Mobile esports game Critical Ops from Kajaani-based Critical Force has reached 22 million downloads and more than 800,000 daily gamers worldwide, according to the studio.
“22 million downloads is a fantastic thing for us, especially because this has been achieved without paid user acquisition,” says Critical Force CEO Veli-Pekka Piirainen, “but through active community management and by having a high-quality game.”
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Having secured a major investment from South Korean publisher NHN Entertainment in 2015, the studio has now also opened an office in Seoul to begin development of an Asian version of their hit title.
“The Asian market is different from the western market and the demands for an FPS game in Asia are different from western FPS games,” says Critical Ops lead designer Tim Spaninks “This is why we are redesigning Critical Ops for the Asian market. The core gameplay will not change much, but the things surrounding it will be different. The meta-game and the monetisation will need to be adjusted.”
To further improve ties with Asia, Critical Force has also recruited several experienced South Korean developers to share their valuable expertise with the development team in Finland.
“We have a vastly different work culture here in Finland (compared to) Korea. It is a positive challenge for us,” says Critical Force CEO Veli-Pekka Piirainen. “The living environment (is also) very different; the quietness of Kajaani is in stark contrast to bustling Seoul. But the much-praised Finnish education system is also important for families moving (here).”
About Critical Force
Finnish independent game developer Critical Force was founded in 2012. The award-winning studio received 4 million EUR in funding from South Korean NHN Entertainment in 2015.
Learn more at criticalforce.fi.