four days where indie visionaries, AA studios, and global giants collide at Malmö’s iconic Slagthuset. Expect worldclass talks, deepdiving summits, strategic matchmaking, hands-on expo discovery, publisher speed-dating, legendary networking parties, and the Nordic Game Awards. Whether you’re polishing your prototype, scouting talent, hunting the next breakout hit, or simply soaking up inspiration, NG26 delivers the Knowledge, Business, and Emotion that move careers and studios forward. Act before the countdown ends Don’t be the one paying €100 more in March. Secure the best deal today and register now at nordicgame. com/registration. Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic... --- NG26 Main Stage Host Announced Nordic Game is thrilled to announce Zahrah Isaacs as the host for the main stage at NG26 Spring (26–29 May 2026) at Slagthuset in Malmö, Sweden. A dynamic presenter and producer with a blend of media and games industry experience, Zahrah brings energy, storytelling expertise, and a genuine passion for games to the role. We sat down with her to learn more about her journey and excitement for NG26. Please tell us a bit about yourself and your career this far? I’m Zahrah, a former games producer with a background in television and radio broadcasting. I started my career in South Africa in live media production and presenting, which gave me a deep appreciation for storytelling, timing, and connecting with people in real time. After moving to Sweden, I transitioned into the games industry, working as a producer within games and supported Studio Head functions at Thunderful Games. Games have always been part of my life — sometimes front and centre, and sometimes simply a way to unwind at the end of a long day. That relationship with games, both professional and personal, helped me build a strong network within the Swedish games industry, which has now led me back to presenting. It really feels like coming full circle. What’s your all-time favorite game, and why? That’s a hard one — and it honestly changes depending on the era. My very first “game” wasn’t digital at all, but 5 Stones, which I played growing up... --- Nordic Game is very happy to welcome Jørgen Tharaldsen, Founder and CEO of Megapop Games, to the speaker roster for NG26 Spring. With over 30 years in the games industry as a designer, marketing lead, game director, writer, and advocate, Tharaldsen has shaped hits across studios including Megapop, Funcom, and Artplant, as well as organisations like Norwegian industry body Virke. At NG26 he'll share Megapop’s visionary approach in the main theatre session "Building With Nature: From Coral Reefs to Playable Worlds". "What happens when nature isn’t just your setting, but your design philosophy? " Tharaldsen asks. "In Life Below, players don’t build cities or armies, they build coral reefs. The game grew out of a simple idea: what if we treated nature not as scenery, but as a living system worth understanding? " Life Below Life Below, Megapop's upcoming reef-builder, flips the city-building genre underwater. Players dive beneath the waves to shape thriving coral reefs, revive collapsing ecosystems, and grow vibrant seascapes in a heartfelt narrative penned by award-winning writer Rhianna Pratchett. Advised by marine biologists with authentic underwater audio, it features realistic challenges like pH balance, oil spills, algae blooms, and lionfish infestations. Lure over 40 species, from coral crabs to hammerhead sharks, using their natural abilities, and adapt strategically across shifting ocean zones to restore balance as the ocean's guardian, Thalassa. Secure your NG26 pass now at nordicgame. com before prices rise in March! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games... --- Nordic Game is excited to announce a must-attend session for NG26 Spring (26–29 May 2026) at Slagthuset in Malmö: Virgil Watkins (Design Director), Gerardo Basurto (Product Director), and Moa Naess (UX Researcher) from Embark Studios will take the main theatre stage for a special NG Conversation on the development journey of ARC Raiders. Moderated by Moa Naess herself, this fireside chat will dive deep into the real-world evolution of ARC Raiders—from early UXR and Technical Test 1 through Tech Test 2 (April–May 2025), to its 30 October 2025 launch, and the ongoing live-service phase. The "Embarkers" will candidly explore how the team navigated an unpredictable road by pairing player data and sentiment with intentional design decisions to create and continuously evolve a successful product. ARC Raiders – 12M+ Players and Counting ARC Raiders, developed by Embark Studios (the studio behind THE FINALS), is a paid PvPvE extraction shooter that blends intense tactical combat, dynamic environments, and deep progression. Launched on 30 October 2025 for PC, PS5, and Xbox Series X/S, the game has become a standout in the extraction shooter space. It has surpassed 12 million copies sold across platforms in its first months, achieved massive concurrent player peaks (including strong Steam performance), and maintains robust retention through regular updates. The title earned widespread acclaim, winning Best Multiplayer Game at The Game Awards 2025 and receiving six nominations at the 29th Annual D. I. C. E. Awards (including Game of the Year). “This session is a rare chance to hear... --- Indie developers, rejoice: Nordic Game is offering unbeatable value at NG26 Spring, set for 26-29 May at the iconic Slagthuset venue in Malmö. With affordable pricing and tailored perks, the event is designed to supercharge visibility and Indie developers, rejoice: Nordic Game is offering unbeatable value at NG26 Spring, set for 26-29 May at the iconic Slagthuset venue in Malmö. With affordable pricing and tailored perks, the event is designed to supercharge visibility and connections for all indie developers. If you have a great game project and want to show it to the participating publishers, investors, media, and fellow developers, this is the chance! At NG25 last May, more than 70 indie games were on display in the Showcase Hall of the Slagthuset venue. For NG26 we're excited to unveil a limited-time 50% discount on the Demo Station Package – now just €1,500 (normally €3,000, ex VAT). This all-in-one deal includes: 1 Business Pass for full conference access A prime 2 sqm demo station in the Developer Showcase hall, complete with display cabinet, storage/equipment area, print-ready signage, grey carpet, electricity, and cleaning As an NG26 indie exhibitor, you'll unlock even more: Full access to the NG26 Business Meeting System and dedicated on-site meeting area Entry to live pitch competitions and exclusive indie-focused events Nomination for the NG26 People's Choice Awards Your game featured on the NG26 Steam list (details TBA) Option to add an Extra Content Pass for just €199 Get a taste of how your demo station can look in our latest expo photo album from NG25. "This is your chance for direct face-time with Nordic decision-makers and global peers," said NG26 producer Jared Middle Calf. "A demo station delivers unmatched exposure in a hall packed... --- 29 May marks the final day of NG26 Spring (26–29 May 2026) and the exciting return of Masterclass Friday, a dedicated program aimed specifically at students and indie developers. Once again, the event is hosted and curated by the experts from mentor group Mighty Diamonds, delivering a full day of high-quality masterclasses led by their experienced mentors. " We’re running it back! After an incredible debut last year, Mighty Diamonds is returning to Nordic Game to host the Masterclass Friday. We’ve curated a high-impact day of workshops and mentorship that we can’t wait to share with the community. Let’s make some great games together! " — Casey Al-Kaisy, Founder of Mighty Diamonds. The masterclasses will cover four key areas of game development: Design, Art, Business, and Narrative. While the workshops run, the Showcase Stage at the venue will remain open with a tailored speaker program designed especially for indies and students. The initial schedule for Masterclass Friday looks like this: 10:00 – 16:00: Showcase Stage Talks 11:00 – 12:30: Workshops – Track 1 13:00 – 14:30: Workshops – Track 2 16:00 – 18:00: Afterwork Fun “Last year’s premiere of the Masterclass Friday was a great success, and we received excellent feedback from participants that we’re now using to refine and elevate the experience even further. A huge thank you to Mighty Diamonds for partnering with us again—it’s already a pleasure preparing for and enhancing the next edition of Masterclass Friday. ” says Nordic Game's Program Director Jacob Riis. It’s for... --- Nordic Game is thrilled to reveal that Jennifer Svedberg-Yen, Lead Writer and Voice & Localization Producer on the critically acclaimed Clair Obscur: Expedition 33, will join the NG26 Spring speaker roster at Slagthuset in Malmö, May 26–29, Nordic Game is thrilled to reveal that Jennifer Svedberg-Yen, Lead Writer and Voice & Localization Producer on the critically acclaimed Clair Obscur: Expedition 33, will join the NG26 Spring speaker roster at Slagthuset in Malmö, May 26–29, 2026. Svedberg-Yen's storytelling has been one of the driving forces behind Sandfall Interactive's breakout turn-based RPG, a title that has dominated 2025 "Game of the Year" conversations and racked up nominations across major award shows, including a record-breaking 12 nominations at The Game Awards 2025. The game also swept the Golden Joystick Awards 2025, securing seven wins, including Ultimate Game of the Year. In her NG26 session, Jennifer will pull back the curtain on crafting emotionally charged narratives, weaving philosophical depth into gameplay, and leading voice direction for a project that has been hailed as "a love letter to classic JRPGs with a distinctly European soul". "Clair Obscur: Expedition 33 has reminded the entire industry what storytelling can achieve when it dares to be bold and human at the same time," said Jacob Riis, Program Director at Nordic Game. "Having Jennifer on stage to share the creative process behind one of 2025's biggest surprises is an absolute coup for NG26. " An award-winning writer and founder of JSY Creative Ventures, Jennifer also works as a creative consultant for studios worldwide, bringing her signature blend of emotional resonance and philosophical inquiry to interactive experiences. Her addition joins an already stellar lineup featuring BAFTA-winner Jesper Kyd (audio track headline), Andreas Juliusson (Fast Travel Games CMO... --- One of the longest-standing and most respected traditions at Nordic Game, the Executive Summit, returns on Tuesday, 26 May 2026—the opening day of NG26 Spring (26–29 May) at Slagthuset in Malmö. Are you a game exec? Sign up here. As a true cornerstone of the conference for many years, the Exec Summit gathers some of the most successful and influential executives from the Nordic region and beyond. It provides an exclusive, moderated space for candid, high-level discussions on the biggest challenges, emerging trends, and strategic opportunities facing the games industry today. Hosted by Nordic Game and expertly moderated by two industry experts —Sonja Ängeslevä, CEO & Co-founder of Phantom Gamelabs, and Tove Oldebäck, Co-founder & CEO of Recommended By (a leading HR and recruitment agency specialized in games)—this year's summit promises even deeper insights and more impactful conversations. The central theme for 2026: Rethinking the Game Studio for 2026. Attendees will dive into presentations followed by intimate small-group discussions exploring critical shifts in studio operations, talent acquisition and hiring, the integration of AI, evolving business models, and more. It's a rare chance for leaders to step away from daily operations, challenge assumptions, exchange real-world experiences in a trusted, confidential environment, and return with actionable ideas to strengthen their teams and companies. Tove Oldebäck captured the unique value of the summit: "An executive should attend to step out of day-to-day thinking and get challenged by fresh perspectives—through high-quality networking, candid peer conversations, and inspiring talks. It’s a chance to sharpen leadership,... --- On Tuesday 26 May 2026, at the first conference day of NG26 Spring, the Games Capital Summit returns to Nordic Game – a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the games sector. The Games Capital Summit takes a hands-on approach, with a focus on mentoring. Deadline for submissions is midnight CEST Friday, 24 April 2026. Apply here! Games Capital Summit this May Hosted by games funding expert Jason Della Rocca, the Games Capital Summit enables entrepreneurs to pitch their studio and connect with potential investors. Equity Focus The Games Capital Summit focuses on equity funding, which implies that the investors are interested in funding companies directly in exchange for shares in your company. This summit is NOT the right venue for those mainly seeking project funding or that need a game publisher. Alternatives for project financing and meeting publishers are GIN Match and the Developer Showcase during the Nordic Game conference. Format & Logistics The Games Capital Summit takes place on Tuesday, 26 May, the first day of NG26 Spring. The action starts during lunch, with the afternoon full of pitches, feedback and mentoring sessions, closing with a VIP mingle, joining up with other the Nordic Game Summits participants. Each company selected to participate will pitch in front of the room of investors, receiving questions and feedback. Once each batch of companies have pitched, they will be paired up with different investors for round-robin style 20-minute meeting/mentoring sessions. Selected companies... --- Nordic Game is thrilled to welcome back the Women in Games (WiG) Meetup as a key highlight of NG26 Spring, taking place 26–29 May 2026 at Slagthuset in Malmö, Sweden. Following a highly successful debut at NG25 the WiG Meetup proved the strong demand and community interest in creating dedicated spaces for women and allies in the games industry. This year, the event returns as an integral part of the conference program, once again hosted at the famous Slagthuset venue. WiG ambassador Hind Toufga (Julicia Studio, Co-founder of Mindquest Game) has been appointed to lead the event. Over the coming months, she will curate an impactful speaker panel, secure top talent, refine the format, and select timely topics that reflect the current state of the games market and the evolving experiences of women in the industry. Hind Toufga shared her enthusiasm for the event: “WiG Meetups at NG26 aren’t just side events—they’re catalysts. For WiG members, they offer a space to be heard, to connect with peers and decision-makers, and to show up together in an industry that’s stronger when women are visible, vocal, and leading. In the Nordics, where creativity, innovation, and progressive values shape the global games landscape, women are already driving change. Being present at NG26 means amplifying Nordic women’s voices, learning from each other’s journeys, and ensuring that our perspectives are represented on panels, in conversations, and in the future of games. ” Discount on offer To make participation even more accessible, Nordic Game has partnered... --- Our special partner discounts on Nordic Game passes return for NG26 Spring! We've listed the selected organisations and partners eligible for discounts below (if you'd like to become a partner to be included in this offer, please contact us). Join Nordic Game in Malmö Nordic Game, Europe's leading games industry event and the world's only conference dedicated to the entire Nordic games industry is back with NG26 Spring, 26-29 May, in Malmö, Sweden. Here's how you get your discount code: Find your organisation/partner below and contact them for the discount code Then go to the registration page on here Check the "Partner/organisation discount" box Choose your organisation's name from the drop-down menu Then enter your organisation's code in the "discount code" box Welcome to Nordic Game! Nordic Game partner organisations We've listed the selected partners eligible for the Nordic Game organisation member discount (and contact person for codes) below. If you'd like to be included in this offer, contact us here. EGDF Ričardas Jaščemskas IGDA Jakin Vela, IGDA GIN Match GIN Team WiG Lisa Carter, WiG NGI Åse Kringstad, Virke Produsentforeningen KooPee Hiltunen, Neogames Anna Ingler, Dataspelsbranschen/SGI 'Ingólfur Ævarsson' Samtök iðnaðarins Niels Wettergren, Games Denmark Welcome to Nordic Game! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support... --- Nordic Game, Europe’s leading games industry conference and the world’s only event dedicated to the entire Nordic games ecosystem, is bringing back special partner discounts for NG26 Spring, set for 26–29 May at Malmö’s iconic Nordic Game, Europe’s leading games industry conference and the world’s only event dedicated to the entire Nordic games ecosystem, is bringing back special partner discounts for NG26 Spring, set for 26–29 May at Malmö’s iconic Slagthuset venue. “We’re committed to making NG26 accessible to our thriving Nordic and European partners,” said Jacob Riis, Program Director. “These discounts ensure more talent can join the conversations shaping our industry. ” Selected organizations and partners can now access reduced pass prices – a perk designed to boost accessibility for members and foster deeper industry connections. Eligible groups include the European Games Developer Federation (EGDF), International Game Developers Association (IGDA), GIN Match, Women in Games (WiG), and Nordic Game Institute (NGI), which includes the national associations: Norway’s Virke Produsentforeningen, Finland’s Neogames, Sweden’s Dataspelsbranschen/SGI, Iceland’s Samtök iðnaðarins, and Denmark’s Games Denmark. Nordic Game partner organisations Please visit here where you’ll find instructions on how to claim your discount, as well as a list of all the selected partners eligible for the Nordic Game organisation member discount (and contact person for codes). Are you an organisation and want to be included in this offer? Contact us here! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We're also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of... --- Nordic Game is thrilled to launch its call for speakers for NG26 Spring, the landmark European gaming conference returning to the storied Slagthuset venue in Malmö from 26-29 May. Aspiring presenters are invited to pitch their ideas now, Nordic Game is thrilled to launch its call for speakers for NG26 Spring, the landmark European gaming conference returning to the storied Slagthuset venue in Malmö from 26-29 May. Aspiring presenters are invited to pitch their ideas now, with a submission cutoff on April 2, 2026. Early birds submitting promptly stand a prime chance of early approval and inclusion in the inaugural speaker reveal before year's end—don't miss the momentum! Keep titles punchy and descriptions irresistible This year's program promises dynamic sessions from top industry minds across key domains: Game Design, Programming, Technology, AI, Mobile, Art, Audio, and Business. We're prioritizing fresh perspectives on AI-driven creativity, mobile gaming trends, and cutting-edge design techniques to reflect the evolving landscape. Sessions should spark debate, captivate audiences, and deliver crisp insights—keep titles punchy and descriptions irresistible. Each talk slots in at a brisk 30 minutes, capped with a lively 5–10 minute Q&A, fueled by real-time questions from the floor. With a stacked queue of proposals and limited stage time, competition is intense—make your pitch stand out! Apply directly via our streamlined form: https://forms. gle/ctDaWGvsQp3vMoFGA. The NG26 editorial team will evaluate entries on an ongoing basis, reaching out as reviews progress. Before hitting submit, take a moment to read our GDPR guidelines at nordicgame. com/gdpr-compliance and code of conduct at nordicgame. com/code-of-conduct to ensure a smooth process. Exclusive Partner Pathway Nordic Game thrives thanks to our incredible sponsors and collaborators. If your organization wants to amplify its voice through program involvement, reach out to... --- 1. 2 million impressions and 45,000+ reads – those are the impressive results from last year’s Nordic Showcase on Steam. For NG26 Spring this May, the goal is to beat those numbers, and you are invited. Get your demo station on... Nordic Game 2026 puts indies front and centre. Our aim is to give developers an experience that goes far beyond “just” exhibiting a game in the Showcase Hall at Slagthuset. Of course, the journey starts with securing a spot on the show floor – and right now we have an excellent offer on Demo Stations, tailored especially for indie teams and growing studios. Get a feel for how your demo station could look in our latest expo photo album from NG25... . then exploit the perks! Once your demo station is secured, you unlock full access to the NG26 Business Meeting System and dedicated on-site meeting areas, entry to live pitch competitions and exclusive indie-focused events, an automatic nomination for the NG26 People’s Choice Awards, the option to add an extra Content Pass for just €199, and the icing on the cake: Your game featured on the NG26 Steam Showcase! Check out last year’s list here: Nordic Game 2025 Steam Showcase Reserve your demo station or demo table today at: Passes & Register Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the... --- Nordic Game is pleased to announce our partnership with Games Industry Network bringing their their games industry-focused meeting and matchmaking platform GIN Match to NG26 Spring. Premiering online in April and hosted at the venue from 26-29 May, all conference attendees Games Industry Network bring their games industry-focused meeting and matchmaking platform GIN Match to NG26 Spring. Premiering online in April and hosted at the venue from 26-29 May, all speakers and conference attendees with a business pass will have access to the system. How to get GIN Match To join the GIN Match platform online, upgrade your NG25 Spring content pass or purchase a business pass today to schedule dozens of meetings at Slagthuset and online with potential business partners, create a personal conference calendar and much more. Welcome to GIN Match and Nordic Game! