The organisers of Nordic Game 2017, 17-19 May in Malmö, Sweden are proud to present the first confirmed speakers for this year’s GamesIndustry.biz curated sessions.
Industry legends Philip and Andrew Oliver (“The Oliver Twins”) will speak at NG17 alongside Natalie Griffith (Press Space), Jack Attridge (Flavourworks), Ralph Fulton (Playground Games) and Dave Ranyard (Dream Reality Interactive).
The GamesIndustry.biz curated talks will be a central part of the main program at NG17. “We’re very happy to be cooperating closely with GamesIndustry.biz, who’ve helping us to attract a string of the UK’s finest games industry speakers to the Nordic region,” says Nordic Game program director Jacob Riis. “This is just the start – many more speakers will be announced in the coming weeks.”
Learn more about six of the speakers and sessions curated by GamesIndustry.biz at Nordic Game 2017 below – and register now!
Philip & Andrew Oliver, Radiant Worlds
The More Things Change, the More They Stay the Same: Lessons
Philip & Andrew Oliver began their careers in their shared teenage bedroom over three decades ago. Since then, they have grown internationally successful businesses, created award-winning game franchises, and worked with some of the largest entertainment brands in the world. They’ve seen huge changes in the industry over this time, and have ridden the peaks and troughs by constantly evolving and adapting to the shifting business landscape. Many think that the games industry now is a unique beast, but the Oliver twins will use their experiences to show that many of the lessons they have learnt over the last 30+ years are every bit as applicable to growing studios in 2017. The more things seem to change, the more they really stay the same.
Natalie Griffith, Press Space
Sanity vs. Vanity: Maximising Your Social Media Effectiveness
Natalie founded Press Space to provide a unique, bespoke marketing, branding and PR service for games, technology and entertainment companies. Bringing her wealth of corporate experience to bear, she offers a wide portfolio of consultancy and training services, and is an active public speaker. She is also a proud and active STEM & Video Game Ambassador, as well as an ambassador for disabled gamer charity SpecialEffect.
Jack Attridge, Flavourworks
Designing a Dream: Stubbornly Starting a Start-up from Scratch
Previously an audio designer for companies such as EA, Rebellion and Mind Candy, Jack was later recruited as a protégé game designer to industry legend Peter Molyneux at 22cans, before starting Flavourworks in 2015. His games have been played by millions, and he is associated with various awards and accolades. Flavourworks’ first unannounced project is generating huge buzz and has attracted investment from some of the industry’s biggest names.
Ralph Fulton, Playground Games
How to Create a Great First Impression
Ralph is co-founder and creative director of Playground Games, the independent UK studio behind the Forza Horizon series. With 20 years of experience in the games industry, Ralph has been making racing games for more than a decade, with credits including GRID, DiRT2, F1 2010 and the award-winning Forza Horizon series. Last year, Forza Horizon 3 was released to universal acclaim and huge commercial success.
Dave Ranyard, Dream Reality Interactive
Immersive Storytelling: What Makes and Breaks Engagement
Dr. Dave is a self-confessed virtual reality pioneer and the CEO of independent VR studio Dream Reality Interactive. Dave was formerly director of Sony’s London Studio, where he oversaw the Japanese publisher’s critically-acclaimed venture into the world of VR on PlayStation. Notable games include Ocean Descent, Dangerball and London Heist, which has been exhibited around the world at key games industry events. Dave is also an active member of the game development industry, holding positions on the BAFTA Games Committee, GDC (San Francisco), VR Developers Conference and the VR World Congress.
(Clockwise from top left in image above: Philip Oliver, Andrew Oliver, Natalie Griffith, Jack Attridge, Ralph Fulton, Dave Ranyard)
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About the Nordic Game conference
Nordic Game is the leading games conference in Europe, and 2017 is its fourteenth year. Gathering over 2,000 games industry professionals in Malmö annually, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden.
Expect much, much more at Nordic Game 2017. So don’t delay – put 17-19 May at Slagthuset in Malmö in your calendar now and register today!