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we’re always ready to welcome new partnerships. Contact us here for some great opportunities on exhibitor, sponsor, group and partner packages for our next event and beyond. About the Nordic Game conference Nordic Game is the leading games conference in Europe. Gathering thousands of industry professionals in the spring each year, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden. Subscribe to our newsletter to get the latest Nordic Game news, including... --- Andreas Juliusson, CMO at Fast Travel Games, joins NG26 Spring to reveal how the studio marketed The Midnight Walk – the clay-crafted, hybrid VR/flat adventure launched in 2025 on PS5, PC, PSVR2, and SteamVR. His talk: Real campaign Andreas Juliusson, CMO at Fast Travel Games, joins NG26 Spring to reveal how the studio marketed The Midnight Walk – the clay-crafted, hybrid VR/flat adventure launched in 2025 on PS5, PC, PSVR2, and SteamVR. His talk: Real campaign breakdowns, audience splits, and lessons from the trenches of selling one game in two realities. We asked Andreas a few questions: Please tell us a bit about yourself and your career so far? I recently hit my 20-year mark in the games industry — which feels pretty wild to say! Over the years, I've worked in marketing leadership roles at a bunch of different studios and publishers, including EA DICE, Bandai Namco, and Vivendi Games, and helped launch more than 30 titles across every major platform out there. These days, I'm the CMO at Fast Travel Games, where I get to combine my love for games with creative marketing and storytelling. Your talk will focus on the splendid game "The Midnight Walk". Please elaborate on what the NG audience can expect? The Midnight Walk stands out as a truly distinctive title in several ways. Beyond the fact that it is crafted entirely from real-life clay, a defining element that shaped our entire go-to-market strategy was its nature as a hybrid title. This means the game is fully playable both as a traditional experience on PS5 and PC, and in virtual reality on PlayStation VR2 and SteamVR. As the industry moves toward more hybrid experiences, my team had to adopt a dual approach... --- Nordic Game today announced a flagship session for NG26 Spring, 26–29 May in Malmö, Sweden: Eugene Evans, founder of advisory firm Infinite Ventures and former SVP of Digital Strategy and Licensing at Hasbro & Wizards of the Coast, Nordic Game today announced a flagship session for NG26 Spring, 26–29 May in Malmö, Sweden: Eugene Evans, founder of advisory firm Infinite Ventures and former SVP of Digital Strategy and Licensing at Hasbro & Wizards of the Coast, will join Christian Fonnesbech, founder and Head of IP Development at Leverage Partnership, for an exclusive NG Conversation on IP in the main theatre at Slagthuset, Malmö. With over 40 years in gaming, Evans has shaped digital strategies at Wizards of the Coast, Viacom, Mythic Entertainment, EA, and Hasbro, driving successes like the MMO Dark Age of Camelot, mobile game Monopoly GO! and the Shadowgate revival. He recently joined the board of asmodee and the Room 8 Group Advisory Board. Christian Fonnesbech is Head of IP Development at the Leverage Partnership, helping games companies develop lasting IPs and Brands. Recent clients include Bandai Namco, Plaion, Sharkmob, Supermassive, Funcom, and Raw Fury. He also works as a mentor and coach for industry support organisations such as Interactive Ontario and Press Start in Berlin. Together, they'll explore turning games into global franchises – a must-attend for developers, publishers, and IP strategists. "This NG Conversation is a game-changer for anyone serious about IP," said Jacob Riis, Program Director at Nordic Game. "Eugene and Christian bring unmatched expertise, live in Malmö. " Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and... --- We're proud to announce that Malmö-based Indie Hub Spelkollektivet is once again co-organising the Nordic Game Conference. And for next year's edition, NG26 on 26-29 May, the collective is introducing a brand-new initiative that we're truly We're proud to announce that Indie Hub Spelkollektivet is once again co-organising the Nordic Game Conference. And for next year's edition, NG26 on 26-29 May, the collective is introducing a brand-new initiative that we're truly excited about: A dedicated mentorship program for game developers. Spelkollektivet is a non-profit Swedish developer collective and co-working space, dedicated to supporting indie game creators with affordable workspace, community events, mentorship, and practical resources. Founded in 2017, it has grown into one of the Nordic region's most loved indie hubs, housing dozens of small teams and solo devs, running regular game jams, showcases, and educational initiatives. As a long-time partner and co-organizer of Nordic Game, Spelkollektivet plays a key role in strengthening the local and regional indie scene, with a strong focus on accessibility, collaboration, and helping developers level up their pitching and publishing skills. This is the dedicated mentorship program: Spelkollektivet is offering a limited number of teams the chance to join the collective with one representative for the team for one week of pitch and presentation training leading up to the conference. The goal is to provide meaningful support at the lowest possible cost - and we're thrilled to make this opportunity accessible for just 649€! What's included: A Business Pass to Nordic Game Conference 2026. (including access to the meeting system) (regular price is ~649€ excl VAT) A booth spot with Spelkollektivet to showcase your game to all conference visitors, we'll also provide all the hardware. (regular price is ~499€ excl VAT)... --- With just weeks until the clock strikes midnight on 2025, Nordic Game is urging all developers, publishers, investors, and creators to lock in their spot at NG26 Spring, 26–29 May 2026, before the final price increase hits on 1 January 2026. With just weeks until the clock strikes midnight on 2025, Nordic Game is urging all developers, publishers, investors, and creators to lock in their spot at NG26 Spring, 26–29 May 2026, before the final price increase hits on 1 January 2026. Last chance! Right now is your absolute last chance to secure the lowest rates of the year: Content Pass €299 (venue + online access) Business Pass €349 (includes full matchmaking system & dedicated meeting areas) Student Pass €199 (unchanged – always €199! ) From 1 January 2026 the prices rise to: Content Pass → €399 Business Pass → €449 Student Pass stays €199 That's an extra €100 on the two main passes if you wait until after New Year's Eve. More than an event NG26 is the heartbeat of the Nordic and European games industry – four days where indie visionaries, AA studios, and global giants collide at Malmö's iconic Slagthuset. Expect world-class talks, deep-diving summits, strategic matchmaking, hands-on expo discovery, publisher speed-dating, legendary networking parties, and the Nordic Game Awards. Whether you're polishing your prototype, scouting talent, hunting the next breakout hit, or simply soaking up inspiration, NG26 delivers the Knowledge, Business, and Emotion that move careers and studios forward. Only €299 and €349 for a limited time These are the final early-bird prices of 2025 – once the clock hits 2026, they're gone forever. Your pass includes access to five stages, live streams, the Developer Showcase & Expo, networking events, and the exclusive Business Lounge for high-impact... --- Each year at Nordic Game, the Developer Showcase exhibition buzzes with exciting indies and brand-new talent on the show floor, presenting great games. To celebrate, all conference participants can play the games during the week and then vote for Each year at Nordic Game, the Developer Showcase exhibition buzzes with exciting indies and brand-new talent on the show floor, presenting great games. To celebrate, all conference participants can play the games during the week and then vote for their favorite to win the People's Choice Award, presented during the Nordic Game Awards show on the final conference evening. At last May's show, it was Moldovan studio ArtDock who got the most votes and took the People's Choice Award with the game Pao Pao. Nordic Game talked to ArtDock's CEO Dimitr Gibinski about the win and the future of Pao Pao. ArtDock's CEO Dimitr Gibinski on stage (center) at the NG25 Awards after winning the People's Choice Award with the game Pao Pao. 1) How was your experience participating and winning the award? Nordic Game is one of our most exciting experiences from the whole year! For the ArtDock team it was a HUGE success and People's Choice Award perfectly represents our initial intention to create a game people will love to play! 2) How are you doing at this point? Everything going according to plan? Right now we are still doubting a bit regarding the release date. On one hand there are so many activities in current game version, however there are still too many ideas we would love to implement as well. The game continues in active development, with the team collaboratively refining features and exploring ideas, driven by a positive and focused team spirit. 3) Why do... --- Nordic Game is thrilled to unveil Tatu Petersen-Jessen, co-founder of the groundbreaking AI-native studio Odd Latent, as the inaugural highlight speaker for the highly anticipated NG26 AI track at Nordic Game Spring, taking place 26-29 Nordic Game is thrilled to unveil Tatu Petersen-Jessen, co-founder of the groundbreaking AI-native studio Odd Latent, as the inaugural highlight speaker for the highly anticipated NG26 AI track at Nordic Game Spring, taking place 26-29 May 2026 in Malmö, Sweden. Following the announcement of the NG26 AI track https://nordicgame. com/ai-takes-center-stage-at-ng26-a-new-era-for-european-game-innovation/, Petersen-Jessen brings a wealth of industry expertise to the main stage theatre. With a confirmed session that will be live streamed and recorded, he'll dive into Odd Latent's revolutionary approach to game development, showcasing how AI is compressing the path from concept to live game. Attendees can expect captivating examples from Odd Latent's upcoming portfolio of lovable, globally scalable casual mobile IPs, alongside practical best-practice advice on proprietary orchestration, live-ops automation, and asset pipelines that maintain sky-high artistic standards while turbocharging iteration speed. "Tatu's 25-year journey from art leadership on Rovio's hit franchises and Remedy's AAA titles to pioneering fully AI-focused roles makes him the perfect first announcement our AI track," said Jacob Riis, Nordic Game's Program Director. "His work at Odd Latent is redefining what's possible in mobile gaming, and we can't wait for the community to hear his insights firsthand. " About Tatu Petersen-Jessen Tatu Petersen-Jessen is a veteran game maker and co-founder of Odd Latent, an Al-native game studio building innovative, and globally scalable casual mobile IPs. Over a 25-year career he has helped shape beloved franchises at Rovio and contributed to AAA productions at Remedy. From hands-on art direction and leadership to a startup founder, at... --- After last year's successful audio focus at NG25 Spring, Nordic Game brings back the Audio Track for NG26 Spring, kicking off Tuesday 26 May – the first day of the conference. This year's first headline: Jesper Kyd, the Danish legend behind After last year's successful audio focus at NG25 Spring, Nordic Game brings back the Audio Track for NG26 Spring, kicking off Tuesday 26 May – the first day of the conference. Flagship Session: Kyd Meets Ombler on Main Stage This year's first headline: Jesper Kyd, the Danish legend behind Hitman, Warhammer 40,000: Darktide, Assassin's Creed, and Borderlands, in an exclusive NG Conversation with Mat Ombler, Head of Music & Gaming Partnerships at Laced Records. Mat and Jesper will take the main stage at NG26 to discuss Kyd's musical journey, creative process, and scoring the cinematic grimdark of Warhammer 40,000: Darktide. Kyd's Iconic Sound Legacy Kyd's scores – from Budapest Orchestra-backed stealth noir in Hitman: Blood Money to synth-driven chaos in Darktide – have defined generations of games. His work is raw, cinematic, and instantly recognizable. Bonus: Ombler's Cult of the Lamb Metal Deep-Dive In addition to the NG26 Audio Track program, Mat Ombler will present a standalone talk on Laced Records' Cult of the Lamb metal EP, featuring Trivium, Polyphia, and Killswitch Engage – proof that game music can cross into real-world culture. Don't Miss Out – Secure Your Spot! Both sessions are not to be missed! Register now at nordicgame. com/register. About Jesper Kyd BAFTA award-winning Danish composer Jesper Kyd is renowned for his experimental approach to crafting unique soundtracks and creating iconic music for visual media such as the internationally acclaimed dark fantasy film TUMBBAD (Prime Video) and blockbuster video game franchises including ASSASSIN'S CREED ("Pioneer of the... --- Amid global layoffs, Sweden's games sector is defying the global trend with growth, according to the newly released Swedish Games Industry 2025 report from Dataspelsbranschen (Swedish Games Industry). The report is in English and Amid global layoffs, Sweden's games sector is defying the global trend with growth, according to the newly released Swedish Games Industry 2025 report from Dataspelsbranschen (Swedish Games Industry). The report is in English and Swedish, and it crunches 2024 data with some quite remarkable numbers: Revenue up 6. 8% to SEK 37 billion (~€3. 5B / $3. 8B total; SEK 36. 8B domestic) – powering 3% of Sweden's service exports. Employees stable at 9,130 in Sweden (+0. 5%; 23. 5% women) – with +8% growth in prior years and more hires by November. 1,101 companies total (105 new in 2024); 202 studios with 5+ employees. Climate win: Direct emissions down 14% to 1,959 tCO₂e. "Sweden produces excellent games that players worldwide love. The figures point upwards despite one of the toughest years ever," says Johanna Nylander, Head of Policy & Analytics. Dive into Per Strömbäck's foreword on 20 years of triumphs (Minecraft to mobile hits), exclusive interviews (Konrad Tollmar, Jenny Österlund, Martin Sirc & Lindell, Paula Ingvar, Kristian Lundquist), and sustainability spotlights. Shoutout to the team behind the report: Alexander Milton, Elin Carlsson, Emilie Ihre (core), Marléne Tamlin & Anna Larsson Corcoran (climate), Stina Rahm (cover), and of course the awesome Johanna Nylander Read it now: English PDF | Swedish PDF Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over... --- Nordic Game has kicked off its speaker announcements for NG26 Spring, set for 26–29 May in Malmö, with a session from Danish studio Funday Games' designers Rasmus Heeger and Søren Lauge Boll. The duo will take the main stage to Nordic Game has kicked off its speaker announcements for NG26 Spring, set for 26–29 May in Malmö, with a session from Danish studio Funday Games' designers Rasmus Heeger and Søren Lauge Boll. The duo will take the main stage to unpack their acclaimed adaptation of the Deep Rock Galactic universe into the survivor-like genre via Deep Rock Galactic: Survivor, a top-down auto-shooter hailed as a standout in the "bullet heaven" subgenre. Funday Games, an independent Aarhus-based studio founded in 2011 as Funday Factory by Anders Leicht Rohde, has built a reputation for player-centric titles that foster communities. The team has produced over 60 games, including mobile hits like Spellbinders co-developed with Kiloo) and Subway Surfers: Tag (with SYBO). Their shift to PC and indie successes includes the survival-crafting Wild Indigo Ranch and the roguelike autoshooter Deep Rock Galactic: Survivor, published by Ghost Ship Publishing. The studio is working on four new unannounced titles, all aimed for a Steam first release. Spotlight on Deep Rock Galactic: Survivor's Bullet Heaven Triumph The game, which sold 1 million copies in its first month, stays true to the original's dwarven mining roots while embracing Vampire Survivors-style mechanics: solo missions on Hoxxes IV, auto-firing against alien hordes, resource mining, and upgrade unlocks. Søren Lauge Boll is Game Director on Deep Rock Galactic: Survivor and Rasmus Heeger is Lead Designer. In their NG26 talk, they'll explore blending reverse bullet hell intensity with Deep Rock Galactic's lore, ensuring the adaptation honors the franchise's spirit. Get ready for... --- For over two decades, Nordic Game has been part of Europe's gaming scene, drawing visionaries from indie garages to AAA behemoths to its historic Slagthuset venue in Malmö. But what if you missed that electric moment when Hideo Kojima For over two decades, Nordic Game has been part of Europe's gaming scene, drawing visionaries from indie garages to AAA behemoths to its historic Slagthuset venue in Malmö. But what if you missed that electric moment when Hideo Kojima dissected narrative twists or Blizzard's Ion Hazzikostas unpacked raid design secrets? Fear not— a string of unforgettable talks from the main stage is captured and served up for free on the official Nordic Game YouTube channel, turning past events into an endless library of inspiration. Head to youtube. com/@NordicGame, and dive into playlists organised by event year or theme—NG25's archive alone boasts over 50 sessions, clocking millions of views collectively. No paywalls, no ads interrupting the flow (beyond YouTube's gentle nudges), just pure, unfiltered knowledge. It's Nordic Game's gift to the community: Democratizing access so aspiring devs and anyone else working learn from the best, anytime. A treasure trove of legends The channel is a treasure trove of legends. Hideo Kojima's legendary NG14 session on "The Philosophy of Games" remains a fan favorite, blending Metal Gear lore with philosophical riffs on player agency—over 500K views and counting, a masterclass in why games are art. Fast-forward to more recent gems: Ion Hazzikostas, World of Warcraft's Game Director, drops epic breakdowns on community feedback loops and epic raid evolutions in his NG25 talk, racking up 200K+ views for Blizzard faithful. Other heavy-hitters include Peter Molyneux waxing poetic on Godus dreams (NG25, 150K views), Josef Fares' passion for co-op chaos in It Takes Two... --- Nordic Game is thrilled to announce that the limited first batch of NG26 Spring early-bird passes has officially sold out, marking the end of our successful summer sale and proving once again that the Nordic games community is ready to rally for Nordic Game is thrilled to announce that the limited first batch of NG26 Spring early-bird passes has officially sold out, marking the end of our successful summer sale and proving once again that the Nordic games community is ready to rally for Europe's premier industry event. "We're very proud to see the demand," says Jacob Riis, Nordic Game Conference Director. "Selling out our first wave of €199 passes in these early weeks - with the conference still six months away, speaks volumes about the trust and excitement our community has in NG26. " Full Ticket Shop Now Live – Still Save Up to €300! While the ultra-limited early-bird tier is gone, affordable pricing continues through 31 December 2025 at nordicgame. com/registration: Content Pass: €299 (save €300 vs. full price) Business Pass: €349 (save €300 vs. full price) Student Pass: Still €199 – perfect for emerging talent! Global Momentum: Booths, Delegations, and More Already Confirmed Even before winter hits, NG26 is shaping up to be a truly international gathering: Country delegations from the Nordics, North America, Asia, and Europe have already signed on Major studios and service providers have secured expo booths Indie collectives and investment groups are locking in presence This early commitment underscores Nordic Game's growing global relevance — not just as a Nordic hub, but as a must-attend destination for the worldwide games industry. What's Waiting at NG26 Spring (26–29 May 2026, Slagthuset, Malmö) Whether you're an indie, AAA dev, publisher, investor, or student, NG26 delivers: 100+ new... --- With 208 days until the magic unfolds in Malmö, Nordic Game is calling all developers, deal-makers, and industry peers to secure their spot at NG26 Spring, 26–29 May 2026, before the first price rise hits on 1 November. This is your golden With 208 days until the magic unfolds in Malmö, Nordic Game is calling all developers, deal-makers, and industry peers to secure their spot at NG26 Spring, 26–29 May 2026, before the first price rise hits on 1 November. This is your golden window: the Early Bird Biz Pass is locked in at just €199 (ex VAT), granting access to four days of high-caliber talks, strategic matchmaking, and unparalleled networking in one of the hotspots of Europe's gaming ecosystem. More than an event NG26 is more than an event—it's a global convergence designed to unite indie trailblazers, ambitious AA studios, and AAA powerhouses under one roof. We're doubling down on accessibility, empowering the next generation of Nordic and international talent with resources to craft exceptional games while forging bonds with investors, publishers, media, and peers. Whether you're a bootstrapped developer fine-tuning your prototype, a service provider demoing cutting-edge tools, or a publisher hunting for the next big scout, NG26 delivers the Knowledge to innovate, Business to collaborate, and Emotion to inspire—all in a relaxed, inclusive atmosphere that feels like home. Only €199! Secure your NG26 pass before 1 November at only €199! Early Bird = Best Price! This stellar rate covers the Biz Pass essentials: entry to Slagthuset's five stages, live streams, expo's, networking events, and the Business Lounge for those high-stakes connections. Students, rejoice—your fixed €199 rate holds steady through it all. But act fast: Come 1 November, the Content Pass debuts at €299 (venue and online access), and the... --- As the global gaming industry hurtles toward an AI-driven future, Nordic Game is stepping up to the plate. For NG26 this coming May, the organisers have a groundbreaking new AI Track poised to redefine the boundaries of interactive entertainment. Join the AI track! Sponsorship slots are already opening, promising "global visibility, direct access to decision makers looking to deploy this technology, and association with one of the most innovative tracks at Europe's leading B2B gaming conference. " Learn more and submit your AI talk for consideration: https://lnkd. in/e-NEThSf Curated by experts With AI now infiltrating everything from procedural world-building to adaptive NPC behaviors, NG26 is evolving to meet the moment. Enter the inaugural AI Track, a dedicated spotlight series curated by ImmerSynth Inc. , a company that delivers end-to-end strategic AI expertise and execution, helping organizations go-to-market with real world impact. "I'm very excited to share that ImmerSynth Inc. is curating this inaugural AI Track," CEO Russell Sng comments. ImmerSynth, known for its cutting-edge work in generative AI for virtual environments, will assemble a powerhouse lineup of companies, studios, and tech leaders. Expect deep dives into how AI is supercharging creativity—think real-time narrative generation, ethical dilemmas in machine learning for gameplay, and tools that could make hyper-personalized gaming a reality. "This is where the conversations that shape the future of play begin," Sng declares, underscoring NG's role as a launchpad for tomorrow's hits. Join the AI track! Sponsorship slots are already opening, promising "global visibility, direct access to decision makers... --- As the global gaming industry hurtles toward an AI-driven future, Europe's premier B2B gaming conference is stepping up to the plate. For NG26 on 26-29 May next year, the organisers have a groundbreaking new AI Track poised to redefine As the global gaming industry hurtles toward an AI-driven future, Europe's premier B2B gaming conference is stepping up to the plate. For NG26 on 26-29 May next year, the organisers have a groundbreaking new AI Track poised to redefine the boundaries of interactive entertainment. Curated by experts For over two decades, Nordic Game has been drawing thousands of professionals to Slagthuset, the iconic venue just minutes from Copenhagen Airport. And with AI now infiltrating everything from procedural world-building to adaptive NPC behaviors, NG26 is evolving to meet the moment. Enter the inaugural AI Track, a dedicated spotlight series curated by ImmerSynth Inc. , a company that delivers end-to-end strategic AI expertise and execution, helping organizations go-to-market with real world impact. "I'm very excited to share that ImmerSynth Inc. is curating this inaugural AI Track," CEO Russell Sng comments. ImmerSynth, known for its cutting-edge work in generative AI for virtual environments, will assemble a powerhouse lineup of companies, studios, and tech leaders. Expect deep dives into how AI is supercharging creativity—think real-time narrative generation, ethical dilemmas in machine learning for gameplay, and tools that could make hyper-personalized gaming a reality. "This is where the conversations that shape the future of play begin," Sng declares, underscoring NG's role as a launchpad for tomorrow's hits. A strategic arena for forging alliances The timing couldn't be more urgent. With giants like Epic Games and Unity embedding AI into their engines, the industry is at a tipping point. Nordic Game's AI Track isn't just another... --- Malmö, Sweden, will host Nordic Game 2026 from 26–29 May, delivering four days of high-caliber talks, strategic matchmaking, and unparalleled networking opportunities for the gaming industry. NG26 promises to be a pivotal moment Malmö, Sweden, will host Nordic Game 2026 from 26–29 May, delivering four days of high-caliber talks, strategic matchmaking, and unparalleled networking opportunities for the gaming industry. NG26 promises to be a pivotal moment for developers, publishers, and industry leaders alike. For a limited amount of time you can secure your NG26 pass now at only 199 EUR! Early Bird = Best Price! Grab your ticket at only 199 EUR: https://nordicgame. com/registration/ For 2026, Nordic Game is doubling down on accessibility, creating a show where indie developers, ambitious AA studios, and global AAA giants can connect, collaborate, and innovate. The event's mission is clear: empower the next generation of talent with resources to grow and create exceptional games while fostering connections with investors, publishers, media, and peers. This commitment to inclusivity ensures that NG26 will be a vibrant hub for the entire gaming ecosystem, in the Nordic region and globally. Early Bird passes are now available at a discounted rate, offering a prime opportunity to secure your spot. Visit nordicgame. com to grab your pass before prices rise: https://nordicgame. com/registration/ For inquiries, contact Jared (jared@nordicgame. com) or Kateryna (kateryna@nordicgame. com), or reach out to the sales team at sales@nordicgame. com. NG26 is poised to shape the future of gaming by bridging emerging talent with established leaders. Don't miss this chance to be part of the action in Malmö! Early Bird = Best Price! Grab your ticket at only 199 EUR: https://nordicgame. com/registration/ Join our exhibitors, sponsors and partners Nordic Game would... --- The Games Policy Summit at Nordic Game 2026 (NG26), set for 26 May in Malmö, Sweden, is poised to advance Europe's gaming industry, following a successful NG25 Summit and the European Commission's newly released The Games Policy Summit at Nordic Game 2026 (NG26), set for 26 May in Malmö, Sweden, is poised to advance Europe's gaming industry, following a successful NG25 Summit and the European Commission's newly released "European Media Industry Outlook 2025" report: The 2025 European Media Industry Outlook report | Shaping Europe's digital future Last year's NG25 Summit, co-organized by EU, EGDF, Nordic Game, and Nordic Game Ventures, united 50 key stakeholders to shape policies on talent access, funding, IP rights, and game discoverability. The event's recommendations—available at https://gamespolicysummit. com - pushed for streamlined procurement, innovation investment, and child-centric digital policies, cementing its role as a catalyst for industry resilience. The Commission's biennial report, with a dedicated video games chapter, underscores the sector's digital and cultural impact, aligning with NG25's call for funding reform and talent pipelines. It's a critical resource for stakeholders shaping NG26's agenda. NG26's Summit invites submissions from developers, policymakers, and researchers to drive policy innovation. Submit via https://forms. gle/4n9XY75mCquBvdXP8 to join the conversation at Europe's leading B2B gaming conference. The Commission's biennial report: The 2025 European Media Industry Outlook report | Shaping Europe's digital future Welcome to NG26! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We're also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them... --- Following the incredible success of Nordic Game in May 2025, we're thrilled to shift our focus to crafting the next unforgettable experience: NG26 Spring, happening 26-29 May in the charming city of Malmö, Sweden. Marking the 22nd edition Following the incredible success of Nordic Game in May 2025, we're thrilled to shift our focus to crafting the next unforgettable experience: NG26 Spring, happening 26-29 May in the charming city of Malmö, Sweden. Marking the 22nd edition of Nordic Game, we're pulling out all the stops to make this our most spectacular conference yet! To kick things off with a bang, we're rolling out a special limited summer offer: secure a full NG26 pass for only 199 EUR*! Hurry hurry But hurry—this exclusive deal is limited to a small number of passes, and with our team spreading the word at Gamescom in Cologne this week, they're sure to sell out fast. Don't miss your chance—head straight to our ticket shop at here and grab yours today! Building on the magic of our May event, NG26 Spring promises to be an absolute showstopper! As always, we're here to celebrate the vibrant present and bold future of the global games industry, with a special nod to the Nordic region's creativity and innovation. Expect the return of fan-favorite features, including: An extensive speaker program featuring over 150 international stars and local heroes The Executive Summit, Games Capital Summit, and Games Policy Summit A bustling Showcase & Expo area The celebrated Nordic Game Awards Seamless online meeting scheduling, matchmaking, and a dedicated meeting lounge Access to the lively Nordic Game Discord community Exciting new additions like the Audio speaker track and a vibrant NG Indie Area, plus more surprises to come! Be a... --- Some 50 game developers, researchers, eco-system builders and policy makers gathered again on 20 May at Nordic Game to provide input and suggest priorities for European policy on our computer games industry. The full report is now available Some 50 game developers, researchers, eco-system builders and policy makers gathered again on 20 May at Nordic Game to provide input and suggest priorities for European policy on our computer games industry. The full report is now available for free download. Recommendations of the second Games Policy Summit, 20 May 2025 in Malmö, Sweden On the continued initiative of European Games Developer Federation, the Nordic Game conference and Nordic Game Ventures, supported by the European Commission, some 50 game developers, researchers, eco-system builders and policy makers gathered again to provide input and suggest priorities for European policy on our computer games industry. These are their recommendations: Strengthen Technological, Artistic, and Operational Sovereignty in the European Games Industry Secure access to talent, funding and intellectual property rights for European game developers' creative control and resilience. Modernise digital taxation frameworks and reform tax incentive schemes to lower barriers for smaller developers, to reduce abuse and to prevent offshore intellectual property transfers. Regulate foreign investment by robust shareholder agreements to protect operational and creative sovereignty aligned with European values. Enhance Discoverability, Audience Development, and Market Integration for European Games Shift public funding towards marketing, community-building and platform readiness, helping studios reach and cultivate audiences across Europe and for effective global market entry. Recognise and Fund Games as Innovative, Cultural, and Civic Technologies, fostering partnerships between academia, industry clusters, and developers to encourage artistic risk-taking and innovation. Support games as tools for education, inclusion, and democratic participation, especially for vulnerable groups including children. Build... --- Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, May 22, during NG25 Spring and streamed live from Slagthuset in Malmö, Sweden. The night’s big winner was Indiana Jones and Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, May 22, during NG25 Spring and streamed live from Slagthuset in Malmö, Sweden. The night’s big winner was Indiana Jones and the Great Circle by Machinegames (Sweden). The title won Nordic Game of the Year as well as Best Audio awards. The seventeenth annual Nordic Game Awards show was once again a highlight of this spring’s conference, and the only gathering in the world with a dedicated focus on game development in the Nordic region. This year’s edition was presented by Nordic Game in partnership with AMD and PR Nordic and hosted by Matilda Smedius, voice actor and streamer. The winners of the 2025 Nordic Game Awards are: Nordic Game of the Year: Indiana Jones and the Great Circle by Machinegames (Sweden) Indiana Jones and the Great Circle trailer Nordic Game of the Year – Small Screen: The Holy Gosh Darn by Perfectly Paranormal (Norway) The Holy Gosh Darn trailer Best Art: Miniatures by Other Tales Interactive (Denmark) Miniatures trailer Best Game Design: Lorelei and the Laser Eyes by Simogo (Sweden) Lorelei and the Laser Eyes trailer Best Technology: Satisfactory by Coffee Stain Studios (Sweden) Satisfactory trailer Best Audio: Indiana Jones and the Great Circle by Machinegames (Sweden) Indiana Jones and the Great Circle trailer Best Fun for Everyone: Snufkin: Melody of Moominvalley by Hyper Games (Norway) Snufkin: Melody of Moominvalley Best Debut: Mouthwashing by Wrong Organ (Sweden) Mouthwashing trailer Congratulations to all... --- At Nordic Game 2025, iXie and Uniqorn Gaming teamed up—and let’s just say, booth B9 had range. From sleek visuals and dev know-how to QA that catches the sneaky stuff before your players do, we brought the full stack to Malmö. Between Nordic Game presents a special message from iXie | Uniqorn Gaming: At Nordic Game 2025, iXie and Uniqorn Gaming teamed up—and let’s just say, booth B9 had range. From sleek visuals and dev know-how to QA that catches the sneaky stuff before your players do, we brought the full stack to Malmö. Between sessions, coffee, and conversations, one thing was clear: studios want partners who get games—not just code, art, or test cases. That’s exactly what we do. With hundreds of titles under our belt and teams who live and breathe games, we’ve been supporting global studios across QA, game design, dev, art production, and system-level thinking that actually scales. Whether you're building for console, PC, mobile, or VR—we’ve been there, done that, and probably tested it across 3,000+ devices. Missed us at the event? No biggie. Drop us a message and mention “NordicOffer” to get a special discount on your next project. Yes, really. iXie brings 14+ years of QA and dev expertise, with 700+ career gamers across the pipeline. Uniqorn brings bold ideas, fresh design, and that indie-meets-expert edge studios love. So whether it’s your next multiplayer title, a high-fidelity build, or just an idea that needs the right crew—we’re all ears. Let’s build something unforgettable. Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank... --- Hello there! Virtuos was thrilled once again to be part of Nordic Game this Spring 2025. As one of the largest independent game developers worldwide, we were very happy to meet with studio teams and talent in Europe to explore collaborative Nordic Game presents a special message from Virtuos: Hello there! Virtuos was thrilled once again to be part of Nordic Game this Spring 2025. As one of the largest independent game developers worldwide, we were very happy to meet with studio teams and talent in Europe to explore collaborative opportunities. For all of you we couldn't meet with, here's the Virtuos Advantage: - Global scale with over 4,200 team members across 25 locations in Asia, Europe, and North America, ensuring local proximity with our clients and a vast talent pool - Experts in collaborating and delivering projects directly in-engine with high-quality results, maximum efficiency and security - Consultancy and custom tools tailored to each developer's needs Celebrating 20 Years of Success Founded in 2004, Virtuos specializes in full-cycle game development and art production. We've delivered high-quality content for over 1,500 console, PC, and mobile games including co-development with Ghost Story Games on Judas, art production support with Obsidian Entertainment on Avowed, and the remaster of the classic Beyond Good and Evil for its 20th Anniversary with Ubisoft. As a trusted collaborator for 23 of the top 25 gaming companies worldwide, Virtuos is ready to help bring your next project to life. If you couldn't meet our team at Nordic Game, you can reach now Matthieu Cheynut and Frederik Plucinski, and discover how Virtuos can assist in your game development journey. Speak soon! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each... --- Thousands of game developers from the Nordic region and beyond gathered in Malmö, Sweden, for the annual Nordic Game conference, held from 20-23 May at the historic Slagthuset venue in the heart of the city. As with previous Nordic Thousands of game developers from the Nordic region and beyond gathered in Malmö, Sweden, for the annual Nordic Game conference, held from 20-23 May at the historic Slagthuset venue in the heart of the city. As with previous Nordic Game conferences, NG25 Spring proved to be a resounding success, serving as a beacon for the global games industry, where innovation, creativity, and togetherness are celebrated. A total of 182 speakers shared their expertise across five stages during the conference week, delivering numerous highlights. From local game development stars like Josef Fares (Split Fiction) to renowned global legends such as Peter Molyneux (Black & White, Fable series), the speaker program covered many of the industry's most relevant and current topics. The event's main stage sessions were streamed live on platforms including YouTube, Twitch, and Steam, attracting over 100,000 unique viewers. Combined with re-streams and social media posts, NG25 Spring reached nearly one million people this year, fueling great optimism for the conference's future. You can watch our live recorded talks from the theatre right at the Nordic Game Youtube channel here. "The entire NG25 team is exhausted but elated after producing and executing the event," said Program Director Jacob Riis. "We're deeply grateful to every speaker, partner, sponsor, and attendee who brought their knowledge and enthusiasm to the show. It proved once again how vital togetherness is for our industry, especially during challenging times. " Official photos from NG25 Spring can be found here. Please feel free to download and use... --- Welcome to Nordic Game, Europe's leading games conference and the only event in the world with a dedicated focus on the entire Nordic industry. Nordic Game pass holder orientation All registered conference participants are sent an orientation package email with event details, including badge pick-up, links to the event live stream and additional programming, a pass holder access instruction for the Nordic Game Discord and more. In case of lost orientation package, access codes, etc. If you have registered for Nordic Game and have NOT received (or lost) your online orientation package (sent to the email address you registered with), please use the form below to have your orientation package resent to you. > Note: Our support system is embedded on this page. If you're having any problems accessing the form above, please contact us here and we'll resolve your issue manually. About the Nordic Game conference Nordic Game is the leading games conference in Europe. Gathering thousands of industry professionals in the spring each year, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden. Subscribe to our newsletter to get the latest Nordic Game news, including updates about all our special offers. Follow Nordic Game on Facebook, LinkedIn, YouTube, Flickr, X, BlueSky and Instagram. --- Watch Nordic Game live on Youtube And Steam! The best way to join a Nordic Game event is to be there in person. Feeling the spring vibe in Malmö, meeting all the 170+ speakers, watching their talks up close, maybe even mingle with one or two of them afterwards at one of the many social events during NG25 Spring. Unfortunately not all of you are able to be with us at the Slagthuset venue on 20-23 May, but that doesn't mean you still can't get a healthy dose of Nordic Game. A major portion of the announced talks at NG25 Spring will be live streamed to the Nordic Game Youtube channel And Steam page! About the Nordic Game conference Nordic Game is the leading games conference in Europe. Gathering thousands of industry professionals in the spring each year, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden. Subscribe to our newsletter to get the latest Nordic Game news, including updates about all our special offers. Follow Nordic Game on Facebook, LinkedIn, YouTube, Flickr, X, BlueSky and Instagram. --- Join the Nordic Game Discord as a pass holder to chat with our speakers and special guests, socialise with your peers and much more. LOGIN To access the NG25 Spring pass holder areas on our Discord server, you'll need (1) a free Discord account and (2) our Discord server URL to apply for an invitation. (1) Registering for Discord is a quick and simple process, if you don't already have an account you can register here. (2) Go to our Discord server here to apply for access to the Nordic Game Discord during NG25 Spring. Further instructions on how to access NG25 Spring pass holder content and mingle with your peers on our Discord server will be posted in the lobby when you arrive. Info about latest NG25 Spring events & activities on our Discord server will also be posted regularly on the Nordic Game Discord announcement channel. ONLINE CONDUCT All Nordic Game Discord participants are expected to follow our Code of Conduct. Our Code of Conduct includes further details regarding our commitment to your safety and well-being, including our on-site safety team and online, independent & anonymous whistle-blower platform. We hope that you'll enjoy networking, socialising and our many activities on the Nordic Game Discord server! The Nordic Game Discord is supported by Pixel. tv. About the Nordic Game conference Nordic Game is the leading games conference in Europe. Gathering thousands of industry professionals in the spring each year, Nordic Game is the one and only “home turf” meeting... --- Gamecity Hamburg showcases outstanding indie games from Hamburg, Germany at booth B8 in the Expo Area — highlighting the city’s diverse games industry. With funding programs like the Games Lift Incubator, the Prototype Funding and a Nordic Game presents a special message from Gamecity Hamburg: Gamecity Hamburg showcases outstanding indie games from Hamburg, Germany at booth B8 in the Expo Area — highlighting the city’s diverse games industry. With funding programs like the Games Lift Incubator, the Prototype Funding and a vast variety of dedicated events, Gamecity Hamburg supports upcoming game developers and settled studios alike. Want to see more of Hamburg’s games industry? Join Portside Game Assembly, the new B2B conference for indie game leaders aboard a ship, on June 27, 2025! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we’re always ready to welcome new partnerships. Contact us here for some great opportunities on exhibitor, sponsor, group and partner packages for our next event and beyond. About the Nordic Game conference Nordic Game is the leading games conference in Europe. Gathering thousands of industry professionals in the spring each year, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden. Subscribe to our newsletter to get the latest Nordic Game news, including updates about all our special offers. Follow Nordic... --- Welcome to Nordic Game, Europe's leading games conference and the only event in the world with a dedicated focus on the entire Nordic industry. Nordic Game participants We regularly update the Nordic Game participant list before each spring event from the beginning of May. Nordic Game 2025 pass holders Companies and organisations registered for NG25 Spring per Friday, 16 May: 10 Chambers Mainframe Industries 2 POINT 21 SAS Make-A-Wish International 22cans Ltd Makers Fund 23rd Studio AB Malmö stad 4Players GmbH Malmö Universitet 5 Fortress Manchester Metropolitan University Aalto University ManMar Games Aalto Yliopisto Manpower Business Solutions Kft. Aarki Inc Manus BV AB180 / Airbridge Inc. Maracas Studio ACIF-CCIM Marchsreiter Communications GmbH Acino Game Solutions Maru VR Productions Ltd Act None AB Massive Entertainment – A Ubisoft Studio Activision / Elsewhere Entertainment MATABOO Activision Blizzard Mattias Wiking Development Ad Artis Oy medianet berlinbrandenburg e. V. Addven AB/ Boden Game Camp MeetToMatch Adjective Animal Inc. Mejerwall Consulting Advenimus AB memoQ Ltd. Advokatfirman Delphi i Malmö AB Metaplay Agate Metropolia University of Applied Sciences Agile Search AB MFG Baden-Württemberg Agnė Buškevičiūtė Mi5 Communicatons Aiba AS Microsoft | Xbox Airexpert. se - Sveriges Airtable Expert Midjiwan AB (Polytopia) Aldgard Studio AB Midnight Forge Oy Alfa Mobility Sweden AB Mighty Diamonds Alfs, Kaplanski, Reimann GbR | Triflgard MIKIM All Animal & NICE film Milford Film & Animation AB Allcorrect Mira Aasma Allvis Stockholm MIRAISENS,Inc. Alterego Games Misa AB Amazing Games Mixpanel Amazon Games MLC Studio Amberdive Interactive GmbH Mobidictum AmberWing mobilegamer AMD mod io... --- Each year, Nordic Game gathers thousands of industry professionals at Slagthuset in Malmö for one of Europe's leading games industry events — and for the first time ever, it's bringing that celebration to Steam. Running from 19 May to 23 May The showcase will run from 19-23 May, featuring nearly 70 titles, exclusive livestream content — and the first-ever live Steam broadcast of the Nordic Game Awards. Each year, Nordic Game gathers thousands of industry professionals at Slagthuset in Malmö for one of Europe's leading games industry events — and for the first time ever, it's bringing that celebration to Steam. Running from 19 May to 23 May, the digital showcase will feature nearly 70 games from past and present Nordic Game showcase participants. Fans can also look out for potential discounts on select titles throughout the event. The highlight of the event is the live Steam broadcast of the Nordic Game Awards on Thursday, 22 May at 18:30 CEST, marking the first time the show will be streamed directly to the global Steam audience. Check out the Nordic Game Awards teaser video here Throughout the week, fans can tune into developer talks and livestreamed sessions from the Nordic Game stages, offering behind-the-scenes insights and creative perspectives from developers behind the featured titles. Jacob Riis, Program Director and Executive Producer at Nordic Game, comments: “Bringing Nordic Game to Steam opens up an exciting new way for us to connect with a broader, global audience, and the live awards show and streamed content offer a great opportunity for viewers around the world to experience the creativity and talent that define our developer community — no matter where they are. ” Visit Nordic Game on Steam between May 19–23 to explore the showcase,... --- NG25 Spring attendees are cordially invited to SAVE THE GAMES INDUSTRY. Those present will vote on a series of industry-shaking proposals that, should they pass majority consensus, will become law. These new laws will fix everything Something must be done. So we will do something. NG25 Spring attendees are cordially invited to SAVE THE GAMES INDUSTRY. Those present will vote on a series of industry-shaking proposals that, should they pass majority consensus, will become law. These new laws will fix everything. Some of the proposals interrogated during our session may seem outlandish. For example, Could we really mandate an end to sequels? Will we ban crates, jumping, premium currencies and executive bonuses? Should all future games include legacy Guitar Hero controller support and Kinect functionality? Perhaps, perhaps not, but the audience - that's you - will decide and together we will forge a better, legally-binding tomorrow. The era of doomsaying, hand-wringing and Linkedin posturing is over. Our decisions will be final. History will thank us but just in case it doesn't no recordings will be permitted. Long live the New Games Industry; see you in the chamber. Call for proposals: Do YOU believe you can save the games industry? Click here to fill in a form and propose a law. No suggestion too small, no move too big. All contributions anonymised in the name of democracy and personal decency. Don't miss this! Register now at https://nordicgame. com/registration/ and join Ste Curran in the main theatre on 21 May, 17:15 CEST. Welcome! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across... --- Our special partner discounts on Nordic Game passes return for NG25 Spring! We've listed the selected organisations and partners eligible for discounts. Nordic Game, Europe's leading games industry event and the world's only conference Our special partner discounts on Nordic Game passes return for NG25 Spring! We've listed the selected organisations and partners eligible for discounts below (if you'd like to become a partner to be included in this offer, please contact us). Join Nordic Game in Malmö Nordic Game, Europe's leading games industry event and the world's only conference dedicated to the entire Nordic games industry is back with NG25 Spring, 20-23 May, in Malmö, Sweden. Here's how you get your discount code: Find your organisation/partner below and contact them for the discount code Then go to the registration page on here Check the "organisation discount" box Choose your organisation's name from the drop-down menu Then enter your organisation's code in the "discount code" box Welcome to Nordic Game! Nordic Game partner organisations We've listed the selected partners eligible for the Nordic Game organisation member discount (and contact person for codes) below. If you'd like to be included in this offer, contact us here. EGDF Ričardas Jaščemskas IGDA Jakin Vela, IGDA GIN Match GIN Team WiG Lisa Carter, WiG NGI Åse Kringstad, Virke Produsentforeningen KooPee Hiltunen, Neogames Anna Ingler, Dataspelsbranschen/SGI 'Ingólfur Ævarsson' Samtök iðnaðarins Niels Wettergren, Games Denmark Welcome to Nordic Game! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support... --- The Games for Culture Cluster (GCC) is heading to Nordic Game 2025 with 4 projects, 12 partners and 16 delegates! Join us in Malmö from 20–22 May as we connect with the wider games community and showcase culture-driven Nordic Game presents a special message from The Games for Culture Cluster: The Games for Culture Cluster (GCC) is heading to Nordic Game 2025 with 4 projects, 12 partners and 16 delegates! Join us in Malmö from 20–22 May as we connect with the wider games community and showcase culture-driven innovation in gaming. GCC at NG25 – What’s On: Expo & Showcase! 20–22 May, 9:30-17:00 Meet us at the Expo, where GCC projects will present their work, exchange ideas, and engage with the community. Games Policy Summit 20 May, 13:00 GCC delegates will join discussions on the future of games policy, bringing cultural and research-based perspectives to the table. GCC Workshops – 21 May 1. Games for Culture: Transforming Play through Research and Practice 21 May, 10:00-13:00 Registration & Remote participation available here. 2. “Game On: Moving GCC Forward” 21 May, 14:00-15:30 A hybrid internal workshop for GCC members to align future plans and strengthen collaboration. Stay tuned for more updates — we look forward to seeing you in Malmö! Learn more at the GCC website Follow us on LinkedIn Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we’re always... --- 80% of the top grossing video game companies in the world use PlaytestCloud for player insights. They have the same access to features, methods and our platform as other studios. But there are big differences in how these successful studios get Nordic Game presents a special message from PlaytestCloud: 80% of the top grossing video game companies in the world use PlaytestCloud for player insights. They have the same access to features, methods and our platform as other studios. But there are big differences in how these successful studios get their player insights, compared to everyone else —and it's not about investing more or having dedicated research teams. We've identified 7 key differences in their approach and broken down why each one works. Each section includes guidance from our internal research experts showing you exactly how to Steal this Strategy, regardless of your budget or research experience. Get your copy and steal their strategy here. And join our Director of Research Ugo Bui-Xuan for his talk during the conference: From Insights to Impact: How to use player data to de-risk game development. Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we’re always ready to welcome new partnerships. Contact us here for some great opportunities on exhibitor, sponsor, group and partner packages for our next event and beyond. About the Nordic Game conference Nordic Game is the leading games conference in Europe.... --- Accessibility in games goes beyond visuals and controls—it’s about designing for every player, including those who are blind, low-vision, dyslexic, or neurodiverse. At ReadSpeaker, we help developers create inclusive games from the ground up Nordic Game presents a special message from ReadSpeaker: Accessibility in games goes beyond visuals and controls—it’s about designing for every player, including those who are blind, low-vision, dyslexic, or neurodiverse. At ReadSpeaker, we help developers create inclusive games from the ground up with our speechEngine plugins for Unity, Unreal Engine, and Wwise. With built-in Text to Speech (TTS), developers can add real-time menu narration, voiced instructions, and dynamic in-game dialogue—right inside their workflow. These features are game-changing for blind and low-vision players, and they also support players with dyslexia, ADHD, or cognitive processing challenges who benefit from auditory reinforcement. And with the European Accessibility Act (EAA) coming into effect in 2025, accessibility isn’t just a best practice—it’s a business requirement. Our tools help studios meet evolving regulatory standards without compromising creativity or performance. Whether you’re building expansive AAA worlds or pixel-perfect indie titles, ReadSpeaker makes it easier to design for diverse audiences. With fast integration, offline capabilities, and developer-friendly support, our plugins give every player a voice—and every studio an edge. Want to learn more about how voice supports accessible game design? Read the full story on our blog. Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have... --- Welcome to Slagt 2 to hear more about X Border support4games! The event begins with Jussi Autio's lecture on the "History of All Games," followed by presentations from Tysk Games and Platonic Partnership. These sessions Nordic Game presents a special message from medianet: Welcome to Slagt 2 to hear more about X Border support4games! On Wednesday from 10 to 13: Why Become a Game Industry Entrepreneur in Central Ostrobothnia and Ostrobothnia The event begins with Jussi Autio's lecture on the "History of All Games," followed by presentations from Tysk Games and Platonic Partnership. These sessions highlight the benefits of becoming a game industry entrepreneur in Central Ostrobothnia and Ostrobothnia, emphasizing the supportive ecosystem and vibrant community. Key Takeaways: - Insight into the history and evolution of the gaming industry. - Practical knowledge from successful local game companies. - Benefits of the supportive ecosystem and vibrant community in the region. On Thursday from 10 to 13: Opportunities for Game Companies in the XBorder Project Region The second day showcases the XBorder project's region, detailing its advantages for game companies. Universities of applied sciences present their educational programs and summarize their game industry-related projects. The day concludes with a brief dissemination of the XBorder project, reinforcing its support for game companies. Key Takeaways: - Strategic advantages and support systems in the XBorder project region. - Educational programs and training in game development – including unique Borderless Game Academy. - Summary of universities' RDI initiatives related to the game industry. - Overview of the XBorder project's goals and achievements. Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers... --- Hello there! Virtuos is thrilled to once again be a part of Nordic Game this Spring 2025. As one of the largest independent game developers worldwide, we're eager to meet with studio teams and talent in Europe to explore collaborative Nordic Game presents a special message from Virtuos: Hello there! Virtuos is thrilled to once again be a part of Nordic Game this Spring 2025. As one of the largest independent game developers worldwide, we're eager to meet with studio teams and talent in Europe to explore collaborative opportunities. The Virtuos Advantage: - Global scale with over 4,200 team members across 25 locations in Asia, Europe, and North America, ensuring local proximity with our clients and a vast talent pool - Experts in collaborating and delivering projects directly in-engine with high-quality results, maximum efficiency and security - Consultancy and custom tools tailored to each developer's needs Celebrating 20 Years of Success Founded in 2004, Virtuos specializes in full-cycle game development and art production. We've delivered high-quality content for over 1,500 console, PC, and mobile games including co-development with Ghost Story Games on Judas, art production support with Obsidian Entertainment on Avowed, and the remaster of the classic Beyond Good and Evil for its 20th Anniversary with Ubisoft. As a trusted collaborator for 23 of the top 25 gaming companies worldwide, Virtuos is ready to help bring your next project to life. Meet our dedicated representative, Frederik Plucinski, at Nordic Game 2025 or book a slot for a chat through the dedicated meeting system GIN Match and discover how Virtuos can assist in your game development journey. See you soon! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the... --- Before a game becomes a world, it’s a rough sketch. A scribbled character idea. A half-formed environment in someone’s head. At Nordic Game 2025, many of the artists shaping these virtual spaces will be talking about how they turn Nordic Game presents a special message from Wacom: Before a game becomes a world, it’s a rough sketch. A scribbled character idea. A half-formed environment in someone’s head. At Nordic Game 2025, many of the artists shaping these virtual spaces will be talking about how they turn imagination into something players can explore—and the tools that help along the way. For game artists, Wacom devices aren’t just tools—they're the gateway to immersive worlds and unforgettable characters. Whether it's sketching concept art, sculpting textures, or refining animations, Wacom pen displays and tablets have become essential to the creative workflow. Artists draw directly on screen with precision, or use pen tablets for that fluid, intuitive hand-eye coordination that keeps ideas flowing. And now, with the latest generation of Wacom devices offering higher resolution, faster response times, customizable on screen and physical buttons, and near-zero latency, the creative possibilities are expanding faster than ever, and newer generation of Wacom devices integrate seamlessly into your workflows. It's not just about comfort—it's about unlocking performance that keeps pace with imagination. In classrooms, too—like at the University of Westminster—students learning game art are experimenting with these tools early. They’re figuring out what works for them, building workflows that will eventually carry into studios. It’s a quiet shift: more artists using digital pen input not because they’re told to, but because it lets them work the way they think. If you're heading to NG25 and curious how artists are building the next wave of games, swing by... --- medianet berlinbrandenburg, a network association connecting Creative Technology companies in Germany’s capital region, brings a delegation consisting of six companies from Berlin to this year’s Nordic Game – featuring an exciting new Nordic Game presents a special message from medianet: medianet berlinbrandenburg, a network association connecting Creative Technology companies in Germany’s capital region, brings a delegation consisting of six companies from Berlin to this year’s Nordic Game – featuring an exciting new project for Europe’s games industry. Games made in the German Capital Together with Gamecity Hamburg, medianet will set up a shared booth at the conference, exhibiting games from Berlin’s indie developer scene. On the exhibition days (May 20th-22nd), the participants of the delegation will present four upcoming titles to conference attendees, while also looking for networking opportunities. The delegation is part of the medianet GAMES International – Transatlantic program, funded and enabled by Berlin’s Senate Department for Economic Affairs, Energy and Public Enterprises as well as by the European Union. A Beacon for the Industry – House of Games Berlin at NG25 On May 22nd, medianet will also host a “House of Games Berlin” reception. The House of Games is a project initially funded by the government of Berlin, the Senate Chancellery, and executed by medianet and three partners. In the heart of Berlin, a central hub for companies, investors, freelancers, scientific and cultural institutions from the games industry will open its doors in 2026. On more than 10,000 square meters, multifunctional and flexible shared and private spaces will give all tenants the tools to take their business to another level, building synergies and reshaping the industry for Berlin, Germany and Europe. To learn more about the project, you should... --- The Games Capital Summit is a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the games sector. For this year's edition, twelve studios have been selected from the The Games Capital Summit is a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the games sector. For this year's edition, twelve studios have been selected from the submission process, and they will meet and pitch for the investors at the GCS on 20 May, during the NG25 Spring conference. Big congrats to the studios – it's a great achievement in itself to be among the twelve selected for the summit! Here's a list of the selected studios, including a high level summary of each pitch from the studios themselves, to give us a sneak-peak of what's presented at the GCS: Atomontage Inc. , United States/Slovakia "Roblox and Minecraft for Grownups. Breakthroughs from 20+ years of deep tech R&D unlocking microvoxel streaming that makes you feel like a god of your own detailed 3D worlds, saved in the cloud so it can be enjoyed by anyone on almost any device. Contra Concept, Czech Republic "F1 of Rocket Sports aka "Less Casual Fall Guys". High-speed mix of racing, expressive movement & elimination in a scalable multiplayer world powered by UGC. " Elscar Games AB, Sweden "Foxo is a cozy online world where you're a fox! Make friends, play minigames, and explore adorable environments. Think Club Penguin, but fluffier. " Filiokus, Norway "Award winning game design studio focusing on making the world's best educational math games. We are building a platform for the B2C and the B2B/B2G markets where kids aged 12 -18 can... --- Conventional wisdom says: give the people what they want. And that’s true — with a caveat. First, you need to know what people want. In 1985, Coca Cola introduced “New Coke”, with a revised formula whose flavour profile was sweeter and Nordic Game presents a special message from Gameopedia: By Frode Krisner, Co-CEO and Founder, Gameopedia Conventional wisdom says: give the people what they want. And that’s true — with a caveat. First, you need to know what people want. In 1985, Coca Cola introduced “New Coke”, with a revised formula whose flavour profile was sweeter and more closely matched their biggest rival, Pepsi. At the time, Coke was losing market share to Pepsi and assumed that what their customers wanted was a matter of taste. But the backlash and quick reintroduction of “Coca Cola Classic” revealed that what their customers really liked about Coca Cola was that it was a classic. It reminded them of childhood treats, carefree summer days, the association with Americana, or maybe simply the colour red, which studies have shown is the color that elicits the strongest emotional reaction. It was never about the taste, but feelings, memories, and brand associations. This story’s been told a thousand times. “New Coke” is a case study and cautionary tale that’s often summarised to, “if it ain’t broke, don’t fix it. ” But there’s another lesson here: emotions matter. And if you’re looking at competitors or thinking about how to stand out, sometimes it's smarter to segment your market not by genre or demographic, but by emotional resonance. Virtual Experiences, Real Emotions One of gaming’s biggest differentiators from traditional passive media like film or music is its unique ability to put you in the moment. Unlike a movie, where... --- We’re excited to share that Diversion is exhibiting Nordic Game - and we’ll be there all week, talking games, pipelines, and version control (the good kind). If you’ve ever struggled with versioning in a game project - from lost files to Nordic Game presents a special message from Diversion: We’re excited to share that Diversion is exhibiting Nordic Game - and we’ll be there all week, talking games, pipelines, and version control (the good kind). If you’ve ever struggled with versioning in a game project - from lost files to broken scenes to merge chaos - you’re not alone. Most tools weren’t made with games in mind. We built Diversion to change that. Diversion is version control built specifically for games. It’s fast, easy to set up, and works with the tools and teams you already have. No wrestling with Perforce or git. No worrying about binary files. Just smooth collaboration across code, assets, and scenes - so your team stays focused on the game itself. Using Unreal Engine? Our integration makes it even easier to manage assets, branches, and scenes - right from your editor. We’ll be on the show floor with demos, swag, and stories from studios already using Diversion in production. If you’re curious about how version control could actually help your workflow instead of getting in the way, come say hi - you can find us at booth B7. And if you don’t make it to our booth - no worries. Just know there’s a new approach out there, built for the way game development really works. We’re excited to meet you - whether it’s in Malmö or online - hear about your projects, and show you what we’ve been building. See you in Malmö! – The... --- Every day, more workers join the ranks of union members, some even step up to become elected representatives and move on to form a local union to gain influence in their workplace. It’s time for the industry to join the Swedish model and Nordic Game presents a special message from Unionen: A collective of local union representatives call for action regarding game workers' rights in Sweden Every day, more workers join the ranks of union members, some even step up to become elected representatives and move on to form a local union to gain influence in their workplace. It’s time for the industry to join the Swedish model and show its commitment to the industry and its workers. "Together, we will address work environment issues, overtime through crunch culture, gender inequality, and skills shortages," says an Unionen spokesperson. "Experience shows that companies with collective bargaining agreements are considered more reputable and reliable. " says another. With the video game industry employing nearly 25,000 people as of 2023, it’s time to enshrine stable employment conditions, a healthy working environment, and transparency for all employees. With over 90% of Swedish companies offering their most valuable asset, the benefits of a CBA, the video games industry should step up and take responsibility like the rest. Local union/club representatives at Ubisoft Massive, Paradox, Avalanche, Sharkmob, Tarsier, TocaBoca and Dice stand behind the call for an industry-wide CBA to ensure workplace safety, transparency and co-determination. Read the full article here. Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for... --- Arctic Game nurtures the next generation of indie developers from northern Sweden — and The Fine Arc is a shining example of this. They joined Nordic Game 2024 and showcased Cthulhu’s Reach: Devil Reef, a Lovecraftian adventure, as Nordic Game presents a special message from Arctic Game: Arctic Game nurtures the next generation of indie developers from northern Sweden — and The Fine Arc is a shining example of this. They joined Nordic Game 2024 and showcased Cthulhu’s Reach: Devil Reef, a Lovecraftian adventure, as part of our Arctic Game booth and indie studio delegation. Their presence at the conference led to a pivotal meeting with First Break Labs, resulting in a publishing deal that has since propelled their Early Access journey. With the backing of a like-minded partner, The Fine Arc has expanded its reach and refined its roadmap, all while staying true to its creative vision. This success story underscores the power of community and opportunity within the Arctic Game ecosystem. As a regional cluster spanning Umeå, Skellefteå, Luleå, and Boden, we connect over 70 studios with resources, mentorship, and international exposure. We're thrilled to return to Nordic Game 2025 with a fresh delegation of promising studios. If you're seeking the next breakout indie, see you at the Arctic Game booth! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we’re always ready to welcome new partnerships.... --- With less than a month until Nordic Game 2025 kicks off on 20-23 May, it's the perfect time to reveal the speaker program for NG25 Spring. Over 170 speakers are packing their bags for Malmö to drop knowledge bombs and mingle with With less than a month until Nordic Game 2025 kicks off on 20-23 May, it's the perfect time to reveal the speaker program for NG25 Spring. Feast your eyes on the full schedule here. Over 170 speakers are packing their bags for Malmö to drop knowledge bombs and mingle with thousands of Nordic Game attendees, from local legends to far-flung industry peers. Curious who's gracing us with their presence? Peek at their profiles here. During the show's main conference days on 20-22 May, as well as the special Masterclass Friday on 23 May, this incredible group of industry experts will enter the five stages spread around the Slagthuset venue to inspire, teach, and entertain the NG25 Spring audience. "I'm very proud of this year's program", says Nordic Game's Program Director, Jacob Riis. "and I want to thank the NG board, our curators, sponsors, partners, and—most importantly—the speakers themselves for being part of it. You're the mead in our viking horn! We're very much looking forward to meet, learn, network, and celebrate with you all. " Expect showstoppers like Josef Fares (Hazelight, Split Fiction), Chelsea Blasko (Iron Galaxy Studios), Peter Molyneux (22cans), Ion Hazzikostas (Blizzard Entertainment, WoW), Maria Burns Ortiz (Global Game Jam), and Jens Andersson (MachineGames, Indiana Jones). Oh, and let's not forget NG's official mascot, Ste Curran, who's brewing something so special it might just steal the show. No pass yet for NG25 Spring? Don't let FOMO win—grab yours NOW right here. Join our exhibitors, sponsors and partners Nordic... --- Don't miss out on the NG25 Spring half-price pass sale, ending at midnight CEST on 30 April! This is your final chance to join us at an unbeatable discount on all pass types. And with the show floor nearly sold out, secure your business pass and Don't miss out on the NG25 Spring half-price pass sale, ending at midnight CEST on 30 April! This is your final chance to join us at an unbeatable discount on all pass types. And with the show floor nearly sold out, secure your business pass and upgrade to a demo station now to join the excitement! Hard facts, sweet deal Like many, Nordic Game is facing rising costs. For the first time since the COVID-19 pandemic, we've made the difficult decision to increase prices to maintain the high-quality experience you've come to expect from us. This wasn't an easy choice, and we're fully aware that price rises impact our community. However, the increased costs of delivering our services and producing of our show have made this step unavoidable. To soften the sting, we reintroduced the NG25 Spring half-price sale, and until 30 April you still can get passes and demo stations on the show floor for 50% off – making now the perfect time to join us for NG25 Spring on 20-23 May. A special note for indies and growing studios Great news for independent developers and up-and-coming game studios! We've worked hard to maintain our current pricing for demo stations and tables. With our half-price offer, this is an incredible opportunity to showcase your work among 80+ new games in the Showcase Hall and Expo areas at Slagthuset this May. So take advantage of this unbeatable deal before the sale ends: Get your half-price business pass and then upgrade... --- On 23 May, the final day of NG25 Spring, a new masterclass concept premieres, aimed specifically at students and indie developers. The new Masterclass Friday is hosted and curated by the experts from mentor group the Mighty Diamonds On 23 May, the final day of NG25 Spring, a new masterclass concept premieres, aimed specifically at students and indie developers. The new Masterclass Friday is hosted and curated by the experts from mentor group the Mighty Diamonds, and they offer a day filled with high quality masterclasses, each held by one of the Mighty Diamonds mentors. Check out all the announced masterclasses and Mighty Diamonds speakers, right here. In addition to this, a mini speaker program for the day has just been revealed, with even more specific content for students and indies. Taking place on the Showcase stage at the Slagthuset venue, and opening at 10:00 CEST with a welcome talk by the Migthy Diamonds, here's what to expect: Felix Köcher, Game Fraîche "Hello, I Don't Know Anyone, Who Are You Anyways? " - 5+ Quick Tips for Strong Networking Jonne Taivassalo, Espoo Build Your Deck for Success (in the games industry) Annie Tsai, and Adam Ringhede, Hology Interactive Why TypeScript/JavaScript for Game Engine Oscar Rickett, Glowfish Games Fail Better: Lessons from the Games That Never Launched Dennis Jensen, Imaginative Ones AI vs. Creatives: The Thrills and Chills of Game Development 10 Years Ahead Tim Lukas Leinert, Arctic Games From Ice Hockey Multiplayer to Game Jams - Connecting Skellefteå & Hamburg Oscar Sidoff Rydelius, Ratvader Have Games Stuck in an Inspiration Loop: A Deep Dive into the Journey of Inspiration Behind Ultros Tim Browne, Bright Gambit Checkpoint - Game Pillars for your business and your audience Important note! Nordic... --- On Tuesday May 20, a significant portion of the Day 1 speaker program at NG25 Spring will spotlight the vital role of audio in game development. The extensive program will delve into essential areas of audio production, showcasing its On Tuesday May 20, a significant portion of the Day 1 speaker program at NG25 Spring will spotlight the vital role of audio in game development. The extensive program will delve into essential areas of audio production, showcasing its impact on gaming experiences. The audio track is sponsored by our dear friends at Audiokinetic and Dolby Atmos. Curated by the dynamic duo of Sèbastien Croteau, a renowned voice acting phenomenon celebrated for his versatility and ability to bring characters to life, and Thor Mýrdal, an audio expert known for his innovative techniques and passion for sound design, as well as being the lead singer of legendary metal band World of Sickness, this audio-focused day promises to be enlightening, engaging and hopefully loud at times. This is the Audio Track at NG25 Spring, powered by Audiokinetic and Dolby Atmos: 20 May, from 10:15 CEST to 18:00 CEST Star Wars Outlaws: Developing the voice for our mischievous pet companion Nix By Oskar Hansson, Voice Designer, Massive Entertainment In this talk you will get a behind-the-scenes look at how Nix, our main character's creature companion came to life from a voice design perspective. We'll go over the asset creation process, the gameplay implementation and the character-building mindset, creating relationships and emphasizing story. Same Game, Different Music Composer Panel moderated by Thor Myrdal, with a string of game composers (TBA) presenting and discussing their suggestions of music to the same piece of gameplay. Enhancing Gameplay Through Spatial Audio By Theo Nogueira, Audio Director &... --- On 20 May 2025, at the first conference day of NG25 Spring, the Games Capital Summit returns to Nordic Game – a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the On 20 May 2025, at the first conference day of NG25 Spring, the Games Capital Summit returns to Nordic Game – a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the games sector. The Games Capital Summit takes a hands-on approach, with a focus on mentoring. Application to join the Games Capital Summit at NG25 is open until 25 April 2025, right here. Hosted by games funding expert Jason Della Rocca, the Games Capital Summit enables entrepreneurs to pitch their studio and connect with potential investors. "This is a rare opportunity to sit down with a room full of VCs and angels actively investing in the game space. It's a special situation when the investors outnumber the companies pitching! " , he comments. VC's such as London Venture Partners, Makers Fund, GFR, Sisu, Behold Ventures, and MGVC have already confirmed their attendance, along with a handful of active angels. Many more will be added in the weeks leading up to the show. Equity Focus The Games Capital Summit focuses on equity funding, which implies that the investors are interested in funding companies directly in exchange for shares in your company. This summit is NOT the right venue for those mainly seeking project funding or that need a game publisher. Alternatives for project financing and meeting publishers are GIN Match and the Developer Showcase during the Nordic Game conference. Format & Logistics The Games Capital Summit takes place on Tuesday, 20 May, the... --- The speaker program for NG25 Spring is being finalized these coming weeks, and thus the official call for speakers has been closed now. The editorial board received a record-breaking amount of very qualified proposals for speakers and talks, and The speaker program for NG25 Spring is being finalized these coming weeks, and thus the official call for speakers has been closed now. The editorial board received a record-breaking amount of very qualified proposals for speakers and talks, and the selection process was harder than ever. A big thank you to all submitters for their great work! While the entire schedule is not ready to be announced yet, here's a brief teaser list of some of the newly added speakers and sessions - all confirmed for NG25 Spring. The entire speaker program and day-by-day schedule will be announced approximately one month before NG25 Spring kicks off. Space Marine 2: Building a Global Warhammer 40K Experience Presented by Guillaume De Cesare, Line Producer at Focus Entertainment, and Marina Lekhina, Head of Account Management at Allcorrect How do you make a lore-rich universe like Warhammer 40K feel authentic across 16 languages? This talk explores the intersection of localization and game design, showing how terminology consistency, narrative alignment, and multi-layered approvals impact player immersion and ensure Space Marine 2 feels like Warhammer no matter the language. Fantasy & Duty: Sexual Awareness In Game Design Presented by Valtteri Lahti, Educator & Performer at Wanda O Rly A discussion oriented workshop about human sexuality as a driver for game design to support creative workers in owning the design choices and to help shape the industry towards healthier representation. The workshop fosters ownership, conscious design, freedom and responsibility in a safe and intimate discussion environment. Gaming... --- The most notable change compared to previous editions is our conference kick-off and show floor opening on 20 May and main event wrap-up on Thursday evening, 22 May with the Nordic Game Awards and Nordic Game Party NG25 Spring consists of a string of programs, summits, and special events. Here's the NG25 Spring schedule to help you plan your trip to Sweden. Note: All times are CEST Monday, 19 May 13:00 Exhibitor booth access & final venue preparation 17:00 Venue closes Tuesday, 20 May 9:30 NG25 Spring venue opens, incl badge pick-up in the registration area 9:30 Expo & Showcase opens 9:30 GIN Match Meeting area and online scheduling opens 10:00 Conference program kicks-off (Theater) 10:15 First session in the NG Audio Track 13:00 Executive Summit (sign-up required) 13:00 Games Capital Summit (submission required to participate) 13:00 Games Policy Summit (sign-up required) 19:00 Summits Mingle (Invite required) 20:00 Social Event (TBA) Wednesday, 21 May 9:30 NG25 Spring venue opens, incl badge pick-up in the registration area 9:30 Expo & Showcase open 9:30 GIN Match Meeting area and online scheduling opens 10:00 Conference program continues 15:00 Women in Games: Fika & Fizz (Venue Restaurant) 17:00 Happy Hour hosted by Sharkmob 19:00 Speaker Reception (invite required) 20:00 Social events, including Sharkmob Open House (TBA) Thursday, 22 May 9:30 NG25 Spring venue open, incl badge pick-up in the registration area 9:30 Expo & Showcase open 9:30 GIN Match Meeting area and online scheduling opens 10:00 Conference program, final day 17:30 Happy Hour hosted by Sharkmob 18:30 Nordic Game Awards (Theatre) 19:30 NG25 Spring wrap-up finale including People's Choice Award 20:00 House of Games Berlin Reception – hosted by medianet (Venue Restaurant) 20:00 Nordic Game Party, including DJ, Maraoke and a... --- The Games Policy Summit 2025 on 20 May at NG25 Spring in Malmö, Sweden, now aims to inspire a comprehensive framework to support innovation, investment, and market expansion in the European gaming sector. We focus on financial With the slogan "Towards a European Game Industry Support Strategy", the Games Policy Summit at this year's Nordic Game conference brings together policymakers, industry experts, and stakeholders to discuss the regulatory landscape and policy implications affecting our industry. We invite submissions offering insights into policy frameworks, funding mechanisms, and strategic initiatives to strengthen the European gaming ecosystem. The influential, comprehensive report from last year's Games Policy Summit at Nordic Game is available here. The Games Policy Summit 2025 on 20 May at NG25 Spring in Malmö, Sweden, now aims to inspire a comprehensive framework to support innovation, investment, and market expansion in the European gaming sector. We focus on financial incentives, technological advancements and also cross-sector collaboration, such as synergies between gaming technologies and defense applications. Themes and Suggested Topics PUBLIC SUPPORT: Analysis of Game Industry Public Support Strategies in different countries. Comparative SWOT analysis of national policies supporting the gaming sector. SWOT analysis of EU markets. Evaluating tax incentives versus direct funding for industry growth in member states. PRIVATE FUNDING: Financial and Investment Strategies Banks, investment funds and individual private investment in public-private partnerships. EU-level originated financial risk mitigation and security schemes for developers. Best practices for harmonizing support measures for financial intermediaries (e. g. banks, VC funds) across member states. EUROPEAN TECHNOLOGICAL AND ARTISTIC SOVEREIGNTY: Platforms, Networks and Communities supporting technological development European infrastructure, technology platforms and tools for game development and distribution. Policies supporting community-driven innovation in Europe. Encouraging IP generation through innovative funding policies. REGULATORY MARKET... --- Nordic Game is pleased to announce our partnership with Games Industry Network bringing their their games industry-focused meeting and matchmaking platform GIN Match to NG25 Spring. Premiering online in April and hosted at the venue from 20-22 May, all conference attendees Nordic Game is pleased to announce our partnership with Games Industry Network, bringing their games industry-focused meeting and matchmaking platform GIN Match to NG25 Spring. Premiering online in April and hosted at the venue from 20-22 May, all speakers and conference attendees with a business pass will have access to the system. How to get GIN Match To join the GIN Match platform online, upgrade your NG25 Spring content pass or purchase a business pass today to schedule dozens of meetings at Slagthuset and online with potential business partners, create a personal conference calendar and much more. Welcome to GIN Match and Nordic Game! Meeting system access When you register as an NG25 Spring business pass holder or speaker, you should receive an email from GIN Match with further instructions. If you're a business pass holder or speaker and not yet logged on to GIN Match: 1. Go to the GIN Match login page. 2. Enter the email address you used to register your NG25 Spring pass 3. Request a password reset 4. Check your email for the OTP code requested on the website (also check spam folders) 5. Create your new password on the website 6. You'll be forwarded to the GIN Match landing page. 7. Click "login" at the top right 8. You'll be forwarded to: GIN Match event selection page. 9. Select event: Nordic Game 2025 & click "confirm" 10. You'll be sent to: GIN Match login page. 11. Enter the email address you used to register... --- The Executive Summit will take place on 20 May (the opening day of NG25) in Malmö and will be moderated by Sonja Ängeslevä, CEO & co-founder of Phantom Gamelabs and Tove Oldebäck, co-founder and CEO of Recommended By Our application to join the Executive Summit at NG25 Spring is now open – apply now! The Nordic Game 2025 Executive Summit will take place on Tuesday, 20 May (the opening day of NG25 Spring) in Malmö, Sweden. This year's gathering will be moderated by Sonja Ängeslevä, CEO & co-founder of Phantom Gamelabs (FI) and Tove Oldebäck, co-founder and CEO of Recommended By, a leading HR and recruitment agency dedicated to the games industry. The main topic of the NG25 Spring Exec Summit will be "Building the next chapter of Nordic Studios, Jobs, and Creativity in Games" Join us for a day of insight and forward-thinking discussions as we unpack key lessons from recent industry shifts—from evolving business strategies to layoffs and project cancellations. Together, we'll identify areas for improvement and the concrete actions leaders must take to drive their companies and products forward. By the end of the day, we aim to answer a crucial question: As a leader, what are my accountabilities and opportunities for the years ahead? Our application to join the Executive Summit at NG25 Spring is now open – apply now! Note that this invitation is exclusively for games industry executives, only one person per organisation can attend, and participation requires a pass for NG25 Spring. Secure your NG25 Spring passes right here. Seats are limited, so complete the RSVP form before 1 May. Confirmation and registration details will follow after the deadline. Welcome! Join our exhibitors, sponsors and partners Nordic Game would not be... --- Nordic Game unveils the final nominees for the 2025 edition of the Nordic Game Awards, streamed live from Slagthuset in Malmö on Thursday, 22 May during NG25 Spring. Hosted by Matilda Smedius, Voice actor and streamer Nordic Game unveils the final nominees for the 2025 edition of the Nordic Game Awards, streamed live from Slagthuset in Malmö on Thursday, 22 May during NG25 Spring. Hosted by Matilda Smedius, voice actor and streamer. Always a highlight of the Nordic Game conference, this year's show will spotlight the talent and expertise of the region's studios as well as the amazing games they've released over the past year. The 2025 Nordic Game Awards is presented by Nordic Game in partnership with AMD and PR Nordic. The 2025 Nordic Game Awards nominees are: Nominated for Nordic Game of the Year: Snufkin: Melody of Moominvalley by Hyper Games (Norway) Helldivers 2 by Arrowhead Game Studios (Sweden) Satisfactory by Coffee Stain Studios (Sweden) Indiana Jones and the Great Circle by Machinegames (Sweden) Finnish Cottage Simulator by Ranela Games (Finland) Skald: Against the Black Priory by High North Studios (Norway) Nominated for Nordic Game of the Year - Small Screen: Warframe by Nitro Games (Finland) Snufkin: Melody of Moominvalley by Hyper Games (Norway) The Holy Gosh Darn by Perfectly Paranormal (Norway) Escaping Wonderland by Cortopia Studios (Sweden) Metal Hellsinger VR by The Outsiders/Funcom/Lab42 (Sweden) Mannequin by Fast Travel Games (Sweden) Nominated for Best Art: Miniatures by Other Tales Interactive (Denmark) Snufkin: Melody of Moominvalley by Hyper Games (Norway) Tiny Glade by Pounce Light (Sweden) Ultros by Hadoque (Sweden) Indiana Jones and the Great Circle by Machinegames (Sweden) Nominated for Best Game Design: Indiana Jones and the Great Circle by Machinegames (Sweden) Lorelei and... --- As we're cranking up the hype machine for NG25 Spring, it's a pleasure to announce a new speaker highlight. Blizzard Entertainment's Game Director Ion Hazzikostas the mastermind steering the ship for one of the industry's biggest titles ever As we're cranking up the hype machine for NG25 Spring, it's a pleasure to announce a new speaker highlight. Blizzard Entertainment's Game Director Ion Hazzikostas—the mastermind steering the ship for one of the industry's biggest titles ever —has officially signed on with the session dubbed "20 Years of World of Warcraft: Meeting Players Where They Are". Ion joined the WoW team in 2008, originally focused on systems and encounter design. Prior to joining Blizzard, he was a practicing attorney (by day... and raid leader by night). His talk reflects on how WoW has reinvented itself across two decades of existence, focusing on how the game has grown with its players, lessons learned along the way, and the principles that guide the game's approach to serving its diverse player base. More to Come—Stay Tuned! The NG25 Spring team is cooking up more announcements to drop in the coming weeks, so bookmark nordicgame. com and brace yourself for the full feast. Wherever you work in the games industry, NG25 Spring is where you'll want to be 20-23 May in Malmö. Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we’re always ready to... --- Swedish developer MachineGames, riding high on the success of their critically acclaimed title Indiana Jones and the Great Circle, is set to take center stage at this year's Nordic Game conference, NG25 Spring. The show will see the studio Swedish developer MachineGames, riding high on the success of their critically acclaimed title Indiana Jones and the Great Circle, is set to take center stage at this year's Nordic Game conference, NG25 Spring. The show will see the studio deliver a series of talks delving into the creation of their blockbuster hit, which made waves upon its release late last year. Since its debut, Indiana Jones and the Great Circle has been earning widespread praise for its faithful yet innovative take on one of the world's most iconic franchises. Now, MachineGames is bringing their expertise to Malmö this May, offering fans and industry professionals alike a rare glimpse into the development process behind the game. The spotlight will first shine on a fireside chat featuring MachineGames' Creative Director Axel Torvenius and Design Director Jens Andersson. Moderated by Kate Edwards, who collaborated with the studio as Culturalization Specialist, this opening session promises an engaging discussion about the challenges and triumphs of adapting the legendary Indiana Jones IP for a modern gaming audience. Edwards' involvement adds an extra layer of intrigue, given her role in ensuring the game's cultural authenticity resonated globally. The Indy sessions won't stop there. Later in the NG25 Spring program, MachineGames' cinematics and level design leads will take the stage, offering deep dives into their respective crafts. These talks are expected to shed light on the artistry and technical prowess that brought the game's visuals and immersive environments to life. Nordic Game attendees can track the evolving speaker... --- Three important summits focused on investment, leadership and games policy return to the Nordic Game program on 20 May, the opening day of NG25 Spring in Malmö, Sweden. Read more about our Three important summits focused on investment, leadership and games policy return to the Nordic Game program on 20 May, the opening day of NG25 Spring in Malmö, Sweden. Investment: Games Capital Summit The Games Capital Summit is a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the games sector. Hosted by games funding expert Jason Della Rocca, the Games Capital Summit enables entrepreneurs to pitch their studio and connect with potential investors, through a hands-on approach with a focus on mentoring. Read more and apply here. Leadership: Executive Summit The Executive Summit is an exclusive gathering designed for senior executives and decision-makers in the gaming industry. Hosted this May by Sonja Ängelsleva and leadership expert Tove Oldebäck, the gathering provides a unique platform for leaders to engage in high-level discussions about the latest games industry trends, challenges and opportunities. Read more and apply here. Policy: Games Policy Summit The Games Policy Summit brings together policymakers, industry experts, and stakeholders to discuss the regulatory landscape and policy implications affecting our industry. What are the important lessons learned from many years of grants, tax subsidies, export promotion and proposed legislation? Which mistakes should countries and regions with emerging games industries avoid repeating? Moderated by Prof. Dr. Malte Behrmann. Read more and apply here. Read more about our exclusive Nordic Game summits here. Summit details are updated on a regular basis. Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games... --- Our popular half-price pass sale makes an unprecedented return, just 10 weeks before the show in May. For a limited time only, Nordic Game is offering an unbeatable 50% discount on passes and demo stations on the show floor for Our popular half-price pass sale makes an unprecedented return, just 10 weeks before the show in May. For a limited time only, Nordic Game is offering an unbeatable 50% discount on passes and demo stations on the show floor for NG25 Spring, taking place 20-23 May. Act fast and register today at https://nordicgame. com/registration/. Sour facts, sweet deal The current global climate has brought unpredictable challenges and like many, Nordic Game is facing rising costs. For the first time since the COVID-19 pandemic, we've had to make the difficult decision to increase our prices to sustain the high-quality experience you've come to expect from our events. This wasn't an easy choice, and we're fully aware that price adjustments can impact our community. However, the increasing costs of delivering exceptional services and enhancing the production of our shows have made this step unavoidable. And here's the sweet part: to soften the sting, we're re-introducing the NG25 Spring Half-Price Sale! For a limited time, you can snag passes and demo stations on the show floor at 50% off – making it the perfect time to join us for NG25 Spring on 20-23 May. A special note for indies and growing studios Great news for independent developers and up-and-coming game studios! We've worked hard to maintain our current pricing for demo stations and tables. With the half-price sale applied, this becomes an incredible opportunity to showcase your work among 80+ new games in the Showcase Hall and Expo areas at the iconic Slagthuset... --- If the name Matilda Smedius doesn’t ring a bell, you might want to check your gaming credentials—especially if you’ve missed out on Blizzard’s Overwatch phenomenon. With over 50 million active players hooked on Overwatch 2 since If the name Matilda Smedius doesn't ring a bell, you might want to check your gaming credentials—especially if you've missed out on Blizzard's Overwatch phenomenon. With over 50 million active players hooked on Overwatch 2 since its launch, Smedius has become a household name among gamers worldwide, thanks to her standout voice acting as the hammer-wielding hero Brigitte. Now, she's trading her shield for a microphone as the main stage host of NG25 Spring! Nordic Game reveals today that Smedius will take center stage at the Slagthuset venue in Malmö, Sweden, for two of the event's three main days. From introducing top-tier speakers to keeping the audience buzzing with energy, she'll be guiding attendees through the action-packed schedule. And if that weren't enough, on Thursday 22 May, Smedius will pull double duty as the master of ceremonies at the prestigious Nordic Game Awards. "We're beyond thrilled to welcome Matilda Smedius to NG25 Spring," Nordic Game Program Director Jacob Riis says. "Her talent, charisma, and deep roots in gaming make her the perfect fit to elevate this year's event. " We asked Matilda a few introductory questions, and we're looking forward to get to know her even better during NG25 Spring: Nordic Game: Hey Matilda, please tell us a bit about yourself and your career this far? Matilda: I've been a voice actor for my entire life and entered the gaming industry in 2018 as the voice of Brigitte in Overwatch 1 & 2. Since then I have gone on to... --- The speaker roster for our upcoming show is growing, and very soon we’ll reveal the first of some 150+ industry experts joining Nordic Game in May. Following our Peter Molyneux, Josef Fares and Junae Benne speaker announcements, we The speaker roster for our upcoming show is growing by the day now, and very soon we'll reveal the first of some 150+ high-profile industry experts joining Nordic Game in May. Following our Peter Molyneux, Josef Fares and Junae Benne speaker announcements, it's a pleasure to welcome two new profiles to the NG25 Spring program: Ben Fisher, Head of Design, Rebellion Talk title: The Evolution of Atomfall – How Our Core Pillars Shaped the Final Game Atomfall, Rebellion's upcoming survival action game, shifted through many guises during development before it evolved into the game that will launch in early 2025. In his session, Ben Fisher will elaborate how the Atomfall team came up with the uniquely British game design and features by enveloping themselves in the game's setting – a post-apocalyptic version of the Cumbrian countryside – and being brave enough to take risks with a mantra oh "that sounds cool! F*ck it, let's try it and see if it works in game". The team found that Atomfall only really began to take shape once they adopted this approach and let their imaginations and influences run wild. Christian Fonnesbech, CEO and Head of IP, Leverage Talk title: WORKSHOP: Building Lasting IPs & Brands Christian Fonnesbech partners with games companies to develop lasting IPs and brands. Recent clients include Bandai Namco, Supermassive, Raw Fury and Funcom. Focus is crafting artistic & strategic roots of a project into lasting global properties. Before this, Christian was Head of IP Development at Nordisk Games.... --- We're thrilled to announce a partnership between the International Summer School on AI and Games and the Nordic Game Conference. This collaboration brings together two premier events, offering unparalleled opportunities to delve into We're thrilled to announce a partnership between the International Summer School on AI and Games and the Nordic Game Conference. This collaboration brings together two premier events, offering unparalleled opportunities to delve into the intersection of AI and game development. The International Summer School on AI and Games taking place from 23-27 June in Malmö, is designed to equip participants with cutting-edge knowledge and skills in AI as it applies to the gaming industry. The program includes a series of lectures on the latest AI techniques, networking events with game AI experts, a hands-on game jam, and speakers from King, Tencent Games, Electronic Arts (EA) - SEED, Ubisoft, Massive Entertainment - A Ubisoft Studio, NVIDIA, and modl. ai, with more to be announced soon. Register now for the AI and Games Summer School 2025: https://school. gameaibook. org/#registration Don't miss the unique opportunity to expand your horizons, learn from industry leaders, and network with peers who share your passion for gaming and AI. The International Summer School on AI and Games looks forward to seeing you in Malmö this June! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We’re also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we’re always ready... --- Nordic Game debuts Masterclass Friday 23 May—a day of expert-led sessions (coding, design, production) for students/indies, hosted by the Mighty Diamonds. All NG25 passes include access, or grab a Friday-only pass On 23 May, the final day of NG25 Spring, a new masterclass concept premieres, aimed specifically at students and indie developers. The new Masterclass Friday is hosted and curated by the experts from mentor group the Mighty Diamonds, and they offer a day filled with high quality masterclasses, each held by one of the Mighty Diamonds mentors. "I'm very happy to announce the Masterclass Friday", says Nordic Game's Program Director Jacob Riis. "We have been looking for a great concept for the last day of Nordic Game, with a very specific part of our audience in mind, namely the fantastic schools in the region, as well as indie developers. By expanding our partnership with the Mighty Diamonds my hope is that the Masterclass Friday will become a tradition in future editions of our show". During the Masterclass Friday, participants can participate in coding classes such as "Code - Master Your Workflow", design sessions like "Design - Player Experience", and "Production - Planning to Execution" for inspiring producers. Please visit here for more info. "We at Mighty Diamonds are thrilled to partner with Nordic Game to launch Master Class Friday this year. This program is a fantastic opportunity for us to give back by supporting the next generation of game makers. Our goal is to equip aspiring developers with the knowledge and skills they need to bring their ideas to life, by creating a space where they can learn directly from industry veterans. " Casey Al-Kaisy (Founder) Important note! Earlier Nordic... --- On Tuesday May 20, a significant portion of the Day 1 speaker program at NG25 Spring will spotlight the vital role of audio in game development. The extensive program will delve into essential areas of audio production, showcasing On Tuesday May 20, a significant portion of the Day 1 speaker program at NG25 Spring will spotlight the vital role of audio in game development. The extensive program will delve into essential areas of audio production, showcasing its impact on gaming experiences. Curated by the dynamic duo of Sèbastien Croteau, a renowned voice acting phenomenon celebrated for his versatility and ability to bring characters to life, and Thor Mýrdal, an audio expert known for his innovative techniques and passion for sound design, as well as being the lead singer of legendary metal band World of Sickness, this audio-focused day promises to be enlightening, engaging and hopefully loud at times. Here's a sneak peek at some of the first announced sessions: Panel: Same Game, Different Music This long-running tradition at Nordic Game will explore how different musical compositions can alter the gaming experience, discussing the relationship between soundtracks, audio technique, and player engagement. Expect insightful discussions and demonstrations by game composers showcasing how audio influences game narratives. Moderated by Thor Mýrdal. Composer panelists will be announced soon! Oskar Hansson, Voice Designer at Massive Entertainment Star Wars Outlaws: Developing the Voice for Our Mischievous Pet Companion Nix In this session, Oskar Hansson takes attendees behind the scenes of Star Wars Outlaws, where the main character Kay Vess is joined by the curious creature Nix. Oskar will share the voice design process, detailing how the team created convincing and emotive lines for this alien companion. He'll discuss everything from asset creation and... --- The countdown clock for NG25 Spring is ticking louder now, and new partners, sponsors, and participants are joining every day to make this May's show one to remember. This goes for the speaker roster as well, and this week we focus on The countdown clock for NG25 Spring is ticking louder now, and new partners, sponsors, and participants are joining every day to make this May's show one to remember. This goes for the speaker roster as well, and this week we focus on two newly added, and very interesting, profiles and their upcoming talks. Maria Burns Ortiz, Executive Director, Global Game Jam Talk title: Ctrl+Alt+Disinfo: Lessons from a Game Jam to Tackle Disinformation Maria Burns Ortiz is executive director of the Global Game Jam (GGJ), the world's largest game creation event. Previous to GGJ, she was the cofounder and CEO of 7 Generation Games, developing educational and social impact games and the tools to create them. This is how Maria describes her talk dubbed Ctrl+Alt+Disinfo: Lessons from a Game Jam to Tackle Disinformation: "Now more than ever, disinformation poses a legitimate threat to global societies. Games present an innovative approach to addressing it. This talk examines the games developed, challenges encountered and key takeaways in running game jam to create games to combat disinformation in the current political climate. " Fawsi Mesmar, Creative Director, Ubisoft Talk title: Demystifying Creativity Fawzi Mesmar is an award winning Creative Director and Game Designer with 20+ years in the industry. He's worked with Ubisoft, EA, and Activision on titles like Battlefield, Star Wars, and Mario Rabbids. Author of the first Arabic game design book, and in 2024 he received the Ambassador Award. In his session Demystifying Creativity, Fawzi asks questions like "What drives us to... --- On the afternoon of 21 May, the second day of NG25 Spring, Women in Games will host the event Fika & Fizz at the Slagthuset venue of the Nordic Game conference. Women in Games CEO Dr. Marie-Claire Isaaman adds Women in Games and Nordic Game announce partnership for NG25 Spring and beyond. On the afternoon of 21 May, the second day of NG25 Spring, Women in Games will host the event Fika & Fizz at the Slagthuset venue of the Nordic Game conference. "I'm very happy to announce this renewed partnership with WiG. Women in Games has been present at and partners with Nordic Game for many years, and we've always had the shared mission of getting more women into game development. Thus it's fantastic to reveal this new and strong format for gatherings, which we hope will be the premier of a long-lasting tradition at our conference" , comments Nordic Game's Program Director Jacob Riis. Dr Marie-Claire Isaaman, CEO, Women in Games, adds: "The Women in Games Cake & Fizz networking event has taken place sucessfully at Develop:Brighton in the U. K. for a number of years now and is hugely popular with delegates and our community. We are excited to be taking this event on tour in 2025, and delighted to be working with the Nordic Game team to host our first Fika & Fizz event this May, and look forward to bringing together women and allies attending Nordic Game from across the region and beyond for an afternoon of connections and inspiration". Watch this space for much more news and info about Fika and Fizz at NG25 Spring. Meanwhile, be sure to register for your pass for the show, right here. Join our exhibitors, sponsors and... --- With a little more than one hundred days until this year's Nordic Game, NG25 Spring on 20-23 May, now's your last chance to secure your Nordic Game passes during our buy one, and get one free sale! Haven’t experienced Nordic Game before and With only a little more than one hundred days until this year's Nordic Game, NG25 Spring on 20-23 May, now's your last chance to secure your Nordic Game passes during our buy one, and get one free sale! Haven’t experienced Nordic Game before and wondering what it’s like? Here are insights from an industry veteran: “I very much enjoy the size and scale of the Nordic Game. It is large enough to attract key stakeholders and decision makers in our industry but at the same time small enough that you can meet everyone both at the venue and off venue. In a good way the Nordic Game Conference is both cosier and more relaxed than most industry events but at the same time also more productive. The lovely surroundings of downtown Malmö do not hurt the experience. “ Thorgeir Odinsson, IGI (Icelandic Game Industry) So act now and buy your Nordic Game pass, and you'll get one free. What a deal :) Register today at: https://nordicgame. com/registration/ Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We're also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we're always ready to welcome new partnerships. Contact us here for some great opportunities on... --- Nordic Game welcomes submissions to the NG25 Spring speaker program, online and at historic Slagthuset in Malmö on 20-23 May. The submission deadline is 2 April, so apply now! Speaker sessions will consist of talks from industry experts within the following areas: AI, Art, Audio The call for speakers is closed now. The submissions are being reviewed by the NG25 Spring editorial board, and all applicants will be contacted before Monday 14 April. NG25 Spring speaker call details Speaker sessions will consist of talks from industry experts within the following areas: AI, Art, Audio, Business, Design, Programming and Technology. All talks should be thought-provoking, entertaining and as to-the-point as possible. Furthermore, the title and talk description of the submitted talk should be succinct and appealing. A talk is max 30 minutes, concluding with additional 5-10 minutes live Q&A, presented by the Nordic Game hosts on stage from questions submitted via our Discord channel, and from the live audience. For this years' edition of the Nordic Game speaker program, talks covering game design will be prioritised. The pending list for talks is very long and competition for available slots is fierce, so send us your strongest title and talk description possible. All submissions will be considered by the NG25 Spring editorial board and applicants contacted as their talks are reviewed. The call for speakers is closed now. The submissions are being reviewed by the NG25 Spring editorial board, and all applicants will be contacted before Monday 14 April. Deadlines The final submission deadline is 2 April. All submissions will be considered by the NG25 editorial board and applicants contacted as their talks are reviewed. Good luck! Bonus – Partner submissions Nordic Game would not be celebrating its twenty-first anniversary this spring without the tremendous support of... --- As our half-price offer on demo stations & tables (including an expanded exhibitor program) for NG25 Spring ends, we look back at last May's success, the foundation for our Showcase plans in 2025 As our half-price offer on demo stations & tables (including an expanded exhibitor program) for NG25 Spring ends, we look back at last May's success, the foundation for our Showcase plans in 2025. Nordic Game's twentieth anniversary edition last May significantly expanded our Developer Showcase, underlining Nordic Game’s continuing commitment to game startups and growing studios in the region, across Europe and around the globe. More than 100 developers, either as part of country delegations or as stand-alone exhibitors, demonstrated their titles on the show floor, which also featured a dedicated stage for pitches and presentations. As a program bonus, mentor group The Mighty Diamonds provided expert advice and support to Developer Showcase participants. "The Developer Showcase was great, and the games showcased there were unique and impressive. It was a great experience and I recommend anyone who has the chance to attend! " Paul Sendroiu, game developer and programmer Here were the 2024 Developer Showcase cornerstones that made the experience such a success: Custom-designed demo stations on the show floor Over 1300 sqm at Nordic Game 2024 were dedicated to Developer Showcase demo stations and group delegation booths. The show floor bustled with energetic teams presenting their projects to the many investors, publishers, media and other games industry participants at Nordic Game's 20-year jubilee. The Mighty Diamonds mentorship A collective of games industry veterans in game design, production, marketing, business and management, The Mighty Diamonds provided their expertise to indie developers and studios in 2024 with personal meetings, informative... --- Our half-price sale on popular demo station packages at NG25 Spring ends very soon. Upgrade your business pass (our two-for-one pass sale also ends soon!) to secure a demo station (or table) on the Nordic Game Calling game startups, indie developers and growing studios: Our half-price sale on popular demo station packages at NG25 Spring ends very soon. Upgrade your business pass (our two-for-one pass sale also ends soon! ) to secure a demo station (or table) on the Nordic Game show floor in May. Demo station (and demo table) exhibitors can also join our Publishers & Investors Day activities, Mighty Diamonds mentorship program, live pitch competition and People’s Choice Awards. Still not registered for NG25 Spring? Act now and buy your Nordic Game pass, and you'll get one free. What a deal :) As 2024 group organiser Tim Leinert from Arctic Game said last May, "Nordic Game was the best event so far! It was very successful for our indie studios, so we'll definitely bet on Nordic again next year. " Register for Nordic Game & secure your demo station upgrade today! NG25 Spring passes: https://nordicgame. com/registration/ NG25 Spring upgrades: https://nordicgame. com/upgrades-and-extras/ Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We're also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we're always ready to welcome new partnerships. Contact us here for some great opportunities on exhibitor, sponsor, group and partner packages for our next event... --- Welcome to Masterclass Friday! On 23 May, and on the final day of NG25 Spring, the Masterclass Friday aims specifically at students and indie developers to join us. This very special event is hosted and curated by the experts from mentor group the Mighty Diamonds, and they offer a day filled with high quality masterclasses, each held by one of the Mighty Diamonds mentors. Here's the initial schedule at a glance: The Masterclass Friday consists of several workshops covering central areas of game development, including: Through our partnership with mentor group the Migthy Diamonds, the masterclasses are held by the following experts: Extra speaker program In addition to this, a mini speaker program for the day has just been revealed, with even more specific content for students and indies. Taking place on the Showcase stage at the Slagthuset venue, and opening at 10:00 CEST with a welcome talk by the Migthy Diamonds, here's what to expect: Felix Köcher, Game Fraîche "Hello, I Don't Know Anyone, Who Are You Anyways? " - 5+ Quick Tips for Strong Networking Jonne Taivassalo, Espoo Build Your Deck for Success (in the games industry) Annie Tsai, and Adam Ringhede, Hology Interactive Why TypeScript/JavaScript for Game Engine Oscar Rickett, Glowfish Games Fail Better: Lessons from the Games That Never Launched Dennis Jensen, Imaginative Ones AI vs. Creatives: The Thrills and Chills of Game Development 10 Years Ahead Tim Lukas Leinert, Arctic Games From Ice Hockey Multiplayer to Game Jams - Connecting Skellefteå & Hamburg Oscar Sidoff... --- As many of you have already secured passes for Nordic Game on 20-23 May at historic Slagthuset in Malmö, here’s an early peek at the NG25 Spring schedule to help you plan your trip to Sweden. If you've attended Nordic Game before, the most notable change As many of you have already secured passes for Nordic Game on 20-23 May at historic Slagthuset in Malmö, here’s an early peek at the NG25 Spring schedule to help you plan your trip to Sweden. If you've attended Nordic Game before, the most notable change compared to previous editions is our conference kick-off and show floor opening on Tuesday morning, 20 May and main event wrap-up on Thursday evening, 22 May with the Nordic Game Awards and Nordic Game Party. Friday, 23 May will feature a bonus program curated by industry experts Mighty Diamonds and created with local game startups, growing studios and game development students in mind. All NG25 Spring pass holders will be welcome to the Friday event at Slagthuset; the schedule change is primarily to accommodate our participants from outside the region looking to travel home before the weekend. Also note that additional activities, including social gatherings and networking events organised by partners and sponsors, will be added to the schedule as we get closer to our May kick-off. NG25 Spring: Important times and dates Nordic Game welcomes you to NG25 Spring on 20-23 May at historic Slagthuset in Malmö, Sweden; a quick train ride from Copenhagen Airport and a five-minute walk from Malmö Central Station. Monday, 19 May Exhibitor booth access & final venue preparation Tuesday, 20 May NG25 Spring venue opens Expo & Showcase opens Conference program kicks-off with expanded audio track MeetToMatch business area and online platform open Activities for indies including speed... --- The games industry has been subject to policy measures to boost its growth on the basis of culture, innovation and trade for nearly three decades now. What are the important lessons learned from many years of grants, tax subsidies, export promotion and proposed legislation? Our application to join the Games Policy Summit at NG25 Spring is now open - apply now! Read the report from last year's Games Policy Summit at Nordic Game right here. The games industry has been subject to policy measures to boost its growth on the basis of culture, innovation and trade for nearly three decades now. What are the important lessons learned from many years of grants, tax subsidies, export promotion and proposed legislation? Which mistakes should countries and regions with emerging games industries avoid repeating? The global games industry used to be non cyclical and recession-proof, like much of the entertainment business. System shocks were instead driven by internal factors and it was relatively easy for game developers and publishers to raise huge amounts of capital for expansion and acquisitions. With higher interest rates, demand returning to pre-pandemic levels and investors cashing in, the industry is now in an investment winter, with studio closures and massive layoffs, in the tens of thousands worldwide. The current severe contraction in the games industry naturally also presents us with great opportunities. Is this the perfect time to nurture spillover effects into other sectors like health, education, sustainability, climate and defense? Or should we focus on boosting general digital skills growth and innovation? Should we have support instruments tailored for the needs of the games industry? Should we support public-private partnerships for the games sector? Or are existing cultural, R&D and SME support schemes all we really need to maximize quality, innovation... --- On 20 May 2025, at the first conference day of NG25 Spring, the Games Capital Summit returns to Nordic Game – a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the games sector. The Games Capital Summit takes a hands-on approach, with a focus on mentoring. Application to join the Games Capital Summit at NG25 Spring is closed. Check out the finalists here. On 20 May 2025, at the first conference day of NG25 Spring, the Games Capital Summit returns to Nordic Game – a rare opportunity for venture-ready companies to connect directly with VCs actively investing and seeking opportunities in the games sector. The Games Capital Summit takes a hands-on approach, with a focus on mentoring. Games Capital Summit this May Hosted by games funding expert Jason Della Rocca, the Games Capital Summit enables entrepreneurs to pitch their studio and connect with potential investors. The summit includes these confirmed investors: Behold Ventures Dreamcraft GameTech Ventures GFR Fund London Venture Partners Makers Fund MGVC Play Ventures PlayCap Sisu Game Ventures Smultron Ventures The list will be updated on a regular basis. Equity Focus The Games Capital Summit focuses on equity funding, which implies that the investors are interested in funding companies directly in exchange for shares in your company. This summit is NOT the right venue for those mainly seeking project funding or that need a game publisher. Alternatives for project financing and meeting publishers are GIN Match and the Developer Showcase during the Nordic Game conference. Format & Logistics The Games Capital Summit takes place on Tuesday, 20 May, the first day of NG25 Spring. The action starts during lunch, with the afternoon full of pitches, feedback and mentoring sessions, closing with a VIP mingle, joining up with the Nordic Game Exec event participants. Each... --- Our application to join the Executive Summit at NG25 Spring is now open – apply now! Our application to join the Executive Summit at NG25 Spring is now open - apply now! The Nordic Game 2025 Executive Summit will take place on Tuesday, 20 May (the opening day of NG25 Spring) in Malmö, Sweden. This year's gathering will be moderated by Sonja Ängeslevä, CEO & co-founder of Phantom Gamelabs (FI) and Tove Oldebäck, co-founder and CEO of Recommended By, a leading HR and recruitment agency dedicated to the games industry. The main topic of the NG25 Spring Exec Summit will be "Building the next chapter of Nordic Studios, Jobs, and Creativity in Games" Join us for a day of insight and forward-thinking discussions as we unpack key lessons from recent industry shifts—from evolving business strategies to layoffs and project cancellations. Together, we'll identify areas for improvement and the concrete actions leaders must take to drive their companies and products forward. By the end of the day, we aim to answer a crucial question: As a leader, what are my accountabilities and opportunities for the years ahead? Our application to join the Executive Summit at NG25 Spring is now open - apply now! Note that this invitation is exclusively for games industry executives, only one person per organisation can attend, and participation requires a pass for NG25 Spring. Secure your NG25 Spring passes right here. Seats are limited, so complete the RSVP form before 1 May. Confirmation and registration details will follow after the deadline. Welcome! About the Nordic Game conference Nordic Game is the leading games... --- Following our first speaker announcements last month, including legendary developer Peter Molyneux as well as award-winning duo Josef Fares and Oskar Wolontis, Nordic Game program director Jacob Riis reveals four more high profile additions to NG25 Spring. Following our first speaker announcements last month, including legendary developer Peter Molyneux as well as award-winning duo Josef Fares and Oskar Wolontis, Nordic Game program director Jacob Riis reveals four more high profile additions to NG25 Spring. “It’s amazing to see the flood of speaker submissions we're getting from across the industry," says Jacob Riis. "Being able to present this quartet of industry experts, joining us six months before our next show, is an example of how Nordic Game continues to be a magnet for talent, expertise and innovative thinking. ” Harry Krueger Starting his career as a gameplay programmer for Q-Games in Kyoto, Harry moved to Finland, where his appreciation of timeless gameplay values made him a perfect fit for Housemarque. During his 15 years with the studio, he became a key figure in defining Housemarque's explosive, neon-infused, bullet-hell inspired creative identity, working on award-winning titles like Outland, Resogun and Nex Machina. Most notably, Harry was game director on the hit roguelike shooter Returnal, which took the studio's trademark action formula to triumphant new heights and went on to receive widespread critical acclaim and multiple awards, including 4 BAFTAS and Nordic Game of the Year at the Nordic Game Awards. Harry recently announced that he's departing Housemarque – and at NG25 Spring you’ll be among the first to learn more about his next adventure. Junae Benne Junae Benne transforms ideas into stories that captivate and connect. With 12+ years in PR, community building and marketing, she’s worked with global... --- From their debut in 2013, Hazelight Studios have been a shining star in the Swedish games industry firmament; now two of their most renown developers are joining Nordic Game in May: Studio founder Josef Fares and COO Oskar Wolontis. From their debut in 2013, Hazelight Studios have been a shining star in the Swedish games industry firmament; now two of their renown developers join Nordic Game in May: Studio founder Josef Fares and COO Oskar Wolontis. A few facts: Yes, It Takes Two, and no, they're not "brothers". And we're so thrilled that they'll be finding their "way out" to Malmö next May While the duo has yet to reveal the details of their upcoming talk, it's likely that they'll share their views on multiplayer, couch co-op and how to create brilliant games incorporating both. Regardless, here are a few more facts about Josef and Oskar: Josef Fares Josef is founder and creative director of Hazelight Studios. He burst on the cultural scene in 2000 with his cinematic debut Jalla! Jalla! and success three years later with his action/comedy Kopps. Josef continued in film until 2010, when an interest in games took over. His game development career took off in 2013 as writer and creative director on Brothers: A Tale of Two Sons, followed by the critically-acclaimed A Way Out in 2018 and award-winning It Takes Two in 2021. He has won many prizes for his work in both cinema and games. Oskar Wolontis Oskar started his games industry career as a Swedish journalist in the early 2000s, writing online and in print for publications like PlayStation World and PC Gaming World. Following nearly a decade in the Swedish Armed Forces, Oskar decided to rejoin the games industry in... --- It’s a great pleasure to devote our very first NG25 Spring speaker announcement to the legendary Peter Molyneux, joining Nordic Game at Slagthuset in Malmö, Sweden on 20-23 May. Peter Molyneux is one of the most recognisable faces in the It’s a great pleasure to devote our very first NG25 Spring speaker announcement to the legendary Peter Molyneux, joining Nordic Game at Slagthuset in Malmö, Sweden on 20-23 May. Peter Molyneux is one of the most recognisable faces in the games industry; with four decades of landmark titles, he's considered to be one of the world’s most innovative and celebrated game designers. As former creative director of Microsoft Games Europe, founder and CEO of Bullfrog Productions, Lionhead Studios and now 22cans, Peter is a savvy business leader and the designer of popular and highly acclaimed games like Populous, Theme Park, Syndicate, Theme Hospital, Dungeon Keeper, Black & White and the Fable franchise. He's received multiple Lifetime Achievement Awards from BAFTA, the GDC Awards and the Academy for the Interactive Arts and Sciences. Despite his legacy, Peter still considers himself to be just getting started. His current endeavour, 22cans, stepped into the casual genre in 2012 with Curiosity: What's Inside the Cube? , which won an award for Online Innovation at the Develop Awards, then came Godus, now celebrating its tenth anniversary, followed by The Trail, honoured as one of Apple’s Top 10 Games of the Year and most recently Legacy, an innovative blockchain release. Now Peter returns to PC and console development with Masters of Albion, a reinvention of the "God game" genre that Peter is widely regarded to have created early in his career. Peter will talk about this and much more at NG25 Spring. Stay tuned for further... --- In September 2021, several anonymous accusations regarding sexual harassment, allegedly committed by two members of Nordic Game’s staff, were submitted through the Danish Producers Association. Nordic Game took several measures in response to these claims, one of which was to commission the Swedish consultancy Gender Balance to conduct an independent investigation of the charges. Their completed report has been submitted to Nordic Game and their report summary can be read here. In their investigation, Gender Balance identified two men (Man 1 and Man 2) employed by Nordic Game that were accused of multiple counts of sexual harassment by a total of eight women. Gender Balance corroborated five accusations of sexual misconduct regarding Man 1 (M1). The report found that the acts were both physical and verbal in nature and in at least three cases, Gender Balance believed the acts of M1 constituted sexual harassment in violation of the Swedish Discrimination Act (Diskrimineringslagen). Gender Balance was unable to corroborate two other claims against M1. As part of a cost-cutting program in 2021 necessitated by the Covid-19 pandemic and its effects on the global event industry, M1 is no longer employed by Nordic Game and was thus not interviewed by Gender Balance. There were also three allegations from three women against Man 2 (M2). Gender Balance has not been able to independently corroborate any of these allegations. M2 was interviewed and disputed all the allegations, and Gender Balance found these accusations difficult to investigate. The claims concerned in-person misconduct that allegedly took... --- Welcome to Nordic Game, Europe's leading games conference and the only event in the world with a dedicated focus on the entire Nordic industry. If you're having any problems with Nordic Game conference registration or using a credit card for payment, please see our FAQ below. Can’t see the conference registration process on the page? 1. We embed the registration system on our registration webpage for security reasons. Check that your browser has “iframes” enabled in settings; most browsers on all platforms (mobile, PC, etc. ) have them enabled automatically, but you might not. 2. If you’re still not seeing the registration process on the webpage, contact us here and we’ll be happy to help you register. Where is the partner organisation discount option? 1. A partner organisation drop-down menu will appear on the registration page when these discounts are available. Partner discounts do not apply during our campaigns (like half-price, two-for-one) or for pass upgrades. Credit card issues? 1. Please double check the credit card information you have entered. You may have written a number wrong which will prevent our system from recognising your card correctly. An incorrect expiry month will make payment fail. 2. Check that your credit card has not expired. If this is the case, you should contact your bank for additional assistance. 3. Check that you have funds available on your card. This includes checking that you're not exceeding your 30‐day maximum charges, or some similar limit. 4. Depending on where you are located, you... --- Welcome to Nordic Game, Europe's leading games conference and the only event in the world with a dedicated focus on the entire Nordic industry. This code of conduct covers all Nordic Game events, community actions and discussions. We invite all participants, be they attendees, speakers, sponsors, exhibitors, media or other partners, along with all other stakeholders, to help us realise a safe and positive environment for all. Nordic Game is committed to keeping our events and community safe for everyone and we have a zero-tolerance policy on harassment in any form. We are committed to providing a friendly, safe and welcoming environment for all, regardless of gender, sexuality, ethnicity, age, financial situation, or body and functionality. Our aim is to make sure that individuals working in or related to the Nordic Game community are aware of and committed to fighting against sexual and other forms of harassment and aware of local laws and regulations concerning these matters. This code of conduct outlines our expectations for participant behaviour as well as the consequences of unacceptable behaviour. Unacceptable behaviour Unacceptable behaviours include intimidating, harassing, abusive, discriminatory, derogatory or demeaning conduct by any participant. Harassment includes offensive verbal comments related to gender, sexuality, ethnicity, age, financial situation, or body and functionality. Unacceptable behaviour also includes deliberate intimidation, stalking or following, harassing photography or recording, sustained disruption of talks or other events, inappropriate physical contact and unwelcome sexual attention. Unacceptable behaviour includes physical, written, verbal or other abuse, intimidation, threats, annoyance, harassment, stalking, pushing,... --- Welcome to Nordic Game, Europe's leading games conference and the only event in the world with a dedicated focus on the entire Nordic industry. These terms of sale set out the terms and conditions that apply to all purchases of passes for the Nordic Game conference, and are also part of the general terms and conditions of this website. If you purchase a conference pass from this website, you are deemed to have accepted these terms of sale and agree to be bound by them. We reserve the right to vary these terms of sale at any time. Any variation will be effective immediately upon posting of the amended terms of sale on this website. On purchasing conference passes from Nordic Game, you agree to be bound by the amended terms of sale. Governing law and invalidity Nordic Game is a registered business name of Nordic Game Resources AB (Reg. no. 556384-5337). The name Nordic Game, the conference event and this website are operated by Nordic Game Resources AB. For the purposes of this agreement, the words “Nordic Game”, “Nordic Game conference”, “event”, “conference”, “NG20” etc. , “we” and “us” refer to Nordic Game Resources AB and “website” refers to conf. nordicgame. com. The laws governing this agreement are the laws of the Kingdom of Sweden and you irrevocably submit to the exclusive jurisdiction of its courts and appellate courts, and accept that Malmö Tingsrätt (district court) is primary venue for any legal proceedings. Conference ticket price Ticket prices are... --- We only collect and store a minimal amount of personal information to establish and maintain professional business relationships. For personal information requests, please contact us here. For personal information protection compliance issues, please contact us here. --- NG25 Spring, the 2025 edition of the Nordic Game conference will take place on 20-23 May, online and at historic Slagthuset in Malmö, Sweden. See you there! Join our exhibitors, sponsors and partners Nordic Game would not be gathering the games industry in Malmö each spring without the enthusiastic participation of thousands of talented game developers from the Nordic region and across the globe for over two decades. Thank you! We're also tremendously grateful for the unwavering support of our exhibitors, sponsors and partners. Many of them have already signed-up for our upcoming show, but we're always ready to welcome new partnerships. Contact us here for some great opportunities on exhibitor, sponsor, group and partner packages for our next event and beyond. About the Nordic Game conference Nordic Game is the leading games conference in Europe. Gathering thousands of industry professionals in the spring each year, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden. Subscribe to our newsletter to get the latest Nordic Game news, including updates about all our special offers. Follow Nordic Game on Facebook, LinkedIn, YouTube, Flickr and Instagram. --- The twentieth anniversary edition of the Nordic Game conference, NG24 Spring on 21-24 May in Malmö, Sweden was a big success, with brilliant speakers and attendees from around the world sharing a sublime celebration. Images from NG24 Spring can be found here. More photos will be added soon! Over 2500 attendees visited Nordic Game this May, either at the venue in Malmö, or online via the Nordic Game Discord. 30k unique viewers watched the live streamed talks and sessions from the main theater at the Slagthuset via streams and the Nordic Game Discord server. 157 speakers from across the globe discussed industry trends, shared thought-provoking insights and provided helpful advice. Topics such as Virtual Reality, AI, sustainable studio management, adapting to changes as well as cultural representation in games and even romance design in games were debated during the show by industry experts and game studio leads. To underline Nordic Game's continuing goal to support new developers and growing game studios, the organisers expanded the Developer Showcase significantly for this anniversary edition. More than 100 developers, either as part of country delegations or as stand-alone exhibitors, demonstrated their titles on the show floor, which also featured a dedicated stage for pitches and presentations. As an extra service for the developers, the mentor group The Mighty Diamonds, provides expert advice and help to the Developer Showcase particpants. As always, business and matchmaking was an integral part of Nordic Game. Via the MeetToMatch platform, a total of 3,522 confirmed meetings were held,... --- Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, 23 May during NG24 Spring and streamed live from Slagthuset in Malmö, Sweden. The sixteenth annual Nordic Game Awards show was once again a highlight of this spring’s conference, and the only gathering in the world with a dedicated focus on game development in the Nordic region. The night’s big winner was Alan Wake 2 by Remedy Entertainment (FI). The title won Nordic Game of the Year as well as the Best Art and Best Audio awards. The awards ceremony was hosted by Swedish gaming star Paula “Fenjima” Manrique, game consultant, certified ambassador at Women in Games and gaming expert at TV4 Nyhetsmorgon. The winners of the 2024 Nordic Game Awards are: Nordic Game of the Year: Alan Wake 2 by Remedy Entertainment (FI) Presented by last year’s winner Red Stage Entertainment (FI) Nordic Game of the Year – Small Screen: Rytmos by Floppy Club (DK) Presented by Dataspelsbranschen and Nordic Game Institute Best Art: Alan Wake 2 by Remedy Entertainment (FI) Best Game Design: COCOON by Geometric Interactive (DK) Presented by Uberstrategist Best Technology: THE FINALS by Embark Studios (SE) Presented by Virtuos Best Audio: Alan Wake 2 by Remedy Entertainment (FI) Best Fun for Everyone: Ikonei Island by Snowcastle Games (NO) Best Debut: Bramble: The Mountain King by Dimfrost Studio (SE) BIG congratulations to all winners! See all the nominated titles for the 2024 Nordic Game Awards right here. The 2024... --- Nordic Game unveils the final nominees for the 2024 edition of the Nordic Game Awards, streamed live from Slagthuset in Malmö on Thursday, 23 May during NG24 Spring. Hosted by Paula Manrique, Gaming expert at TV4 Nyhetsmorgon. Always a highlight of the Nordic Game conference, this year’s show will spotlight the talent and expertise of the region’s studios as well as the amazing games they’ve released over the past year. The 2024 Nordic Game Awards is presented by Nordic Game, Virtuos, and Uberstrategist. The 2024 Nordic Game Awards nominees are: Nominated for Nordic Game of the Year: Alan Wake 2 by Remedy Entertainment (Finland) Trine 5: A Clockwork Conspiracy by Frozenbyte (Finland) COCOON by Geometric Interactive (Denmark) Teslagrad 2 by Rain AS (Norway) The Finals by Embark Studios (Sweden) Nominated for Nordic Game of the Year - Small Screen: Rytmos by Floppy Club (Denmark) Vampire the Masquerade Justice by Fast Travel Games (Sweden) Starborne Frontiers by Solid Clouds (Iceland) Super Adventure Hand by Devm Games (Sweden) Demeo Battles by Resolution Games (Sweden) Nominated for Best Art: COCOON by Geometric Interactive (Denmark) Alan Wake 2 by Remedy Entertainment (Finland) Trine 5: A Clockwork Conspiracy by Frozenbyte (Finland) Midnight Girl by Italic (Denmark) Teslagrad 2 by Rain AS (Norway) Nominated for Best Game Design: The Nordic Best Game Design award presented by Uberstategist COCOON by Geometric Interactive (Denmark) Alan Wake 2 by Remedy Entertainment (Finland) Teslagrad 2 by Rain AS (Norway) The Finals by Embark Studios (Sweden) Demeo Battles by Resolution Games... --- Welcome to Nordic Game, Europe's leading games conference and the only event in the world with a dedicated focus on the entire Nordic industry. Nordic Game participants We regularly update the Nordic Game participant list before each spring event from the beginning of May. Nordic Game 2024 pass holders Companies and organisations registered for NG24 Spring per Friday, 10 May: 10 Chambers Mad about Pandas UG 110 Industries Madmind Studio 150 beanies Mads & Friends 1minus1 Magicave 24Play Magneticlake 2Awesome Studio Makea Games 30 PARALLEL Makers Fund 4J Studios Making Movies 5th Planet Games Malmö stad Aalto University Malmø University ABHL Games MangoGott Studios About Cannons + Sparrows Maracas Studio Abragames marbis Absolutely Games Marchsreiter Communications Abylight Studios Marijenburg Games AccelByte Markus Koepke Actrio Studio martijnvanzwieten Add Inspiration Martin Magni Ädelfors folkhögskola Massive Entertainment Adjective Animal MATABOO Advenimus Mathematic Agate Max Matthiessen Agnitio Capital Maximum Entertainment Aiba MCV/Develop Aime Media Bodies aiMotive Medienboard Berlin-Brandenburg Alawar Entertainment MeetToMatch Albedo Informatics Mejerwall Consulting Alconost memoQ Alibi Games Meta Allcorrect Games Metacore Games Allscope Metaplay Almedia Meteor Mug Alterego Games Metropolia Univ. of Applied Sciences Amazon Web Services Microsoft Amberdive Interactive Midgard AMC Studio Midjiwan AMD Might and Delight Amelia Jones Vocals Mighty Diamonds Amplifier Game Invest Mighty Magpie Angry Demon Studio Mild ART Anna & The Basti Boys Mind Detonator Ansvery UAB mindfeeder Anter Interactive Mindscape Antidote Misc Games Antler Interactive Misclick Games Anybrain Mobile Game Doctor appcharge Modl AI Apprien Modoyo Arclight Labs ModSquad Arctic Game Mohawk Games Arctic Lamb Games... --- --- ## Sessions --- ## Speakers Co-Game Director and writer at Wishfully, the studio behind the critically acclaimed Sci-fi Puzzle Adventure ‘Planet of Lana’. --- Creative Director & Co-Head of Studio at Wishfully, the studio behind the critically acclaimed Sci-fi Puzzle Adventure 'Planet of Lana'. --- Experienced game industry executive with track record starting companies and building teams to imagine, create, launch and grow innovative digital games, products & business. Currently on the board of asmodee, and an advisor to a number of innovative start-up companies. --- Jørgen Tharaldsen is the founder and CEO of Megapop. Jørgen has over 30 years of games industry experience as a designer, marketing lead, game director, writer, and industry advocate. He has held leadership roles at companies and organizations including Megapop, Funcom, Artplant, Free Record Shop and Virke --- Dr. Ewa Antczak is an award winning behavioural scientist and creator of the Felixa framework, which uses LLM technology to recognize and change harmful online behaviours in real time. With over 20 years of experience, she works at the intersection of psychology, gaming, and technology to improve online safety. --- Jan is the co-founder and CEO of nunu. ai, a swiss-based startup building AI agents for game QA. He has a background in machine learning and was previously top 500 in Overwatch and top 200 in Destiny. --- I’m an Occupational Therapist at SpecialEffect, helping people with physical disabilities to access technology through assistive technology. I also help with “EyeGaze Games”; games which support a range of access methods including eye gaze, joysticks, gamepads, switches and touch.  Currently helping with the release of these games for mobile platforms. --- Henrik is a People consultant with RecommendedBy, known for connecting culture, strategy and rewards. After years supporting Paradox Interactive, he advises leaders on building systems that fuel motivation and ownership. A former board member of TGA and Futuregames, he’s trained students and leaders and is committed to raising self-leadership industry-wide. --- Anton Dromberg is a Composer and co-founder of Airship Studios. With 10 years of experience working as a composer and pianist he has written soundtracks for games, tv and film. Credits include Metal Gear Solid, Elite Dangerous and Det svenska spelundret(SVT). --- A proud father of three kids and a co-father of more than 50 games. Co-Founder and CEO of an AI Native game studio, Odd Latent. Passionate about philosophy, leadership, AI and art — advocating for better practices in them all --- Over the last 10 years, Emil has helped build Funday into a studio specialized in cross-platform development and IP collaborations, shipping games ranging from Discord and Snapchat to the Steam Deck, mobile & Consoles. --- Game director and designer on Deep Rock Galatic: Survivor. --- Jennifer Svedberg-Yen is an award-winning writer and creative producer who specializes in stories with emotional and philosophical depth. Her work on Clair Obscur: Expedition 33 has received many accolades, including Best Narrative at the 2025 Game Awards and Outstanding Achievement in Story at the 2026 DICE Awards. --- I’m the Founder and CCO of Funday Games. I’m a game designer turned creative manager. I drink coffee and watch our Game Directors make amazing games. --- With marketing background at EA DICE and Bandai Namco, I currently I lead the planning, development and execution of marketing strategies for both internal and third-party titles at VR game developer & publisher Fast Travel Games. --- President of non-profit youth organisation Sverok Gaming Federation of Sweden --- Andreas Gjøsæther Jensen is a games communicator and journalist for Gamer. no. With a background in cultural studies, marginalization and youth culture, he brings thoughtful analysis to the evolving role of games in society, and how we talk about them. --- Tech director at Globant leading tech teams at Europe --- Lars is a developer, innovator and serial entrepreneur in large-scale AI across multiple industries. He currently leads the AI development at Oxide AI, creating new experiences in the intersection of gaming, AI, extended reality and business (VR/AR). Prior to Oxide, Lars was the Director of Data Science for eBay, Inc. --- Alexander is a freelance sound designer in video games, with hands-on involvement in audio implementation. He collaborates with composers to bring the best of sound design and music together, creating richer, more immersive games. He also produces and hosts the podcast Bellmanhistorier. --- Nordic Game conference founder. Regulation-compliant VC investor. Games industry organiser. Supported thousands of budding and growing entrepreneurs. --- Alli Ottarsson focuses on identifying and supporting innovative interactive entertainment ventures. His background includes leadership roles in production for major game titles such as Eve Online, League of Legends, and Valorant, bringing extensive industry experience to his investment work. --- Co-Founder and Chairman of the Board, Hutlihut Games (makers of Void Crew) - 25+ years experience building businesses and organizations. Driven with a passion for space and Sci-fi (... and comics. Childhood hero: Wolverine). --- Vice President, Partnerships & Investments at Tencent Games --- Global Head of Media & Entertainment with over 25 years of experience navigating through market cycles. Advising media, interactive media, and tech companies around the world, from major publishers like Activision Blizzard to indies like Raw Fury, developers like Lionhead and InXile, and tech firms like Google and Unity. --- Lewis joined SIE in the PS Store in 2018 before moving to Partner Development in 2022, primarily assisting indie partners in the European and ANZ regions. His job includes elements of scouting, partner guidance and evangelism. --- I run the Game Only association, which supports companies in the video game industry in the Auvergne Rhône-Alpes region. Game Only brings together nearly 150 companies in a sector with sales of almost 950 million euros. Financing, growth, international development are just some of the issues on the agenda. --- Michael Frasier is a leading voice in the video game industry, known for expertise in player communications, LiveOps, and online infrastructure. He’s helped studios—from indie to AAA—build and scale real-time experiences that drive player retention and keep communities connected long after launch. --- Rami Ismail is a Dutch-Egyptian industry ambassador & independent games developer with over 20 genre-defining & award-winning titles across PC, console, web, and mobile. --- Supporting business growth of our gaming division in Europe, developing new ways to collaborate with our customers, host of a podcast about gaming, media and entertainment, and formerly Managing Director for the French market. --- I am leading the Globant gaming studio in the region. We design, develop and support multi-platform Games and services. We also have an extensive AI studio bringing Agentic solutions for gaming companies. Finally, we have Award award-winning marketing agency, Globant GUT. --- I'm Jousef Gabro, a senior software developer with 15+ years of experience across game development, big tech, and consulting. With expertise in C++, Unity, and cloud technologies, I blend technical depth with leadership skills while occasionally dropping dad jokes. My diverse background spans indie games to enterprise systems. --- David Thier is a game evaluator and communications consultant with experience helping 60+ teams find what makes their game worth selling. Before that he was a games reporter for Forbes and others. --- I am a Studio Art Director. My responsibilities include managing a high performing art organization that delivers memorable experiences aligned to each of our project’s vision. My duties are heavily focused in maximizing visual results, optimizing very tight schedules & resources, while keeping our brands' vision consistent & engaging. --- Hi, I'm on a mission to shape a sustainable creative industry in Northern Europe. As a dedicated product owner, coach, and business developer, my passion lies in making teams shine and uncovering new opportunities through collaborations. --- Robert Boehm is the Vice President at Photon, the leading multiplayer gaming service for developers, reaching over 1. 4 billion players monthly across mobile, PC, console, and XR. With over 20 years of experience at the forefront of multiplayer technology and games, Robert is driving innovation and growth in the industry. --- I got passion for days when it comes to art and design! Over the past few years I have worked on titles like: The Division, Bloodhunt, Exoborne, Lake Ridden and Stellaris. Currently I'm helping an incredible team make Characters, Exos and Weapons over at Sharkmob. --- Bibbi Wikman is Head of Publishing at Aurora Punks, a boutique co-dev and publishing studio supporting games with marketing, platform relations, porting, and release strategy. She’s also the founder of PlayCap, an angel network of 200 women from the games industry investing in early-stage studios and game tech. --- Partner and co-founder of Bonus Stage Publishing, the leading Finnish indie publisher. --- Co-founder and Director of BADASS Studios, I lead strategy and innovation, merging live entertainment with cutting-edge XR. With a background in M&A, global sports marketing, and founding education-focused ventures, I specialise in building bold, experience-driven brands that connect with audiences in real time. --- Emma is the Chief Publishing Officer for Avalanche Studios Group, overseeing the games’ go-to-market and live service publishing endeavors. Emma has worked in the games industry for over 12 years across partnerships, operations, publishing, acquisitions and investment, and business development. --- I work across a wide range of genres, handling everything from vision to final mastered files - whether you need immersive soundscapes, punchy music or experimental audio design. Worked on everything from visual novels to VR & always looking for exciting projects to dive into! --- Started in the mod community in the 90s and has been in the gaming industry since then. Currently board member and advisor to our CEOs at The Gang. --- Francois is the world director of Exoborne, Sharkmob's upcoming extraction shooter. His background in games spans the last 20 years working as a level, mission and game designer on large AAA games like Assassin's Creed, BioShock, Crysis and Ghost of Tsushima. --- As Iron Galaxy’s CEO, Chelsea Blasko manages the careful balance between culture and business. She maintains the well-being of its employees, overseeing IT, HR, DEI, mentorship programs and more. Chelsea has been instrumental in Iron Galaxy’s growth and high employee retention. --- Yolanda is a seasoned marketer with over 13 years of experience in the mobile space. Yolanda helps strategize solutions based on a deep understanding of platforms, audiences, local markets, and marketing approaches. She currently spearheads initiatives in EMEA for Nativex, a leading digital marketing agency. --- Nathan Sölbrandt is the Director of BD - EMEA at Xsolla. He plays a pivotal role in nurturing and supporting Europe's thriving Indie Games scene. Nathan's has extensive experience in various domains, including strategy consulting, raising venture capital, and co-founding a serious games company. --- Arjuna "AJ" Sath is the Developer Relations Lead for DACH region at Xsolla, supporting indie studios with community building, distribution, pitch decks, & funding. With a background in creative production and game industry & community events, AJ connects business and culture to help developers thrive across Europe’s vibrant gaming ecosystem. --- Supporting Dev and Publishing teams at Starbreeze Entertainment, building capability for Live Operations. 8+ years of experience leading teams and processes for games like Star Wars Battlefront II, Battlefield V, Battlefield 2042, Payday 3 and others. --- As a climate and sustainability specialist in Neogames, the hub of the Finnish Game Industry, Elina wants to figure out the impact of the game industry to the environment, and find ways to minimize negative impacts. --- Sam leads UN Environment Programme's work on education and youth and facilitates the Playing for the Planet initiative. He'll be talking about his experience of working with then industry to cut emissions and inspire players to act. --- Head of Sustainability at Swedish Games Industry. Project lead on the report Climate, Code, Creativity (2024). --- Games producer with more than 15 years of development experience and 10 plus titles. Extensive knowledge of console and PC development, publishing and business development, mainly premium games within the indie segment but also games as a service and live ops. Angel investor and DIY-believer, with experience of several startups. --- Founder and Co-CEO of Gameopedia, connecting with 300 million gamers daily. Passionate about games, driven by data, and inspired by experiences that change lives. --- Morten is currently the King's Hand at Combined Effect - the company behind Raw Fury and several other publishers. He started his career in the early 90's and have been bringing games to market in various forms ever since. --- Fredrik Präntare is CEO/Founder of Pugstorm and Game Director of Core Keeper and the recently announced Kyora. He holds a PhD in Computer Science and AI, and is specializing in systemically designed, narrative-rich, player-driven worlds. --- Pierre is the Neurodiversity Talent Program Director at Ubisoft. With 27 years’ experience in the video game industry, Pierre oversees the Ubisoft Neurodiversity Talent Program, empowering neurodiverse employees to realize their full potential at work. --- Emma's work centers on educational development and sustainability. Her focus areas include future competencies, systemic change and the interface between education and working life. --- Antti is a renaissance man who comes from HR business and helms Virtual Dawn now as CEO. Aiming to create the top AI driven Unity SDK that is community driven and enables you to become a studio alone! --- Malte Behrmann, 53, professor and attorney in Berlin mainly for game developers. 2013 professor for creative industries & communication. 2003 co-founded the Game e. V. , served as CEO. As General Secretary of the EGDF, he represented game issues to EU. Themes: public funding cultural recognition. PHD in Media Science, Humboldt University. He published six books. --- Heading the product development to help animators spend their time doing what they want and love and not what they dread and must. --- With 23 years of professional experience in the games industry, Dino Patti is best known for being instrumental in building Playdead where the multi award winning titles LIMBO and INSIDE was developed. Dino has had an advising role in several game and game related companies. --- With gaming, tech, & festivals in her DNA, Tracey’s a straight talking, strategically smart advisor to the industry’s top teams - solving complex problems, & building incredible teams. One of Games Industry Biz's Top 100 Influential Women & a BAFTA member, her 2025 ambition is to hit 75,000G on Xbox. --- I'm a Designer / Creative Director / Presenter / Speaker / Writer / whatever you want me to be. I am good at designing games, solving problems and telling cats I meet in the street that I love them. I also love cricket but I am quite bad at it. --- Joni is the CEO of Dreamloop Games and an instrumental contributor to Finland’s gaming and startup scene. Joni serves as the President of both the Tampere Game Hub and Finnish Game Developers' Association, the Chairperson of the Board at Platform6, the co-founder of Tampere Startup Hub and Finnish Game Incubator. --- I am a GPU developer technology engineer at AMD, where I help game companies get the most out of AMD hardware and software for great visual quality and performance. --- A creative technologist and game developer with roots in the demoscene, Tadej has headed up Product and Technology at coherence. Apart from designing and building the tech, he helps studios integrate and uses it himself to make multiplayer games. He also recently released the adventure game Elroy and the Aliens. --- In gaming since 2009 through academia, after serving as BD at RCP, Mehdi joined i3D. net (Ubisoft) and served as VP BD until March 2025. In late 2024, Mehdi started Zenith Pirates as CEO commercially representing Modulate and Gate21, and advising Harakka Studios. Additionally, Mehdi serves as CBO at GIN. --- A producer at the indie publisher tinyBuild since 2019, before 2019 was a producer at Saber Interactive. Me and my team are bringing the indie games to live! --- Oscar Westberg is an illustrator and comic artist. He has published several books and comics, and is currently doing 2D art for the game Esoteric Ebb. Previously he has worked as a programmer at Dice and Maxar. --- I am a F2P veteran of over 15 years experience at companies such as Rovio, GREE and Ubisoft. I have worked for the last several years as a consultant, helping teams to improve their design, monetization, game economies and live operations. --- Vivy’s expertise in the games industry spans over a decade and has established her as a capable leader in driving global business development and publishing initiatives. She has demonstrated her skill set in game scouting, user acquisition, and marketing to tackle challenges and deliver top-notch results at renowned game companies. --- With a unique blend of artistic and business acumen, I have 18 years of experience in founding, staffing, and running game studios. I use my deep operational knowledge to help investors identify promising founders and provide founders with hands-on support to ensure their long term success. --- Taivassalo is the senior advisor of game industry and LAB Master of Espoo Game LAB - City of Espoo and EU funded incubator and accelerator program. Taivassalo has broad background of both professional game development and regional development as employee and as a entrepreneur. --- Tehcnical Producer overseeing projects that are technically heavy. --- Geert has 15-years experience with running a studio, game design, art direction, and managing creative teams. His work as a designer on games like Mini Motorways, Manifold Garden, Viewfinder, and Metrico shows he knows how to make compelling games with a unique artistic vision that reach the right audience. --- ore than 20 years in games across triple-A publishing and development - helping business scale internationally, diversify roadmaps, secure partnerships, and launch successful games. Now, as the Director of Bartle & Wood, I work with developers, publishers, and IP holders to shape product strategies, refine visions, and solve big-picture challenges. --- Video game entrepreneur with 27 years' experience managing indie publishing companies. 200+ games published globally across all platforms. Former co-founder of FX Interactive. Shareholder at PlayGiga (sold to Meta). Former CEO of Raiser Games (Webedia group). --- Patrick Rose is a product strategy, retention, and monetization expert who has worked on Elden Ring, Cyberpunk 2077, Tekken, and Exodus. He helps studios boost performance through psychology-driven design and runs the Game Success Guild — teaching developers how to make games players love and pay for. --- CEO at PLAYERUNKNOWN Productions & author of the book "UP DOWN UP" --- Games journalist and editor from 1998 who turned into Nordic Game Program Director & Executive Producer from 2006 and onwards. --- Senior Game Producer at Star Stable Entertainment AB, Advisor, Keynote speaker, and Head of Game Producer Education at Future Games Warsaw. --- Mohamed El Sheakh is the founder and CEO of Games Ventures, a UAE company focused on mobile gaming investments, community and partnerships. With 20+ years at Nokia, Microsoft, and Apple he brings strategic and regional expertise. He is also the Founder of Games Majlis, the Middle East mobile gaming community. --- Founder and CEO of Game Boost --- Björn Ottosson, a part time educator and software engineer at The Game Assembly, has spent most of his career developing tools and engines for AAA games. When not teaching, Björn works as an indie game developer and consultant, and created the Oklab color space, now part of the CSS standard. --- With 12+ years launching entertainment and consumer products, Lucía specializes in creating engaging experiences that resonate with real audiences. She is the co-founder of Impulse Lean Publishing, a company that helps development studios predict and boost their sales potential before launch through data-driven strategies and full go-to-market support. --- Founder and CEO of Wehype. Worked in creator marketing for 10+ years, supported more than 200 games on infrastructure and strategy for content creator collaborations. --- I support game studios through change with clarity, empathy, and legal assurance. With 25 years in HR, change management, and Swedish labor law, I specialize in building inclusive, engaged cultures during growth, acquisitions, or transformation—serving as advisor, interim HR leader, or project manager aligned with business goals. --- Harry solo runs Cold Sector, an indie studio specialising in Cozy Games. He's currently developing Pawsta, a cozy cooking game, and was one of 20 studios selected to join this year's European Videogame Accelerator programme. Harry is also a keen advocate for making games for positivity. --- Ugo Bui-Xuan is the Director of Research at PlaytestCloud. He has worked on 100+ game titles ranging from AAA to indie across PC, console, and mobile with a roster of studios that includes Gameloft, Ubisoft, EA, SEGA, PlayStation, Zynga, LEGO, Disney, Apple and Netflix. --- Are is a General Partner at Lvp. He supports portfolio companies on everything product and finds new investments. He previously built game studios in Asia and the west, at Playfish, EA, gumi and others, delivering multiple hit games played by more than 45m users. --- Alexander is the co-founder and CEO of LootLocker, a serial entrepreneur with 18+ years in game development and publishing, spending over a decade in CEO or COO roles. Previously, he help lead Hatrabbit Entertainment, to a successful acquisition by King in 2019. --- Co-founder of the company, experienced gaming researcher, PhD in psychology, and market analyst. I’ve worked on dozens of titles for studios and publishers, including CD PROJEKT RED, 11 bit studios, Bloober Team, and Plaion. Former marketing director at Techland, with a strong background in player insights and game strategy. --- Founder of a multiple game development companies and my own consultancy. Currently teaching game development will consulting on AI and Game development. 35+ years of professional programming, teaching game development in New Zealand and Norway. LOTR wildman extra and trebuchet builder. --- Michael Souto has a well-rounded perspective of the games industry, having worked first as a game producer within game studios, and later as a business development leader in localization services and technology. Over 25 years, he has played key roles in game development, localization services, and localization technology solutions. --- Søren Lass is co-founder and managing partner of TUGBOAT Interactive UG an agency that supports game developers in raising funding. Before that he has worked in the game industry in different executive business development and marketing roles for publishers and developers in Copenhagen, Montreal and Hamburg (Ubisoft among others). --- Video game Producer with almost two decades in the industry. With roots in Localization, I moved to Production ten years ago. Passionate about sustainability and mature planning as the framework for creativity and solid development. --- Jane Skullman is Production Director at Brink Gaming and former Executive Producer at Star Stable. With nearly a decade of Agile experience, she champions mindset over methodology—adapting practices to fit reality. She shares insights on applying Agile across development phases, avoiding common pitfalls, and turning change into a creative opportunity. --- Helping studios build great games by providing the with the right talent fast! As a former studio director, I bring hands-on game development experience to ensure teams find the most relevant candidates. All delivered with a professional, friendly, and seamless experience. --- Mysterious lycanthrope and sound-explorer from Gothenburg, Sweden and surrounding forests. Ratvader is the sounds of game composer Oscar Sidoff Rydelius. --- Adam Collier is the Head of Brand for SYBO, the studio behind the most downloaded mobile game: Subway Surfers, with over seven years of experience growing the Subway Surfers brand and developing IP strategy. Adam's favorite games include Helldivers 2, God of War and the Star Wars Jedi series. --- --- ## Ticket --- ## Partners --- ## Exhibitors --- ## Sponsors Learn More About Skane --- Visit the Game ON Event Safety website for details. --- Visit the Game Developers Network website for details. --- Visit the Donna website for details. --- Visit the Equal Play website for details. --- Visit the Gamesmarket website for details. --- Visit the GEDI website for details. --- Visit the Women in Games website for details. --- Visit the Women in Games Italia website for details. --- Visit the Aurora Punks website for details. --- Visit the Game Boost website for details. --- Visit the Lurkit website for details. --- Visit the Project 369 Group website for details. --- Visit the BSG Go! website for details. --- Visit the CHERRY XTRFY website for details. --- Visit the CODEGLUE website for details. --- Visit the MCV Develop website for details. --- Visit the Player II website for details. --- Visit the Global Affairs Canada website for details. --- Visit the AUFBRUCH Hamburg website for details. --- Visit the Metaplay website for details. --- Visit the Changemaker Educations website for details. --- Visit the ChaseACloud website for details. --- Visit the Apprien website for details. --- Visit the Devoteam website for details. --- Visit the Wallonia Games Association website for details. --- Visit the Business Oulu website for details. --- Visit the AErnst & Borg website for details. --- Visit the Ghost Ship Games website for details. --- Visit the Nacon website for details. --- Visit the Nitrado website for details. --- Visit the Virtuos website for details. --- Visit the Mighty Diamonds website for details. --- Visit the Growth Platform (Liverpool) website for details. --- Visit the Invokation Games website for details. --- Visit the PubNub website for details. --- Visit the Reactional Music website for details. --- Visit the Science Park Skövde website for details. --- Visit the Kodify website for details. --- Visit the TreebuddyEarth website for details. --- Visit the Remangu (Revolgy) website for details. --- Visit the Zempie (FROMtheRED) website for details. --- Visit the Dirtybit website for details. --- Visit the Phantom Gamelabs website for details. --- Visit the Slush website for details. --- Visit the Suomen Pelinkehittäjät website for details. --- Visit the Xsolla Funding website for details. --- Visit the COR Moldova website for details. --- Visit the Northify website for details. --- Visit the Madrid In Game website for details. --- Visit the Astragon website for details. --- Visit the 12MIN. 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